Rayman 2: Difference between revisions
Hunchman801 (talk | contribs) m Code clean-up, formatting and standardization |
Hunchman801 (talk | contribs) m Fixed links to redirects |
||
| Line 61: | Line 61: | ||
The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots. | The earth suddenly begins to tremble...Several trees collapse, creating a passageway for an army of robots. | ||
The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain | The Battle begins! [[Rayman]] leaps into action, sending metal monsters flying with his powerful energy spheres. A little later, [[Globox]], trembling with fright, desperately tries to make the robots rust up by creating little [[Rain Dance|rain storms]] over their heads. A robot, creaking horribly, crashes to the ground. "Not bad, [[Globox]]!" shouts [[Rayman]] with a smile. | ||
[[Globox]] tries to answer, but [[Rayman]] doesn't hear. The strained face of [[Ly]] has just appeared in his mind. | [[Globox]] tries to answer, but [[Rayman]] doesn't hear. The strained face of [[Ly]] has just appeared in his mind. | ||
"[[Rayman]]...", begins [[Ly]], in a weary voice., "The pirates have broken the [[Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured..." | "[[Rayman]]...", begins [[Ly]], in a weary voice., "The pirates have broken the [[Heart of the World]]. The energy has scattered. Other than [[Clark]], all of our brave warriors have been captured..." | ||
| Line 71: | Line 71: | ||
After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass. | After a moment of hesitation, [[Globox]] dodges between the feet of the robots, and plunges into the high grass. | ||
An evil laugh reverberates. [[Rayman]] turns and sees [[ | An evil laugh reverberates. [[Rayman]] turns and sees [[Razorbeard]], the leader of the [[Robo-Pirate|Pirates]]. | ||
"I have you, [[Rayman]]! You'll soon be my most obedient slave!..." | "I have you, [[Rayman]]! You'll soon be my most obedient slave!..." | ||
[[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[ | [[Rayman]] tries to free himself, but the iron grip of the robot tightens around him. He casts a dark look at [[Razorbeard]] and shouts defiantly : " It's not over yet, pirate! I'll find a way to escape and then I'll make you wish you'd never been born!"|sign=Manual|source=''Rayman 2''}} | ||
===The beginning=== | ===The beginning=== | ||
| Line 91: | Line 91: | ||
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through. | [[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through. | ||
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by [[Rayman]]'s progress, and despatches several [[Warship]]s to destroy him. [[ | The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Razorbeard|Admiral Razorbeard]] is concerned by [[Rayman]]'s progress, and despatches several [[Warship]]s to destroy him. [[Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed. | ||
====Obtaining [[Four Masks of Polokus|the first mask]]==== | ====Obtaining [[Four Masks of Polokus|the first mask]]==== | ||
| Line 120: | Line 120: | ||
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area. | Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area. | ||
[[Admiral Razorbeard]] learns of [[Rayman]]'s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[ | [[Razorbeard|Admiral Razorbeard]] learns of [[Rayman]]'s progress, and has [[Warship]]s sent to stop him. [[Rayman]] encounters and must flee the [[Warship]]s from within [[the Precipice]], a mountainous region that can succumb to flooding, and can contain vast caverns within. [[Rayman]] is able to elude the [[Warship]]s, and moves on to [[the Top of the World]]. The area contains a [[Robo-Pirate|Pirate]] Fort, but it cannot be accessed via conventional means, as such, [[Rayman]] rides upon a [[Roller Coaster Challenge|rollercoaster-esque]] transport, dodging obstacles that are within the path of the coaster, which can cause [[Rayman]] to despawn. Making it into the Fortress, [[Rayman]] fights past many [[Barrel Pirate]]s, and eventually exits the area. | ||
====Obtaining [[Four Masks of Polokus|the third mask]]==== | ====Obtaining [[Four Masks of Polokus|the third mask]]==== | ||
| Line 129: | Line 129: | ||
===[[Four Masks of Polokus|The fourth mask]]=== | ===[[Four Masks of Polokus|The fourth mask]]=== | ||
====Reuniting with [[Clark]]==== | ====Reuniting with [[Clark]]==== | ||
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass | [[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|right|The [[Spyglass Pirate]] forces [[Clark]] to attack [[Rayman]].]] | ||
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area. | [[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area. | ||
====Obtaining [[Four Masks of Polokus|the fourth mask]]==== | ====Obtaining [[Four Masks of Polokus|the fourth mask]]==== | ||
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines. | Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[The Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines. | ||
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in | Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in [[The Pirate Mines|the mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate's Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within [[The Pirate Mines|the mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]]. | ||
