Kagoubinôme: Difference between revisions

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The Kagoubinôme was a variety of [[Hoodlum]] which was initially planned to appear as an enemy in ''[[Rayman 3: Hoodlum Havoc]]'', but was cut from the final version of the game. The Kagoubinôme was in fact composed of two completely different, but complementary, Hoodlums. One Hoodlum would have been small and thin, and the other Hoodlum would have been tall and fat. The Kagoubinôme couple could carry out two distinct attacks, playing on the size and shape of the Hoodlums who make up his two-person character. At long distance, the smaller of the two perches on the fatter one, who starts rolling around like a ball. The small one - looking like a circus tightrop walker - steers him along, attempting to crush [[Rayman]]. Later on, in close combat, the large Hoodlum would attack Rayman, using the small Hoodlum as a nunchuck.
 
The Kagoubinôme is a characters who was scrapped from the final version of [[Rayman 3: Hoodlum Havoc]].
 
The Kagoubinôme, As his name suggests (binomial meaning two options), is in fact composed of two completeley different, but complementary, Hoodlums. One Hoodlum appeared very small and thin, the other Hoodlum appeared tall and very fat. The Kagoubinôme couple could carry out two distinct attacks, playing on the size and shape of the Hoodlum who make up his two-person character. To begin with, at long distance, the smalle of the two perches on the fatter one and the latter starts rolling around like a ball. The small on - looking like a circus tightrop walker - steers him along, trying to crush [[Rayman]]. Later on, in close combat, it's big [[Hoodlum]] who attacks [[Rayman]], using the little Hoodlum as a nunchaku.  


Despite the character's original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.
Despite the character's original and attractive game design, the Kagoubinôme was discarded by the developers because his first attack required a lot of space in the level and the second proved very difficult to programme.


*Note on the name: Many [[Hoodlum]] types have a name with the word "Hood" in it (for example: [[Hoodstomper]], [[Hoodoo]], [[Hoodboom]], etc.), but in the development of [[Rayman 3: Hoodlum Havoc]] all the different types [[Hoodlum]] had a name with the word "Kag"in it (for example: Kagustick, Kagalfa, [[Master Kaag]]). Therefore the Kagoubinôme's name would have been changed to something with "Hood" in it in the final version of the game.
The name 'Kagoubinôme' would most likely have been changed to one containing the word 'Hood' before the game's release.


[[Category:Hoodlums]]
[[Category:Hoodlums]]