Rayman 3: Difference between revisions
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==Plot== | ==Plot== | ||
{{ | {{Quote|text=[[The Glade of Dreams|The Crossroads of Dreams]] was a place of heavenly bliss where calm, happiness and the joys of life seemed to reign forever. Some of the inhabitants even began to feel that the hours and days passed a little too slowly. Then, one day, a [[red Lum]] transformed himself into a [[Black Lum|cantankerous little ball of fluff]]. His name was [[André]] and he wanted to conquer the world. To this end, [[André]] turned the other [[red Lum]]s into [[black Lum]]s, then they all swarmed off to steal the animals’ hair and weave costumes for themselves. Thus was born the army of [[Hoodlum]]s – raring to spread their mischief and idiocy throughout the [[The Glade of Dreams|the Crossroads]]. No-one could put a stop to them! So guess who had to interrupt his siesta to go and sort things out? (I’ll give you a clue: the answer’s on the cover of this manual.)|sign=Manual|source=''Rayman 3''}} | ||
===[[The Fairy Council]]=== | ===[[The Fairy Council]]=== | ||
[[File:R3HH-FairyCouncil.jpg|thumb|right|320px|[[The Fairy Council]].]] | [[File:R3HH-FairyCouncil.jpg|thumb|right|320px|[[The Fairy Council]].]] | ||
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In 2006, ''Nintendo Power'' published a brief retrospective on ''Rayman 3'', in anticipation of [[Rayman Raving Rabbids (cancelled prototype)|the ''Rayman Raving'' Rabbids platformer]], which was in production at the time. | In 2006, ''Nintendo Power'' published a brief retrospective on ''Rayman 3'', in anticipation of [[Rayman Raving Rabbids (cancelled prototype)|the ''Rayman Raving'' Rabbids platformer]], which was in production at the time. | ||
{{ | {{Quote|text=As any dyed-in-the-wool [[Rayman]] fan will tell you, the limbless one's third adventure was something of a disappointment. It was missing a lot of the magic that made ''[[Rayman 2]]'' so special, due in part to the injection of more 'attitude' via big-name Hollywood voice acting. | ||
According to [[Michel Ancel|Ancel]], 'I didn't work on ''Rayman 3'', but it was a bit too concrete for my tastes. It was interesting because that team wanted to work in a humorous dimension. In [[Rayman Raving Rabbids (cancelled prototype)|this ''Rayman'']], the humour will come from the visuals and the situations rather than voice-overs.|sign=Staff|source=''Nintendo Power''<ref>When Bunnies Attack, ''Nintendo Power – Volume 207'', September 2006</ref>}} | According to [[Michel Ancel|Ancel]], 'I didn't work on ''Rayman 3'', but it was a bit too concrete for my tastes. It was interesting because that team wanted to work in a humorous dimension. In [[Rayman Raving Rabbids (cancelled prototype)|this ''Rayman'']], the humour will come from the visuals and the situations rather than voice-overs.|sign=Staff|source=''Nintendo Power''<ref>When Bunnies Attack, ''Nintendo Power – Volume 207'', September 2006</ref>}} | ||