Rayman Adventures (early production): Difference between revisions

RayWizard (talk | contribs)
RayWizard (talk | contribs)
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== Unused maps ==
== Unused maps ==
=== Worlds ===
=== Worlds ===
The game would have originally featured two more worlds on the [[World map (Rayman Adventures)|world map]]; [[Desert Kingdom]] (which was named "Desert" in the files) and [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] (which was named "Land of the Deads"). Both would go on to be used as environments in some of the game's [[Event (Rayman Adventures)|limited time events]].
The game would have originally featured two more worlds on the [[World map (Rayman Adventures)|world map]]; [[Desert Kingdom]] (which was named "Desert" in the files) and [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] (which was named "Land of the Deads"). Both would go on to be used as environments in some of the game's [[Event (Rayman Adventures)|limited time events]]. While playing a level and pausing it, on the right side of the screen is an enemy depending on the world. In the game files, there's an .act file for a [[Devilbob]] most likely for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]], since the unused level from that world has [[Devilbob]]s as  enemies. Loading it into the game has the correct animation and sounds.


The icon for the [[Desert of Dijiridoos|Grumbling Grottos]] from ''[[Rayman Origins]]'' can be found within the game's files, suggesting that the [[Desert of Dijiridoos]] was going to be featured in the game at one point before being scrapped. The game also has one Infinite Tower theme level which has [[Fiesta de los Muertos]] textures, and on the world map, it shows a rope with assets from [[Fiesta de los Muertos]]. More proof of this is seen in the mini icons for each world, where a hat from [[Fiesta de los Muertos]] is in the files as well as a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].
The icon for the [[Desert of Dijiridoos|Grumbling Grottos]] from ''[[Rayman Origins]]'' can be found within the game's files, suggesting that the [[Desert of Dijiridoos]] was going to be featured in the game at one point before being scrapped. The game also has one Infinite Tower theme level which has [[Fiesta de los Muertos]] textures, and on the world map, it shows a rope with assets from [[Fiesta de los Muertos]]. More proof of this is seen in the mini icons for each world, where a hat from [[Fiesta de los Muertos]] is in the files as well as a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]].


<gallery widths="320px" heights="180px">
<gallery widths="340px" heights="200px">
Rayman Adventures Full Map.png|The map fully zoomed out, with all clouds visible.
Rayman Adventures Full Map.png|The map fully zoomed out, with all clouds visible.
WorldMap-DesertClouds.png|The clouds covering the [[Desert Kingdom]].
WorldMap-DesertClouds.png|The clouds covering the [[Desert Kingdom]].
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WorldMap-NoObjects.png|The map fully zoomed out without any clouds.
WorldMap-NoObjects.png|The map fully zoomed out without any clouds.
Region Icon RA Small.png|This texture for world icons features a Mexican hat for the [[Fiesta de los Muertos]] (top left) and a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] (top right).
Region Icon RA Small.png|This texture for world icons features a Mexican hat for the [[Fiesta de los Muertos]] (top left) and a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] (top right).
Unused-Devilbob-RA.png|The [[Devilbob]] showing it's spikes.
Unused-Devilbob-RA-2.png|The [[Devilbob]]'s normal form.
</gallery>
</gallery>