Mega Havoc 4: Difference between revisions

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{{Template:R3GBALevel
| name = Mega Havoc IV
| image = [[File:NoImage.gif|''Magma Mayhem II'']]
| preceded by = [[Razor Slide]]
| followed by = [[Lum Challenge]]
| hub = [[Pirate Stronghold]]
| lums = [[Image:R3GBAIcon1.gif|1]][[Image:R3GBAIcon9.gif|9]]
| cages = [[Image:R3GBAIcon0.gif|0]]
}}
'''Mega Havoc IV''' is a bonus level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. It is found in the [[Pirate Stronghold]], the last of the game's four worlds.
'''Mega Havoc IV''' is a bonus level in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. It is found in the [[Pirate Stronghold]], the last of the game's four worlds.


==Level==
==Level==
Mega Havoc IV takes place in an environment similat to that of [[Boulder Brink]]. Like the other Mega Havoc levels, there is only one stage, and it contains no [[cage]]s. However, Mega Havoc IV contains 19 [[Yellow Lum]]s rather than 20, the number in each of the other Mega Havoc levels. This is because [[1000th Yellow Lum|the final Yellow Lum]] has been moved to a special level, [[Lum Challenge]]. In Mega Havoc IV, [[Rayman]] must overcome obstacles such as [[helicopter bomb]]s, and use chain ladders and [[Blue Lum]]s to outrun and avoid spiked boulders. The bodyshot power must be used to break open the wooden bridges over pits and access new areas.
Mega Havoc IV takes place in an environment similar to that of [[Boulder Brink]]. Like the other Mega Havoc levels, there is only one stage, and it contains no [[cage]]s. However, Mega Havoc IV contains 19 [[Yellow Lum]]s rather than 20, the number in each of the other Mega Havoc levels. This is because [[1000th Yellow Lum|the final Yellow Lum]] has been moved to a special level, [[Lum Challenge]]. In Mega Havoc IV, [[Rayman]] must overcome obstacles such as [[helicopter bomb]]s, and use chain ladders and [[Blue Lum]]s to outrun and avoid spiked boulders. The bodyshot power must be used to break open the wooden bridges over pits and access new areas.


==See also==
==See also==