Maracas rocket: Difference between revisions
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Maracas rockets ignite and expel their handles when [[Rayman]] lands on them, and then start rising. It is possible to change their courses by placing [[Rayman]] on the left or right edges. If the maracas rockets get stuck, they will burst after a few seconds, potentially damaging [[Rayman]]. In ''[[Rayman Advance]]'', maracas rockets move at a slower speed than in the other versions, probably to make up for the game's smaller field of view. | Maracas rockets ignite and expel their handles when [[Rayman]] lands on them, and then start rising. It is possible to change their courses by placing [[Rayman]] on the left or right edges. If the maracas rockets get stuck, they will burst after a few seconds, potentially damaging [[Rayman]]. In ''[[Rayman Advance]]'', maracas rockets move at a slower speed than in the other versions, probably to make up for the game's smaller field of view. | ||
Maracas rockets are near identical in appearance to [[spring | Maracas rockets are near identical in appearance to [[spring maracas]], another type of [[maraca]] which do not ignite when stepped on but only sink slightly before springing back to their original position. Both maracas rockets and [[spring maracas]] are available in ''[[Rayman Designer]]'' and its spin-offs. | ||
==Names in other languages== | ==Names in other languages== | ||
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==See also== | ==See also== | ||
*[[Spring | *[[Spring maracas]] | ||
*[[Turnstile]] | *[[Turnstile]] | ||