Ray Breakout: Difference between revisions
Hunchman801 (talk | contribs) m Fixed links to redirects |
Hunchman801 (talk | contribs) m Fixed links to redirects |
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==Accessing the minigame== | ==Accessing the minigame== | ||
===Atari Jaguar version=== | ===Atari Jaguar version=== | ||
In [[Rayman (Atari Jaguar)|the Atari Jaguar version]] of [[Rayman 1|the original ''Rayman'']], ''Ray Breakout'' is unlocked by entering the code 1364 during the introductory animation in which [[Rayman]] is seen chasing his various body parts and assembling himself. The code is given after the player has beaten [[Mr Dark]], at the end of the credits. However, the code is also hidden in the main game in the third part of [[Anguish Lagoon]]. While [[Rayman]] rides [[Bzzit]], the friendly [[mosquito]], four clusters of [[Ting]]s in the shape of the numbers '1', '3', '6' and '4' are passed, giving the player a hint as to how the minigame is accessed. These [[Ting]] clusters are only present in [[Rayman (Atari Jaguar)|the Atari Jaguar version]]. | In [[Rayman (Atari Jaguar)|the Atari Jaguar version]] of [[Rayman 1|the original ''Rayman'']], ''Ray Breakout'' is unlocked by entering the code 1364 during the introductory animation in which [[Rayman]] is seen chasing his various body parts and assembling himself. The code is given after the player has beaten [[Mr Dark]], at the end of the credits. However, the code is also hidden in the main game in the third part of [[Anguish Lagoon]]. While [[Rayman]] rides [[Bzzit]], the friendly [[giant mosquito]], four clusters of [[Ting]]s in the shape of the numbers '1', '3', '6' and '4' are passed, giving the player a hint as to how the minigame is accessed. These [[Ting]] clusters are only present in [[Rayman (Atari Jaguar)|the Atari Jaguar version]]. | ||
===PC version=== | ===PC version=== | ||