Red Lum: Difference between revisions
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Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot. | Red Lums are unique in that, if spooked, a Red Lum will undergo a transformation into a [[Black Lum]] – which is a major part of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'''s plot. | ||
[[File:Red_Lum_RRR1_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | |||
==Role in the games== | ==Role in the games== | ||
[[File:Red Lum.JPG|thumb|320px|left|A Red Lum, as seen in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'']] | |||
Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health. | Red Lums recover [[Rayman]]'s health. In ''[[Rayman 2: The Great Escape|Rayman 2]]'', if Rayman is injured, nearby Red Lums automatically approach him. [[Robo-Pirate]]s love Red Lums and collect every Red Lum they can find. It seems that the Robo-Pirates actually eat them; when Rayman destroys a Robo-Pirate, Red Lums are often found inside them. Similarly, the defeat of a [[Hoodlum]] in ''Rayman 3'' releases a Black Lums. If Rayman uses [[Grimace]] on a Black Lum, it will revert back into a Red Lum. In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], a Red Lum completely restores Rayman's health. | ||
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[[File:Red_Lum_R3_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]] | [[File:Red_Lum_R3_GBA.PNG|frame|right|A Red Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]] | ||
In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum. | In ''[[Rayman 3: Hoodlum Havoc]]'', [[the Glade of Dreams]] is attacked by an army of [[Hoodlum]]s, sack-cloth creatures piloted by [[Black Lum]]s. Each of these Black Lums – including their leader, [[André]] – is a corrupted Red Lum. | ||
Red Lums appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. In this game, they resemble red [[Ting]]s. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'', these Red Lums restore [[Rayman]]'s health when he collects them. | Red Lums appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. In this game, they resemble red [[Ting]]s. As in ''[[Rayman 2: The Great Escape|Rayman 2]]'', these Red Lums restore [[Rayman]]'s health when he collects them. | ||