Rayman Origins: Difference between revisions
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The [[UBIart]] developers explained their decision to release the game in episodic format by stating on their blog that they intended ‘To release one this year, and because big games take a long time to make, which in turns makes their price high.’ They went on to say that ‘Episodes also let us imagine a longer and more developed saga than with a more “classical” format.’ | The [[UBIart]] developers explained their decision to release the game in episodic format by stating on their blog that they intended ‘To release one this year, and because big games take a long time to make, which in turns makes their price high.’ They went on to say that ‘Episodes also let us imagine a longer and more developed saga than with a more “classical” format.’ | ||
The release date, originally Christmas 2010, has been moved to Spring 2011 [citation needed] | The release date, originally Christmas 2010, has been moved to Spring 2011.<sup>[citation needed]</sup> | ||
==Screenshots Gallery== | ==Screenshots Gallery== | ||