Rayman: Difference between revisions
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Because of his limbless nature, Rayman has the ability, known as the [[telescopic fist]], to shoot his fists as a projectile. The power and range of his punches can be increased by charging them. Rayman can also do this with his feet and throw his torso downwards with the [[bodyshot]]. His body parts appear to be sentient, since his fists can move and think on their own, as shown in the endings of ''[[Rayman 2]]'', where his shoe gravitates towards him, and ''[[Rayman 3]]'', where his hands wander off to scare a [[red Lum]]. | Because of his limbless nature, Rayman has the ability, known as the [[telescopic fist]], to shoot his fists as a projectile. The power and range of his punches can be increased by charging them. Rayman can also do this with his feet and throw his torso downwards with the [[bodyshot]]. His body parts appear to be sentient, since his fists can move and think on their own, as shown in the endings of ''[[Rayman 2]]'', where his shoe gravitates towards him, and ''[[Rayman 3]]'', where his hands wander off to scare a [[red Lum]]. | ||
One of his most iconic powers is his [[Helicopter|helicopter hair]] which allows him to glide short distances. Although he cannot fly on his own, Rayman can ascend upwards if he glides on an air current. A temporary upgrade called the [[ | One of his most iconic powers is his [[Helicopter|helicopter hair]] which allows him to glide short distances. Although he cannot fly on his own, Rayman can ascend upwards if he glides on an air current. A temporary upgrade called the [[super helicopter]] allows Rayman to fly indefinitely for an entire level. | ||
Rayman has magic abilities as well. He can shoot orbs of energy out of his hands with the [[magic fist]], and similarily to his regular fist, it can be charged to increase the power output. By hitting a [[purple Lum]] with either his [[magic fist]] or [[telescopic fist]], he can create a tether of energy with his [[grappling fist]]. In [[Rayman Raving Rabbids (DS)|the DS version of ''Rayman Raving Rabbids'']], while Rayman does not have access to the [[magic fist]], he can shoot [[yellow Lum]]s as an attack after collecting them. | Rayman has magic abilities as well. He can shoot orbs of energy out of his hands with the [[magic fist]], and similarily to his regular fist, it can be charged to increase the power output. By hitting a [[purple Lum]] with either his [[magic fist]] or [[telescopic fist]], he can create a tether of energy with his [[grappling fist]]. In [[Rayman Raving Rabbids (DS)|the DS version of ''Rayman Raving Rabbids'']], while Rayman does not have access to the [[magic fist]], he can shoot [[yellow Lum]]s as an attack after collecting them. | ||
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In ''[[Rayman in the Phantom Show]]'', Rayman’s personality seems to take inspiration from many of his titles. His more exaggerated expressions are likely inspired by his appearances in the [[UbiArt]] games, while his slight vanity may have been taken from games like ''[[Rayman Raving Rabbids]]''. His wariness towards the [[Rabbid]]s is especially put on display here (even after he teams up with [[Rabbid Mario]] and [[Rabbid Peach]]), fueled by what they did to him during the first three games of the ''[[Rayman Raving Rabbids]]'' series. Nonetheless, by the end of the adventure, he comes to the conclusion that not all [[Rabbid]]s are bad, even deciding to stay at the [[Space Opera Network]] to work alongside them. | In ''[[Rayman in the Phantom Show]]'', Rayman’s personality seems to take inspiration from many of his titles. His more exaggerated expressions are likely inspired by his appearances in the [[UbiArt]] games, while his slight vanity may have been taken from games like ''[[Rayman Raving Rabbids]]''. His wariness towards the [[Rabbid]]s is especially put on display here (even after he teams up with [[Rabbid Mario]] and [[Rabbid Peach]]), fueled by what they did to him during the first three games of the ''[[Rayman Raving Rabbids]]'' series. Nonetheless, by the end of the adventure, he comes to the conclusion that not all [[Rabbid]]s are bad, even deciding to stay at the [[Space Opera Network]] to work alongside them. | ||
Rayman also appears to like several sports, such as basketball. In ''[[Rayman 2]]'' he will sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], if the player decides to continue at the "Game Over" screen, Rayman will throw his body through a basketball net and catch it. In ''[[Rayman 3]]'', he seems to also show interest in football, as when he is left idle, he kicks his body around and can also kick [[ | Rayman also appears to like several sports, such as basketball. In ''[[Rayman 2]]'' he will sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], if the player decides to continue at the "Game Over" screen, Rayman will throw his body through a basketball net and catch it. In ''[[Rayman 3]]'', he seems to also show interest in football, as when he is left idle, he kicks his body around and can also kick [[Tortoise|turtles]] and [[plum]]s. Other sports that Rayman appears to like are golf, bowling and karting, as ''[[Rayman Golf]]'', ''[[Rayman Bowling]]'' and ''[[Rayman Kart]]'' suggest. One of Rayman's hobbies is painting, which was revealed at a later point in [[Rayman 1|the original game]] and in ''[[Rayman Junior]]''. | ||