[[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in the [[Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Admiral Razorbeard]] on board the flying ''[[Buccaneer]]''. [[Rayman]] steps into [[Polokus]]'s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]]. | [[Polokus]] congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]] and attaches it to the remaining side of his four-sides stone column. The stone begins to spin rapidly, blurring until it is transfigured into a transparent, glowing portal. [[Polokus]] tells [[Rayman]] that, now that he has been awakened, he can destroy all of the [[Robo-Pirate]]s in the [[Glade of Dreams]], but says that he has no power in the air – [[Rayman]] himself must confront [[Razorbeard|Admiral Razorbeard]] on board the flying ''[[Buccaneer]]''. [[Rayman]] steps into [[Polokus]]'s portal; his health is increased to maximum, and he is transported to [[the Hall of Doors]]. | ||
===The ending=== | ===The ending=== | ||
====Infiltrating [[the Prison Ship]]==== | ====Infiltrating [[the Prison Ship]]==== | ||
A [[The General|Salesman]] visits [[ | A [[The General|Salesman]] visits [[Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]'s problem with [[Rayman]]. After some consideration, [[Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships' interior chambers. | ||
In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[ | In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Razorbeard]] himself. | ||
====The Final Battle==== | ====The Final Battle==== | ||
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[ | [[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Razorbeard]] in the [[Grolgoth]].]] | ||
The [[Spyglass Pirate]] gives his final update on [[Rayman]]'s progress to [[ | The [[Spyglass Pirate]] gives his final update on [[Rayman]]'s progress to [[Razorbeard]], informing him of [[Rayman]]'s success in freeing their captives, and his infiltration of the ship. [[Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Razorbeard]] has the [[Grolgoth]] set up in [[the Crow's Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]'s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow's Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow's Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Razorbeard]]. | ||
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[ | The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which [[Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow's Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] that [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate]]s on the [[Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missiles to deflect back to the [[Grolgoth]], damaging it. | ||
====Victory==== | ====Victory==== | ||
Eventually, the [[Grolgoth]] is rendered inoperative, and [[ | Eventually, the [[Grolgoth]] is rendered inoperative, and [[Razorbeard]] flees the ship, but not before setting off a self-destruct within the [[Grolgoth]], which causes [[the Prison Ship]] to detonate and be destroyed, with [[Rayman]] still inside. | ||
[[Rayman]]'s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]'s domain for a memorial service. They could only recover [[Rayman]]'s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of the [[Glade of Dreams]] has been restored and the [[Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, ''[[Rayman 3]]''. The end credits sequence shows [[Admiral Razorbeard]]'s escape pod fleeing through the depths of space. | [[Rayman]]'s friends assume that [[Rayman]] has fallen. [[Ly]] the Fairy, [[Clark]], [[Murfy]], the [[Grand Minimus]], [[Globox]], [[Polokus]], [[Uglette]] and three [[baby Globox]]es, all gather in [[Polokus]]'s domain for a memorial service. They could only recover [[Rayman]]'s [[Crazy Shoe|left shoe]], however, the [[Crazy Shoe|shoe]] suddenly appears to react to an oncoming presence, as a limping, one-footed [[Rayman]] emerges from the woods nearby, much to the joy of everyone present. His [[Crazy Shoe|shoe]] rejoins his body and he looks up at all his friends, last of all [[Ly]], while hugging the [[baby Globox]]es. Fireworks are launched in celebration, and a message is displayed congratulating [[Rayman]] on his feats. The harmony of the [[Glade of Dreams]] has been restored and the [[Heart of the World]] has been pieced back together. The game ends with the message, ‘Now rest, you may have to fight again. Who knows what tomorrow will bring...’, referencing the next game, ''[[Rayman 3]]''. The end credits sequence shows [[Razorbeard|Admiral Razorbeard]]'s escape pod fleeing through the depths of space. | ||
==Early production== | ==Early production== | ||
| Line 197: | Line 197: | ||
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original ''Rayman'']]. | Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original ''Rayman'']]. | ||
The aim of the game is to defeat [[Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original ''Rayman'']], ''Rayman 2'' has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss. | The aim of the game is to defeat [[Razorbeard|Admiral Razorbeard]] and his [[Robo-Pirate]]s, and, by doing so, restore order to the world. Along the way, [[Rayman]] will locate and reassemble [[Yellow Lum]]s that have been scattered following the explosion of the [[Heart of the World|Primordial Core]], and rescue creatures that have been imprisoned in [[cage]]s. However, unlike in [[Rayman 1|the original ''Rayman'']], ''Rayman 2'' has no strict requirement to obtain all [[Yellow Lum]]s/[[cage]]s to finish the game, probably in order to make the game less difficult. A certain number of [[Yellow Lum]]s is required to advance past specific points, but this number is typically substantially lower than the number of [[Yellow Lum]]s available prior to that, and is easily obtainable during normal play. Some [[cage]]s are also obligatory, as they contain creatures vital to completions of levels (typically, [[Teensie]]s), and these [[cage]]s are always in plain sight and impossible to miss. | ||
Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]'s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]]. | Overall, far less backtracking and secret-hunting is required to complete the game, but the player is rewarded for breaking [[cage]]s, as every 10 [[cage]]s freed extend [[Rayman]]'s life bar. Additionally, completing a level with all [[Yellow Lum]]s and [[cage]]s obtained gives access to a [[Bonus level (Rayman 2)|bonus level]], where a [[baby Globox]] can help [[Rayman]] replenish his life bar or gain a [[Power Fist]]. | ||
| Line 204: | Line 204: | ||
Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers. | Once completed, a level can be replayed an unlimited number of times. Similarly to [[Rayman 1|the original game]], collectibles ([[Yellow Lum]]s and [[cage]]s) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The [[baby Globox]] [[Bonus level (Rayman 2)|bonus levels]] are still offered on subsequent level completions, so [[Rayman]] can always restore his powers. | ||
One difference from [[Rayman 1|the original ''Rayman'']] is that the final battle with [[ | One difference from [[Rayman 1|the original ''Rayman'']] is that the final battle with [[Razorbeard]] in [[the Crow's Nest]] can be replayed. | ||
==Game records== | ==Game records== | ||
| Line 222: | Line 222: | ||
===Antagonists=== | ===Antagonists=== | ||
*[[Admiral Razorbeard]] – The main villain of the game. | *[[Razorbeard|Admiral Razorbeard]] – The main villain of the game. | ||
*[[Robo-Pirate]] army – [[ | *[[Robo-Pirate]] army – [[Razorbeard]]'s army. | ||
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]]. | *[[Jano]] – The guardian of [[the Cave of Bad Dreams]]. | ||
*[[Piranha]]s, [[Spider (Rayman 2)|spiders]], [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s' disruption of the natural balance. | *[[Piranha]]s, [[Spider (Rayman 2)|spiders]], [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s' disruption of the natural balance. | ||
| Line 379: | Line 379: | ||
===''[[Tonic Trouble]]''=== | ===''[[Tonic Trouble]]''=== | ||
Characters from each game made cameo appearances in the other game. In ''[[Tonic Trouble]]'', [[Rayman]] can be seen during the game's end credits. In ''Rayman 2'', [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of ''[[Tonic Trouble]]'' sells the [[Grolgoth]] to [[ | Characters from each game made cameo appearances in the other game. In ''[[Tonic Trouble]]'', [[Rayman]] can be seen during the game's end credits. In ''Rayman 2'', [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of ''[[Tonic Trouble]]'' sells the [[Grolgoth]] to [[Razorbeard]] late in the game. ''[[Tonic Trouble]]'' was worked on (though not designed) by [[Michel Ancel]], used the ''Rayman 2'' engine, originally appeared on the same platforms as ''Rayman 2'', and was also released by [[Ubisoft]], giving reason for the crossovers, though ''[[Tonic Trouble]]'' had not fared well critically or commercially, whereas ''Rayman 2'' became successful in both areas. | ||
===Royal V=== | ===Royal V=== | ||
| Line 503: | Line 503: | ||
* The Sony PlayStation European release of ''Rayman 2'' originally came with a digital watch. In the North American release it originally came with a beach ball. | * The Sony PlayStation European release of ''Rayman 2'' originally came with a digital watch. In the North American release it originally came with a beach ball. | ||
* In the Japanese localisation of the game, several of the game's color palette was changed. [[Rayman]]'s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]'s hat was turned red, and [[Ly]]'s body was changed from yellow/purple to white/pink. | * In the Japanese localisation of the game, several of the game's color palette was changed. [[Rayman]]'s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]'s hat was turned red, and [[Ly]]'s body was changed from yellow/purple to white/pink. | ||
* The names of a few characters changed during design of the game: the original name of [[Globox]] was Globber, the original name of [[ | * The names of a few characters changed during design of the game: the original name of [[Globox]] was Globber, the original name of [[Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and the [[Robo-Pirate]]s (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[Glade of Dreams|Rayman's world]];<ref>IGN, An Interview with Ubi Soft, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft</ref> remnants of this storyline can be found in ''[[Rayman: The Animated Series]]'', and are also present one some of the early box art for the game. | ||
* Tim Schafer revealed that ''Rayman 2'' was a huge influence on his game ''Psychonauts''.<ref>DoubleFineProd, ''Psychonauts Retrospective // The Color of the Sky in Your World Part 2'', https://youtu.be/9WWSsw-16vw?t=1m25s</ref> | * Tim Schafer revealed that ''Rayman 2'' was a huge influence on his game ''Psychonauts''.<ref>DoubleFineProd, ''Psychonauts Retrospective // The Color of the Sky in Your World Part 2'', https://youtu.be/9WWSsw-16vw?t=1m25s</ref> | ||
| Line 521: | Line 521: | ||
*[[Rayman 2 (PlayStation)|''Rayman 2'' (PlayStation)]] | *[[Rayman 2 (PlayStation)|''Rayman 2'' (PlayStation)]] | ||
*[[Rayman 2 (iOS)|''Rayman 2'' (iOS)]] | *[[Rayman 2 (iOS)|''Rayman 2'' (iOS)]] | ||
*[[ | *[[System requirements]] | ||
*[[List of quotes in Rayman 2|List of quotes in ''Rayman 2'']] | *[[List of quotes in Rayman 2|List of quotes in ''Rayman 2'']] | ||
*''[[Rayman 2 Forever]]'' | *''[[Rayman 2 Forever]]'' | ||