Tomb of the Ancients: Difference between revisions

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The '''Tomb of the Ancients''' is a location in [[the Glade of Dreams]] and a level in ''[[Rayman 2: The Great Escape]]''.
The '''Tomb of the Ancients''' is a location in [[the Glade of Dreams]] and a level in ''[[Rayman 2: The Great Escape]]''.


The Tomb of the Ancients is an eerie, haunted location which appears as a mixture of graveyard, cave, swamp and sewer. The green, poisonous water which flows throughout the Tomb is filled [[piranha]]s and must be navigated by crossing floating wooden barrels. The walls and ground are made of dark, greenish rock, decorated by engravings of skulls and coffins and illuminated by wall-hung torches. The sky is dark and cloudy, lit only by one of the world's two moons. The Tomb is infested by creatures such as [[piranha]]s, [[spider]]s, and very many [[Zombie Chicken]]s, one of which represents the level as a hologram in [[the Hall of Doors]].
The Tomb of the Ancients is an eerie, haunted location which appears as a mixture of graveyard, cave, swamp and sewer. The green, poisonous water which flows throughout the Tomb is filled with [[piranha]]s and must be navigated by crossing floating wooden barrels. The walls and ground are made of dark, greenish rock, decorated by engravings of skulls and coffins and illuminated by wall-hung torches. The sky is dark and cloudy, lit only by one of the world's two moons. The Tomb is infested by creatures such as [[piranha]]s, [[spider]]s, and very many [[zombie chicken]]s, one of which represents the level as a hologram in [[the Hall of Doors]].


In ''[[Rayman 2: The Great Escape|Rayman 2]]'', the [[Robo-Pirate Army|Pirates]] use this place as one of their strongholds, and many signs of their occupation, such as their haphazard wooden constructions, are visible.
In ''[[Rayman 2: The Great Escape|Rayman 2]]'', the [[Robo-Pirate Army|Pirates]] use this place as one of their strongholds, and many signs of their occupation, such as their haphazard wooden constructions, are visible.
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==Original version==
==Original version==
===Phase 1===
===Phase 1===
As the player enters the level for the first time, a short cutscene is played. [[Admiral Razorbeard's lackey|Razorbeard's lackey]] tells [[Admiral Razorbeard]] that [[Rayman]] has retrieved [[Four Masks of Polokus|the Third Mask]]. A furious Razorbeard warns him to make sure Rayman doesn't get the next one. Rayman emerges from a [[Magic Spiral Door]] on to some stairs. Once he climbs down he encounters a [[Robo-Pirate]] sign saying ‘[[Clark]] was captured here before being brought to technical checkup.’ After hitting a switch that activates a door, Rayman is chased by a [[spider]] through a tomb until he reaches a few platforms sticking out of the water. Climbing on to these platforms, he reaches a passage with three possible routes. The left one leads to another platforming section where he has to avoid a [[Henchman 800]], a spider and a disembodied arm similar to the one encountered in [[The Cave of Bad Dreams]]. The right one is a graveyard with more disembodied arms and henchmen. Both of these contain switches that must be activated in order to progress further. Once the switches have been activated, Rayman must return to the passage and go forward, jumping across platforms and avoiding [[piranha]]s. Once he reaches the uppermost platform he has to jump down a hole to get to the next stage.
As the player enters the level for the first time, a short cutscene is played. [[Admiral Razorbeard's lackey|Razorbeard's lackey]] tells [[Admiral Razorbeard]] that [[Rayman]] has retrieved [[Four Masks of Polokus|the Third Mask]]. A furious Razorbeard warns him to make sure Rayman doesn't get the next one. Rayman emerges from a [[Magic Spiral Door]] onto some stairs. Once he climbs down he encounters a [[Robo-Pirate]] sign saying ‘[[Clark]] was captured here before being brought to the [[Technical Check-up]].’ After hitting a [[switch]] that activates a door, Rayman is chased by a [[spider]] through a tomb until he reaches a few platforms sticking out of the water. Climbing on to these platforms, he reaches a passage with three possible routes. The left one leads to another platforming section where he has to avoid a [[Henchman 800]], a spider and a disembodied arm similar to the one encountered in [[The Cave of Bad Dreams]]. The right one is a graveyard with more disembodied arms and henchmen. Both of these contain switches that must be activated in order to progress further. Once the switches have been activated, Rayman must return to the passage and go forward, jumping across platforms and avoiding [[piranha]]s. Once he reaches the uppermost platform he has to jump down a hole to get to the next stage.


The last platforming part features a secret passage: Rayman can jump to the left instead of down the hole and float using his [[helicopter]]. This way he finds a secret passage where he will find the 1000th [[Yellow Lum]] necessary to obtain 100% completion of the game – if this [[Lum]] remains uncollected, the game will be 99.9% complete, and even after it is collected the game screen will only display a total of 999 Yellow Lums.
The last platforming part features a secret passage: Rayman can jump to the left instead of down the hole and float using his [[helicopter]]. This way he finds a secret passage where he will find the 1000th [[Yellow Lum]] necessary to obtain 100% completion of the game – if this [[Lum]] remains uncollected, the game will be 99.9% complete, and even after it is collected the game screen will only display a total of 999 Yellow Lums.
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===Phase 2===
===Phase 2===
Rayman finds himself in front of a gate. After hitting the nearby cogs to open it, Rayman jumps down onto a floating barrel. For the rest of the phase, he rides floating barrels and maneuvers up spiderwebs to reach the next barrel, avoiding electrical fences, [[Zombie Chicken]]s and [[Henchman 800|Henchmen 800s]].
Rayman finds himself in front of a gate. After hitting the nearby cogs enough times to fully open it, Rayman jumps down onto a floating barrel. For the rest of the phase, he rides floating barrels and maneuvers up spiderwebs to reach the next barrel, avoiding electrical fences, [[zombie chicken]]s and [[Henchman 800|Henchmen 800s]].


===Phase 3===
===Phase 3===