Teensie Circle: Difference between revisions
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'''Teensie Circles''' are locations exclusive to ''[[Rayman 2: Revolution]]''. | '''Teensie Circles''' are locations exclusive to ''[[Rayman 2: Revolution]]''. They replace [[the Hall of Doors]] from the original ''[[Rayman 2: The Great Escape]]''. | ||
[[File:StoneCircle.jpg|thumb| | [[File:StoneCircle.jpg|thumb|A stone circle in ''[[Rayman Revolution]]'']] | ||
Teensie Circles, each governed by a [[Crowned Teensie|Teensie]], are megalithic monuments where the invisible paths of several [[Magic Spiral Door]]s cross. From them, one can access any nearby [[Magic Spiral Door]]. For convenience, the regulating [[Teensie]] may opt for an additional [[Magic Spiral Door]] to link multiple Teensie Circles together. | |||
Teensie Circles, each governed by a [[Crowned Teensie|Teensie]], are | |||
[[Teensie]]s also use them as meeting places, where they may share stories and recent news with one another, and in times of need, as military headquarters. Wherever there is a Teensie Circle, a [[Magic Well]] is sure to be nearby. | |||
At the end of [[the Forest of Light]], the [[Grand Minimus]] directs [[Rayman]] to [[the Minisaurus Plain]] so as to seek out the plains' Teensie Circle. There, [[Rayman]] is told that [[Ly the Fairy]] is being held in the nearby [[The Fairy's Glade|Fairy's Glade]]. From then on out, [[Rayman]] may return to a Teensie Circle whenever he wishes to be re-briefed on his next objective. Also, if an area lacks any [[Yellow Lum]]s and [[Familiar Spirit]]s, [[Rayman]] will be informed of such. Whenever he completes a level, he is warped back to the nearest Teensie Circle. | |||
At the end of | |||
In the game, there are a total of three Teensie | In the game, there are a total of three Teensie Circles—one for every region of [[the Front]]. | ||
==See Also== | ==See Also== | ||