Rayman 2: Difference between revisions

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==Plot==
==Plot==
{{quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.
{{Quote|text=Panic in [[the Chamber of the Teensies]] and [[the Fairy Council]]: [[Robo-Pirate]]s from deep in space have arrived, determined to conquer and enslave their entire world. The time for combat has come. Volunteers form small resistance groups and throw themselves into battle with the evil aggressors. [[Rayman]] and his friend [[Globox]] go to the edge of [[the Great Forest]], where the highest number of [[Robo-Pirate|pirates]] are located.


[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. "The [[Robo-Pirate|Pirates]] are coming straight at us!", cries [[Rayman]] to his friend. "Get ready!"
[[Rayman]] jumps from a tree and activates his [[helicopter]] for a soft landing in the middle of a thicket of bushes. "The [[Robo-Pirate|Pirates]] are coming straight at us!", cries [[Rayman]] to his friend. "Get ready!"
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[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Admiral Razorbeard|Razorbeard]] and shouts defiantly : " It's not over yet, pirate! I'll find a way to escape and then I'll make you wish you'd never been born!"|sign=Manual|source=''Rayman 2''}}
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Admiral Razorbeard|Razorbeard]] and shouts defiantly : " It's not over yet, pirate! I'll find a way to escape and then I'll make you wish you'd never been born!"|sign=Manual|source=''Rayman 2''}}
===The beginning===
===The beginning===
Set in [[the Glade of Dreams]], ''Rayman 2'' begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving [[The Glade of Dreams|the Glade]]'s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]'s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]'s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]'s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].
Set in [[the Glade of Dreams]], ''Rayman 2'' begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of enslaving [[The Glade of Dreams|the Glade]]'s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]'s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]'s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]'s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].
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The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.
The game has been included on several lists of the greatest games of all time. IGN rated it as the 67th-greatest game.


{{quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. ''Rayman 2'' broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], ''Rayman 2'' is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN<ref>IGN.com ''IGN's Top 100 Games'', http://ie.top100.ign.com/2005/061-070.html</ref>}}
{{Quote|text=Platform gaming has long been known for jumping, bopping enemies, and collecting items. ''Rayman 2'' broke no new grounds in these areas, but instead perfected them as no other game had before. Starring a [[Rayman|character with no arms, legs or neck]], ''Rayman 2'' is a demonstration of what the modern platform game could be – smart, fast and challenging.|sign=IGN staff|source=IGN<ref>IGN.com ''IGN's Top 100 Games'', http://ie.top100.ign.com/2005/061-070.html</ref>}}


GameSpot staff member Ryan Davis wrote an article on the game for the site's 'Greatest Games of All Time' series.
GameSpot staff member Ryan Davis wrote an article on the game for the site's 'Greatest Games of All Time' series.


{{quote|text=The gameplay was great, but, truly, it was the presentation of ''Rayman 2'' that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn't to say that ''Rayman 2'' wasn't technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of ''Rayman 2'' wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of ''The Great Escape'' spoke.
{{Quote|text=The gameplay was great, but, truly, it was the presentation of ''Rayman 2'' that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. This isn't to say that ''Rayman 2'' wasn't technically impressive at the time, because its massive 3D environments proved it certainly was that, but the creators of ''Rayman 2'' wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. The lush, slightly off-kilter musical score certainly helped perpetuate this dreamy reality, as did the nonsense languages that the inhabitants of ''The Great Escape'' spoke.


''Rayman 2: The Great Escape'' is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]'s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like ''Rayman 2: The Great Escape'', which is why we chose it as one of the greatest games of all time.
''Rayman 2: The Great Escape'' is more than the sum of its parts, though its parts are admittedly a bit impressive on their own. Its European roots show through – as do [[Rayman]] creator/designer [[Michel Ancel]]'s interests in Nordic and Celtic mysticism – and lend the affair a flavour that has not been replicated since. Simply put, you will not have another video game experience quite like ''Rayman 2: The Great Escape'', which is why we chose it as one of the greatest games of all time.