===History=== | ===History=== | ||
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===Inspiration=== | ===Inspiration=== | ||
A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of ''[[Rayman 2]]''. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. He states ''[[Rayman 2]]'' was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises the [[Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added.<ref>[http://uk.ign.com/articles/1999/07/07/behind-rayman-2 ''Behind Rayman 2'', IGN]</ref> [[Michel Ancel|Ancel]] goes on to say that the concept of the game's world is similar to that of ''[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]'', which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. [[Michel Ancel|Ancel]] states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in ''[http://en.wikipedia.org/wiki/Star_Wars Star Wars]'' or ''[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]''’. This suggests that the villains of [[Michel Ancel|Ancel's]] [[Rayman (series)|Rayman games]] – [[Mr Dark]] and [[Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman's co-creator [[Frédéric Houde]] and [[Rayman 1|the original game]] co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix'n Love]] magazine (which has published numerous [[Rayman (series)|''Rayman'']]-related articles), [[Michel Ancel|Ancel]] took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which [[Ubisoft]] happened to be using during the development of [[Rayman 1|the original game]]. | A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of ''[[Rayman 2]]''. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. He states ''[[Rayman 2]]'' was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises the [[Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added.<ref>[http://uk.ign.com/articles/1999/07/07/behind-rayman-2 ''Behind Rayman 2'', IGN]</ref> [[Michel Ancel|Ancel]] goes on to say that the concept of the game's world is similar to that of ''[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]'', which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. [[Michel Ancel|Ancel]] states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in ''[http://en.wikipedia.org/wiki/Star_Wars Star Wars]'' or ''[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]''’. This suggests that the villains of [[Michel Ancel|Ancel's]] [[Rayman (series)|Rayman games]] – [[Mr Dark]] and [[Razorbeard|Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman's co-creator [[Frédéric Houde]] and [[Rayman 1|the original game]] co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix'n Love]] magazine (which has published numerous [[Rayman (series)|''Rayman'']]-related articles), [[Michel Ancel|Ancel]] took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which [[Ubisoft]] happened to be using during the development of [[Rayman 1|the original game]]. | ||
===Rayman's origins=== | ===Rayman's origins=== | ||
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{{Quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]! | {{Quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]! | ||
Unfortunately, although not surprisingly, our bedazzling and bodacious [[nymph]]s were distracted by some [[ | Unfortunately, although not surprisingly, our bedazzling and bodacious [[nymph]]s were distracted by some [[Zombie Chicken]]s on their way to [[Polokus|Bubble Dreamer]]'s sacred snoring grounds, and they lost a sack of [[Lum (UbiArt games)|lums]] chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination. | ||
In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber! | In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber! | ||
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In ''[[Rayman 2]]'', Rayman is seen imprisoned on the ''[[Buccaneer]]'' during the opening sequence. He is however quickly rescued by [[Globox]], who has hidden a [[Silver Lum]] in his mouth. Upon collecting it, Rayman regains his power to shoot with his [[Telescopic fist|fist]], and escapes together with [[Globox]]. They however get separated in the escape, and Rayman ends up in [[the Woods of Light]] where he rescues the [[Teensie]]s. They tell him that [[Ly]] is held prisoner in [[the Fairy Glade]], and take him to [[the Hall of Doors]], from which he can travel to other locations through [[Spiral Door]]s. He frees [[Ly]], who reveals that he will need to reunite the [[Four Masks of Polokus|four masks]] to reawaken [[Polokus]] to have a chance to defeat the [[Robo-Pirate|pirates]]. He then sets out on a quest