Giant mosquito: Difference between revisions
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The type of flying [[Hoodlum]]s known as [[Hoodstormer]]s are an attempt by the Hoodlum army to emulate the effectiveness of mosquitoes in battle, as a form of psychological warfare. Hoodstormer pilots train in the swamplands (where mosquitoes are found consistently throughout the series) in order to learn the mosquitoes' attack pattern, as mosquitoes are looked-upon as the "ultimate airborne annoyance". | The type of flying [[Hoodlum]]s known as [[Hoodstormer]]s are an attempt by the Hoodlum army to emulate the effectiveness of mosquitoes in battle, as a form of psychological warfare. Hoodstormer pilots train in the swamplands (where mosquitoes are found consistently throughout the series) in order to learn the mosquitoes' attack pattern, as mosquitoes are looked-upon as the "ultimate airborne annoyance". | ||
The mosquitoes from the ''Rayman'' series also make a cameo appearance in ''Beyond Good & Evil'', another [[Ubisoft]] game designed by [[Michel Ancel]], the creator of Rayman. In the game, a pink mosquito can be seen on the nose of a dead cow in a factory. If the player takes a photograph of the mosquito, its species's name is revealed as ''Aedes Raymanis'', meaning ''Fly from Rayman''. | |||
[[File:Aedes_Raymanis_Beyond_Good_and_Evil.jpg|thumb|left|316px|A mosquito cameos in [[Michel Ancel]]'s ''Beyond Good and Evil'']] | |||
[[Category:Creatures]] | [[Category:Creatures]] | ||