Rayman 2000: Difference between revisions
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===''[[L'Histoire de Rayman]]''=== | ===''[[L'Histoire de Rayman]]''=== | ||
The existence of this project was revealed in the book ''[[L'Histoire de Rayman]]'', which states that at the end of 1999, after the release of ''[[Rayman 2]]'' and before the start of the [[Rayman 3 (early production)|development of ''Rayman 3'']], a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to ''[[Rayman 2]]'', still in 3D, which had a large city to explore with towns, streets and buildings that all rested on and under giant trees<ref>Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref>. Concept art showcases that ''[[Rayman]]'' would have been able to traverse through this setting thanks to a flying machine. This universe, more urban than what [[Rayman (series)|''Rayman'' games]] are used to portraying, was requested by [[Michel Ancel]] himself. | The existence of this project was revealed in the book ''[[L'Histoire de Rayman]]'', which states that at the end of 1999, after the release of ''[[Rayman 2]]'' and before the start of the [[Rayman 3 (early production)|development of ''Rayman 3'']], a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to ''[[Rayman 2]]'', still in 3D, which had a large city to explore with towns, streets and buildings that all rested on and under giant trees<ref>Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref>. Concept art showcases that ''[[Rayman]]'' would have been able to traverse through this setting thanks to a flying machine. This universe, more urban than what [[Rayman (series)|''Rayman'' games]] are used to portraying, yet still with a lot of lush greenery surrounding it, was requested by [[Michel Ancel]] himself. | ||
===''Jean-Christophe Alessandri Interview''=== | ===''Jean-Christophe Alessandri Interview''=== | ||