The Bayou: Difference between revisions
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This level's layout is identical to the original versions except for some [[mosquito]]es, [[frog]]s and more [[piranha]]s dotted around the landscape. [[The Walk of Life]] can be accessed as in the original version and can later be accessed again through [[the Isle of Doors]]. | This level's layout is identical to the original versions except for some [[giant mosquito]]es, [[frog]]s and more [[piranha]]s dotted around the landscape. [[The Walk of Life]] can be accessed as in the original version and can later be accessed again through [[the Isle of Doors]]. | ||
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In phase 1, near the end of the level, there is a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three [[Yellow Lum]]s that [[Rayman]] can swing onto and jump to get. | In phase 1, near the end of the level, there is a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three [[Yellow Lum]]s that [[Rayman]] can swing onto and jump to get. | ||
As [[Rayman]] walks out from the cave in phase 2, he finds himself at a clearing. On the side of a cliff is a prison similar to [[Ly]]'s from [[the Fairy Glade]]. However, this time it holds a [[mosquito]] look-alike, [[Bzzit]]. [[Bzzit]] warns [[Rayman]] of an ambush, and soon [[Robo-Pirate]]s parachute down to attack. [[Rayman]] fights them off, but is quickly met with a new challenge. A [[Yellow Henchman 800]] rises from the ground and begins firing its energy projectiles at [[Rayman]]. This is the strongest [[Robo-Pirate]] [[Rayman]] has fought so far in the game. Once he defeats it, the forcefield is turned off, and [[Bzzit]] cheers for him upon his rescue, then tells [[Rayman]] to meet him at [[the Pier]] in [[the Minisaurus Plain]]. [[Rayman]] nods, and pushes onwards. | As [[Rayman]] walks out from the cave in phase 2, he finds himself at a clearing. On the side of a cliff is a prison similar to [[Ly]]'s from [[the Fairy Glade]]. However, this time it holds a [[giant mosquito]] look-alike, [[Bzzit]]. [[Bzzit]] warns [[Rayman]] of an ambush, and soon [[Robo-Pirate]]s parachute down to attack. [[Rayman]] fights them off, but is quickly met with a new challenge. A [[Yellow Henchman 800]] rises from the ground and begins firing its energy projectiles at [[Rayman]]. This is the strongest [[Robo-Pirate]] [[Rayman]] has fought so far in the game. Once he defeats it, the forcefield is turned off, and [[Bzzit]] cheers for him upon his rescue, then tells [[Rayman]] to meet him at [[the Pier]] in [[the Minisaurus Plain]]. [[Rayman]] nods, and pushes onwards. | ||
In this version, it is impossible to acquire all of the Bayou's [[Yellow Lum]]s on the first visit. The cliff overlooking the demon tree holds a dry plant bulb. After completing [[the Pirate Mines]], [[Rayman]] may use the [[Rain Dance]] to revitalise the bulb so that it grows into a large plant, which can be used as a platform to access the remaining [[Yellow Lum]]s, which are otherwise inaccessible. | In this version, it is impossible to acquire all of the Bayou's [[Yellow Lum]]s on the first visit. The cliff overlooking the demon tree holds a dry plant bulb. After completing [[the Pirate Mines]], [[Rayman]] may use the [[Rain Dance]] to revitalise the bulb so that it grows into a large plant, which can be used as a platform to access the remaining [[Yellow Lum]]s, which are otherwise inaccessible. | ||