to do so, while also freeing some of his friends, like [[Clark]] and [[Carmen]], along the way. | In ''[[Rayman 2]]'', Rayman is seen imprisoned on the ''[[Buccaneer]]'' during the opening sequence. He is however quickly rescued by [[Globox]], who has hidden a [[Silver Lum]] in his mouth. Upon collecting it, Rayman regains his power to shoot with his [[Telescopic fist|fist]], and escapes together with [[Globox]]. They however get separated in the escape, and Rayman ends up in [[the Woods of Light]] where he rescues the [[Teensie]]s. They tell him that [[Ly]] is held prisoner in [[the Fairy Glade]], and take him to [[the Hall of Doors]], from which he can travel to other locations through [[Spiral Door]]s. He frees [[Ly]], who reveals that he will need to reunite the [[Four Masks of Polokus|four masks]] to reawaken [[Polokus]] to have a chance to defeat the [[Robo-Pirate|pirates]]. He then sets out on a quest to do so, while also freeing some of his friends, like [[Clark]] and [[Carmen]], along the way. | ||
In the end he makes it to [[the Prison Ship]] where he defeats the [[Robo-Pirate|pirate]] leader [[Admiral Razorbeard]] in a battle. However, before escaping, [[ | In the end he makes it to [[the Prison Ship]] where he defeats the [[Robo-Pirate|pirate]] leader [[Razorbeard|Admiral Razorbeard]] in a battle. However, before escaping, [[Razorbeard]] sets his robot the [[Grolgoth]] on auto-destruct, causing the entire ship to blow up. Rayman's friends presume that he didn't make it out in time as they only found one of his shoes, but shortly after he can be seen coming on a crutch, showing that he survived the blast. | ||
When ''[[Rayman 2]]'' was released in Japan, Rayman's purple clothes and the stripes on [[Ly]]'s suit were changed to blue, because the localization team believed purple to be the color of death in Japan.<ref>Ubi Soft Divertissements inc. (via archive.org), ''Dossier spécial - La localisation chez Ubi Soft !'', https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm</ref> Purple, however, traditionally represents the aristocratic class in Japanese culture. This erroneous belief may have stemmed from the practice of Thai widows to wear purple when in mourning. ''[[Rayman 2]]'' is also the only [[Rayman (series)|''Rayman'' game]] where this sort of change was made in the Japanese localization. | When ''[[Rayman 2]]'' was released in Japan, Rayman's purple clothes and the stripes on [[Ly]]'s suit were changed to blue, because the localization team believed purple to be the color of death in Japan.<ref>Ubi Soft Divertissements inc. (via archive.org), ''Dossier spécial - La localisation chez Ubi Soft !'', https://web.archive.org/web/20010217082924/http://ubisoft.qc.ca/presse/presentations/localisation_p4.htm</ref> Purple, however, traditionally represents the aristocratic class in Japanese culture. This erroneous belief may have stemmed from the practice of Thai widows to wear purple when in mourning. ''[[Rayman 2]]'' is also the only [[Rayman (series)|''Rayman'' game]] where this sort of change was made in the Japanese localization. | ||
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* Rayman can play the harmonica, the ukulele, and the electric guitar, as shown in ''[[Rayman Activity Centre]]'', ''[[Rayman Jungle Run]]'', and ''[[Rayman in the Phantom Show]]'' respectively. | * Rayman can play the harmonica, the ukulele, and the electric guitar, as shown in ''[[Rayman Activity Centre]]'', ''[[Rayman Jungle Run]]'', and ''[[Rayman in the Phantom Show]]'' respectively. | ||
** Rayman is also seen playing the ukulele in a ''Brawlhalla'' trailer. | ** Rayman is also seen playing the ukulele in a ''Brawlhalla'' trailer. | ||
* With the exception of [[Renversant!|the third volume]], Rayman makes a cameo appearance in all volumes of [[Thitaume]] and [[Pujol]]'s [[Rabbid]]s comic books. | * With the exception of [[Renversant !|the third volume]], Rayman makes a cameo appearance in all volumes of [[Thitaume]] and [[Romain Pujol]]'s [[Rabbid]]s comic books. | ||
* Rayman was parodied in a comic strip in the second volume of Joueur du Grenier, with the main character being dressed like him. The joke poked fun at the limbless attributes of Rayman. | * Rayman was parodied in a comic strip in the second volume of Joueur du Grenier, with the main character being dressed like him. The joke poked fun at the limbless attributes of Rayman. | ||
* Despite not having a neck, Rayman is still able to eat and swallow. This is seen in the opening cutscene of ''[[Rayman Origins]]''. | * Despite not having a neck, Rayman is still able to eat and swallow. This is seen in the opening cutscene of ''[[Rayman Origins]]''. | ||
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==See also== | ==See also== | ||
*[[ | *[[System requirements]] | ||
*[[Rayman in popular culture]] | *[[Rayman in popular culture]] | ||
*[[List of heroes and costumes in UbiArt games]] | *[[List of heroes and costumes in UbiArt games]] | ||