Rayman 3: Difference between revisions

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''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'' 's locations, though not as surreal. Many odd locales dot ''Rayman 3'' 's small collection of worlds, such as in [[the Fairy Council]] and [[the Longest Shortcut]].
''Rayman 3'' returned to the fairy tale-like theme of ''Rayman'' 's locations, though not as surreal. Many odd locales dot ''Rayman 3'' 's small collection of worlds, such as in [[the Fairy Council]] and [[the Longest Shortcut]].


Finally, ''Rayman 3'' included many allusions to its two predecessors. References to [[Rayman 1|the original ''Rayman'' game]] include the picture on [[the Manual]] read by [[Murfy]] in [[the Fairy Council]], the pictures of [[Livingstone]]s on [[plum]]-posts, the [[2D Madness]] and [[2D Nightmare]] flashback minigames, and the revelation of a connection between [[Razoff]]'s [[Shoedsackovskaïa family|ancestors]] and the [[Space Mama]] of [[Picture City]]. References to ''[[Rayman 2: The Great Escape|Rayman 2]]'' include the appearance of the previously-mentioned [[the Heart of the World|Heart of the World]], the reappearance of [[Zombie Chicken]]s in [[the Desert of the Knaaren]], statues of [[Sssssam|Sssssam the Watersnake]] in [[Count Razoff|Razoff]]'s mansion, a statue of [[Ly the Fairy]] in a hidden room in [[the Longest Shortcut]], and statues of [[Admiral Razorbeard]] and his [[Robo-Pirate]] servants in a secret room in the [[Hoodlum Headquarters]]. Additionally, both [[Murfy]] and [[Globox]] both make tongue-in-cheek metafictional references to ''Rayman 2'' – Murfy complains that he was promised a larger role after ''Rayman 2'' than the one he ultimately received, and Globox complains that [[Rayman]] is somewhat less pleasant than he was in the previous game.
Finally, ''Rayman 3'' included many allusions to its two predecessors. References to [[Rayman 1|the original ''Rayman'' game]] include the picture on [[the Manual]] read by [[Murfy]] in [[the Fairy Council]], the pictures of [[Livingstone]]s on [[plum]]-posts, the [[2D Madness]] and [[2D Nightmare]] flashback minigames, and the revelation of a connection between [[Count Razoff]]'s [[Shoedsackovskaïa family|ancestors]] and ‘the [[Space Mama]] of [[Picture City]]. References to ''[[Rayman 2: The Great Escape|Rayman 2]]'' include the appearance of the previously-mentioned [[the Heart of the World|Heart of the World]], the reappearance of [[nettle]]s in [[the Bog of Murk]], the reappearance of [[Zombie Chicken]]s in [[the Desert of the Knaaren]], statues of [[Sssssam|Sssssam the Watersnake]] in [[Count Razoff|Razoff]]'s mansion, a statue of [[Ly the Fairy]] in a hidden room in [[the Longest Shortcut]], and statues of [[Admiral Razorbeard]] and his [[Robo-Pirate]] servants in a secret room in the [[Hoodlum Headquarters]]. Additionally, both [[Murfy]] and [[Globox]] both make tongue-in-cheek metafictional references to ''Rayman 2'' – Murfy complains that he was promised a larger role after ''Rayman 2'' than the one he ultimately received, and Globox complains that [[Rayman]] is somewhat less pleasant than he was in the previous game.


==Plot==
==Plot==
A [[Red Lum]] is frightened so badly that it transforms into a malevolent [[Black Lum]] named [[André]]. André then corrupts a large number of other Red Lums into Dark Lums, forming an army of them. The Black Lums steal the fur from animals such as [[Mawpaw]]s, and use it to weave costumes for themselves, becoming [[Hoodlum]]s. When André, dressed up in a Hoodlum costume, starts heading towards [[Rayman]], [[Globox]] and [[Murfy]], the latter two desperately try to wake Rayman up. Globox eventually becomes so frightened that he accidently pulls off Rayman's hands and runs off with them. Murfy picks Rayman up by his hair and flies off with him, waking him up. More Hoodlums try to shoot down Murfy and Rayman as they fly away, but they both escape. They then begin searching for Globox and Rayman's hands.
A [[Red Lum]] is frightened so badly that it transforms into a malevolent [[Black Lum]] named [[André]]. André then corrupts a large number of other Red Lums into Dark Lums, forming an army of them. The Black Lums steal the fur from animals such as [[Mawpaw]]s, and use it to weave costumes for themselves, becoming [[Hoodlum]]s. When André, dressed up in a Hoodlum costume, starts heading towards [[Rayman]], [[Globox]] and [[Murfy]], the latter two desperately try to wake Rayman up. Globox eventually becomes so frightened that he accidently pulls off Rayman's hands and runs off with them. Murfy picks Rayman up by his hair and flies off with him, waking him up. More Hoodlums try to shoot down Murfy and Rayman as they fly away, but they both escape. They then begin searching for Globox and Rayman's hands.


However, when, they find Globox and Rayman gets his hands back, André, along with two slapdashes, pursue the large toad. Rayman and Murfy go following him into the building of the Fairy Council. Rayman soon defeats André's Hoodlum costume, which drops a Laser-Washing-Detergeant Can behind, and André flees towards [[the Heart of the World]], wanting to gain ower from there. After Rayman tries out the Laser-Washing Detergeant, called 'combat fatigues', he and Murfy pursure André to stop him from getting to his destination. They find Globox along the way, who accidentally swallows the Dark Lum Lord.
They find [[Globox]], who returns [[Rayman]]'s hands. [[André]] then appears with two [[Slapdash]]es. They chase Globox. Rayman and Murfy follow him into the building of [[the Fairy Council]]. Rayman soon defeats André's [[Hoodlum]] costume, which drops a [[Laser-Washing Powder|Laser-Washing-Detergeant Can]]. André flees towards [[the Heart of the World]], declaring his intention to convert [[Yellow Lum|its energy]] into an army of Hoodlums. After Rayman tries out the Laser-Washing Detergeant, called 'combat fatigues', he and Murfy pursure André to stop him from getting to his destination. They find Globox along the way, who accidentally swallows the Dark Lum Lord.


==Score system==
==Score system==