RaypersonNikol
Joined 13 October 2025
Responding to Hunchman801 |
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Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:50, 28 February 2026 (UTC) | Thanks! —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 08:50, 28 February 2026 (UTC) | ||
: Heya Hunchman, read ya loud and clear, will get something done that way. Sorry for the inconvenience. --[[User:RaypersonNikol|RaypersonNikol]] ([[User talk:RaypersonNikol|talk]]) 11:50, 28 February 2026 (UTC) | |||
:: Thanks for looking into it! Unfortunately, your image is still very blurry, as if you resized it using a smooth interpolation algorithm instead of nearest-neighbor, as necessary here. [https://raymanpc.com/forum/viewtopic.php?f=73&t=4824 This topic] explains the problem in more detail. To summarize, you need to play the game at native resolution (no emulator window resizing), and then resize it to 50% using a nearest-neighbor algorithm. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 09:41, 1 March 2026 (UTC) | |||