Rayman 3 scoring system: Difference between revisions

m Code clean-up, formatting and standardization
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*Part 3. Wait until the [[Hoodmonger|Hoodblaster]] survives and play the part from there.
*Part 3. Wait until the [[Hoodmonger|Hoodblaster]] survives and play the part from there.
*Part 5. The [[Count Razoff|Razoff]] Glitch. This glitch allows you to hit [[Count Razoff|Razoff]] two or three times for up to 9000 extra points.
*Part 5. The [[Razoff]] Glitch. This glitch allows you to hit [[Razoff]] two or three times for up to 9000 extra points.
*Part 6. It is possible to make [[Count Razoff|Razoff]] stay on the ball while hitting him up to five times. This strategy allows an extra 10.000 points in this part.
*Part 6. It is possible to make [[Razoff]] stay on the ball while hitting him up to five times. This strategy allows an extra 10.000 points in this part.


===[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]]===
===[[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]]===
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{{Main|Solution of the Desert of the Knaaren}}
{{Main|Solution of the Desert of the Knaaren}}


*Part 1. Passing the [[Knaaren]] with the [[LockJaw]]. This little trick gives an extra 4500 – 5000 points.
*Part 1. Passing the [[Knaaren]] with the [[Lockjaw]]. This little trick gives an extra 4500 – 5000 points.
*Part 7. The [[Black Lum]]s Glitch is a great help in the [[Stumbleboom]] – [[Hoodstormer]] Combo. The glitch works like this: When [[Black Lum]]s fly away high in the air, usually from [[Hoodstormer]]s; they can be converted into many [[Red Lum]]s and thus increase the score. This glitch doesn't work for PC-players.
*Part 7. The [[Black Lum]]s Glitch is a great help in the [[Stumbleboom]] – [[Hoodstormer]] Combo. The glitch works like this: When [[Black Lum]]s fly away high in the air, usually from [[Hoodstormer]]s; they can be converted into many [[Red Lum]]s and thus increase the score. This glitch doesn't work for PC-players.
*Part 7. After hitting the [[Hoodoo]] three times, one can quickly hit the [[Hoodlock]] and penetrate his shield with the [[LockJaw]]. Push him back in order to pass him for a big combo.
*Part 7. After hitting the [[Hoodoo]] three times, one can quickly hit the [[Spinneroo|Hoodlock]] and penetrate his shield with the [[Lockjaw]]. Push him back in order to pass him for a big combo.


===[[The Longest Shortcut]]===
===[[The Longest Shortcut]]===
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{{Main|Solution of the Summit Beyond the Clouds}}
{{Main|Solution of the Summit Beyond the Clouds}}


*Part 1. It is possible to enter the upper deck with the [[LockJaw]] by using the Launching Glitch. This helps out getting the green gem for 9000 combo points.
*Part 1. It is possible to enter the upper deck with the [[Lockjaw]] by using the Launching Glitch. This helps out getting the green gem for 9000 combo points.
*Part 2: The beginning trick help you to get the second [[Hoodlock]] with the [[LockJaw]]
*Part 2: The beginning trick help you to get the second [[Spinneroo|Hoodlock]] with the [[Lockjaw]]
*Part 3. The Launching Glitch for the [[Funkyboard|Snowboard]] allows the [[Jewel|green gem]] to be taken for 7500 combo points.
*Part 3. The Launching Glitch for the [[Funkyboard|Snowboard]] allows the [[Jewel|green gem]] to be taken for 7500 combo points.