Flying shell: Difference between revisions

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==Appearances==
==Appearances==
*In [[the Prison Ship]], once [[Rayman]] flips the [[switch]] to activate the generator in the control room, a flying shell appears. [[Rayman]] uses the shell to cross the lava chamber and fly into the depths of the ''[[Buccaneer]]'', in order to free the prisoners and approach the final battle with [[Admiral Razorbeard]].
*In [[the Prison Ship]], once [[Rayman]] flips the [[switch]] to activate the generator in the control room, a flying shell appears. [[Rayman]] uses the shell to cross the lava chamber and fly into the depths of the ''[[Buccaneer]]'', in order to free the prisoners and approach the final battle with [[Razorbeard|Admiral Razorbeard]].
*In ''[[Rayman Revolution]]'', after freeing the prisoners, [[Rayman]] returns to the [[Rainbow Creek]], where a flying shell has appeared. The [[Grand Minimus]] instructs [[Rayman]] to jump on it to get to [[Admiral Razorbeard|Razorbeard]].
*In ''[[Rayman Revolution]]'', after freeing the prisoners, [[Rayman]] returns to the [[Rainbow Creek]], where a flying shell has appeared. The [[Grand Minimus]] instructs [[Rayman]] to jump on it to get to [[Admiral Razorbeard|Razorbeard]].
*In [[the Crow's Nest]], after the floor caves in, and the [[Grolgoth]] and [[Rayman]] both fall into the lava-filled interior, [[Rayman]] encounters a flying shell, which he rides during the second part of the battle with [[Admiral Razorbeard|Razorbeard]].
*In [[the Crow's Nest]], after the floor caves in, and the [[Grolgoth]] and [[Rayman]] both fall into the lava-filled interior, [[Rayman]] encounters a flying shell, which he rides during the second part of the battle with [[Admiral Razorbeard|Razorbeard]].

Revision as of 14:14, 25 May 2025

Rayman riding a flying shell in the Prison Ship.

Flying shells are missiles in Rayman 2 which, unlike normal shells, can fly in the air. They do not need to be tamed and seem to show a certain liking towards Rayman, as can be seen in the final battle where one comes up and helps him fight the Grolgoth. When on a flying shell, Rayman can turn freely in any direction, and can stabilize the shell by holding the strafing button. This does however not work on the Nintendo 3DS version. Flying shells are usually grey in color, but some of them appear to be yellow, just like walking shells.

Appearances

Trivia

See also

References

  1. L'Histoire de Rayman, Chapter 3 - Rayman 2 : The Great Escape, or the challenge of the 3D