Picture City: Difference between revisions
Spiraldoor (talk | contribs) No edit summary |
Spiraldoor (talk | contribs) mNo edit summary |
||
| Line 5: | Line 5: | ||
[[Image:Image1PC.png|thumb|316px|left|The very first scenery of Picture City]] | [[Image:Image1PC.png|thumb|316px|left|The very first scenery of Picture City]] | ||
'''Picture City''' is the fourth world in [[Rayman 1|the original ''Rayman'' game]]. It consists of a land mainly made up of drawing materials, but [[Rayman]] will still find himself twice on the stage of a theatre. As he makes progress among [[eraser]]s, tables, pencils, [[yin-yang]]s, writing chalks and pens, he has to jump onto [[pencil sharpener]]s, dodging the [[drawing pin]]s that stand in his way. Danger is omnipresent, as shown by the ink-covered [[eraser]]s placed above the void, on which slipping down is irremediably followed by a deadly fall. [[Rayman]] must also pass over an ink sea as soon as he arrives, and he will find ink pots and paint buckets as he moves forward. In the ''[[Rayman Junior]]'' games, boxes full of ink, gouache tubes and [[palette]]s are part of this scenery. [[Rayman]] will also find his[[Super Helicopter]] power, which will help him to pass through this strange world. | '''Picture City''' is the fourth world in [[Rayman 1|the original ''Rayman'' game]]. It consists of a land mainly made up of drawing materials, but [[Rayman]] will still find himself twice on the stage of a theatre. As he makes progress among [[eraser]]s, tables, pencils, [[yin-yang]]s, writing chalks and pens, he has to jump onto [[pencil sharpener]]s, dodging the [[drawing pin]]s that stand in his way. Danger is omnipresent, as shown by the ink-covered [[eraser]]s placed above the void, on which slipping down is irremediably followed by a deadly fall. [[Rayman]] must also pass over an ink sea as soon as he arrives, and he will find ink pots and paint buckets as he moves forward. In the ''[[Rayman Junior]]'' games, boxes full of ink, gouache tubes and [[palette]]s are part of this scenery. [[Rayman]] will also find his [[Super Helicopter]] power, which will help him to pass through this strange world. | ||
[[image:SpaceMama.png|right|thumb|316px|The big boss of Picture City, [[Space Mama]]]] | [[image:SpaceMama.png|right|thumb|316px|The big boss of Picture City, [[Space Mama]]]] | ||
The enemies in Picture City are [[ | The enemies in Picture City are [[Antitoon]]s, [[Hunter]]s, and [[Pirate (Picture City)|pirates]]. The boss is [[Space Mama]], a large woman with blonde hair. [[Rayman]] will fight her first in [[Eraser Plains]], and the final battle will take place in [[Space Mama's Crater]]. | ||
Once [[Rayman]] has beaten | Once [[Rayman]] has beaten [[Space Mama]], [[Mr Dark]] captures [[Betilla the Fairy]]. | ||
| Line 25: | Line 25: | ||
<td valign="top">[[Image:GommesRebond.png|thumb|316px|none|Rebounding [[eraser]]s]]</td> | <td valign="top">[[Image:GommesRebond.png|thumb|316px|none|Rebounding [[eraser]]s]]</td> | ||
<td valign="top">[[Image:Bois.png|thumb|316px|none|A table in a bad condition]]</td> | <td valign="top">[[Image:Bois.png|thumb|316px|none|A table in a bad condition]]</td> | ||
</ | </trh | ||
<tr> | <tr> | ||
<td valign="top">[[image:BacEncre.png|none|thumb|316px|Boxes full of ink (''[[Rayman Junior]]'' only)]]</td> | <td valign="top">[[image:BacEncre.png|none|thumb|316px|Boxes full of ink (''[[Rayman Junior]]'' only)]]</td> | ||
| Line 43: | Line 43: | ||
</table> | </table> | ||
[[Image:2D Nightmare.png|thumb|316px|right|Picture City, as it appears in 2D Nightmare]] | [[Image:2D Nightmare.png|thumb|316px|right|Picture City, as it appears in [[2D Nightmare]]]] | ||
==[[2D Nightmare]]== | ==[[2D Nightmare]]== | ||
[[2D Nightmare]] is the twelfth and final minigame in ''[[Rayman 3: Hoodlum Havoc]]''. It is exclusive to the Nintendo GameCube version, and the method by which it is meant to be unlocked is still unknown – though it is likely that it involves connecting the GameCube and [[Rayman 3 (Game Boy Advance)|Game Boy Advance versions]] of the game via a link cable. | [[2D Nightmare]] is the twelfth and final minigame in ''[[Rayman 3: Hoodlum Havoc]]''. It is exclusive to the Nintendo GameCube version, and the method by which it is meant to be unlocked is still unknown – though it is likely that it involves connecting the GameCube and [[Rayman 3 (Game Boy Advance)|Game Boy Advance versions]] of the game via a link cable. | ||
| Line 74: | Line 74: | ||
<table> | <table> | ||
<tr> | <tr> | ||
<td valign="top">[[image:R4_Background_cite_image_4.jpg|none|thumb|316px|Picture City in 3D, as visualised by concept artist Guillaume Bonamy]]</td> | <td valign="top">[[image:R4_Background_cite_image_4.jpg|none|thumb|316px|Picture City in 3D, as visualised by ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' concept artist Guillaume Bonamy]]</td> | ||
<td valign="top">[[image:N Room3.jpg|none|thumb|316px|More concept art, of what appears to be a cave in Picture City]]</td> | <td valign="top">[[image:N Room3.jpg|none|thumb|316px|More concept art, of what appears to be a cave in Picture City, with pencils for stalacmites and stalactites]]</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||