Rayman 1: Difference between revisions

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m used the word 'peace' too frequently
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==Plot==
==Plot==
===Intro===
===Intro===
The entire game takes place in [[the valley]], a diverse and surreal location somewhere in [[the Glade of Dreams]]. Prior to the beginning of the game, all is harmonious; a mystical pink orb known as [[the Great Protoon]] provides peace and balance to the world. However, this peace cannot last – one day, the evil [[Mr Dark]] steals the Great Protoon and defeats its guardian, [[Betilla the Fairy]]. The natural balance of the world is disrupted, and strange, evil creatures begin to appear. The [[Electoon]]s, small friendly creatures which gravitated around the Great Protoon, are scattered across the valley and imprisoned in [[cage]]s by Mr Dark's minions. A benevolent character known as [[the Magician]] turns to the heroic [[Rayman]] for help; he had experience dealing with Mr Dark's schemes, as detailed in the prequel ''[[Rayman Origins]]''. The Magician gives Rayman these tasks: free the Electoons from their cages, and recover the Great Protoon from Mr Dark. Only then will the balance of the world be restored. The valley contains six distinct worlds, and Rayman must pass through each of them in order to fulfil his objectives and reach his ultimate goal.
The entire game takes place in [[the valley]], a diverse and surreal location somewhere in [[the Glade of Dreams]]. Prior to the beginning of the game, all is harmonious; a mystical pink orb known as [[the Great Protoon]] provides peace and balance to the world. However, this cannot last – one day, the evil [[Mr Dark]] steals the Great Protoon and defeats its guardian, [[Betilla the Fairy]]. The natural balance of the world is disrupted, and strange, evil creatures begin to appear. The [[Electoon]]s, small friendly creatures which gravitated around the Great Protoon, are scattered across the valley and imprisoned in [[cage]]s by Mr Dark's minions. A benevolent character known as [[the Magician]] turns to the heroic [[Rayman]] for help; he had experience dealing with Mr Dark's schemes, as detailed in the prequel ''[[Rayman Origins]]''. The Magician gives Rayman these tasks: free the Electoons from their cages, and recover the Great Protoon from Mr Dark. Only then will the balance of the world be restored. The valley contains six distinct worlds, and Rayman must pass through each of them in order to fulfil his objectives and reach his ultimate goal.


Note that, for the sake of simplicity, the following description assumes that the player chooses to pass through each world one after the other in the correct order. [[Rayman]]'s path is a branching one; at several points in the game, the player is offered a choice between two new levels, though it will be necessary to backtrack in order to free [[Electoon]]s and gain certain powers if the player chooses to skip ahead.
Note that, for the sake of simplicity, the following description assumes that the player chooses to pass through each world one after the other in the correct order. [[Rayman]]'s path is a branching one; at several points in the game, the player is offered a choice between two new levels, though it will be necessary to backtrack in order to free [[Electoon]]s and gain certain powers if the player chooses to skip ahead.
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[[File:Foret1PC.png|frame|left|[[The Dream Forest]]]]
[[File:Foret1PC.png|frame|left|[[The Dream Forest]]]]
[[File:MoskitoFight2.png|frame|right|[[Moskito]], the boss of [[the Dream Forest]]]]
[[File:MoskitoFight2.png|frame|right|[[Moskito]], the boss of [[the Dream Forest]]]]
===[[The Dream Forest]]===
===[[The Dream Forest]]===
The first world is of the game [[the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region knows as [[Pink Plant Woods]]. This is where [[Betilla the Fairy]] created him at the beginning of ''[[Rayman Origins]]'', though it is not clear if he is aware of this. On his way through these woods, he encounters Betilla for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing cages. Rayman passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in ''[[Rayman Revolution]]'' as [[Bzzit]]. The two fight briefly, and Bzzit begins to cry when Rayman defeats him. Rayman takes pity on Bzzit and cheers him up; they become friends. Bzzit allows Rayman to ride on his back as he flies over the otherwise impassable waters of the lagoon. Betilla appears again and gives Rayman another power: the ability to hang onto ledges, which helps him to avoid falls and lets him climb onto certain platforms. Rayman then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). Tarayzan has lost his loincloth and is hiding behind a shrub. Rayman returns it to him, and Tarayzan rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and Rayman must use the magic seed to grow flower platforms which he can climb to escape the flood. Next Rayman passes into [[Moskito's Nest]], where he is chased by a mosquito called [[Moskito]]. As the main boss of the Dream Forest, Moskito is essentially a more powerful and unpleasant version of Bzzit. Eventually Rayman and Moskito have a climactic battle in the deepest part of the forest. After Rayman defeats him, Betilla appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground.
The first world is of the game [[the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region knows as [[Pink Plant Woods]]. This is where [[Betilla the Fairy]] created him at the beginning of ''[[Rayman Origins]]'', though it is not clear if he is aware of this. On his way through these woods, he encounters Betilla for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing cages. Rayman passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in ''[[Rayman Revolution]]'' as [[Bzzit]]. The two fight briefly, and Bzzit begins to cry when Rayman defeats him. Rayman takes pity on Bzzit and cheers him up; they become friends. Bzzit allows Rayman to ride on his back as he flies over the otherwise impassable waters of the lagoon. Betilla appears again and gives Rayman another power: the ability to hang onto ledges, which helps him to avoid falls and lets him climb onto certain platforms. Rayman then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). Tarayzan has lost his loincloth and is hiding behind a shrub. Rayman returns it to him, and Tarayzan rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and Rayman must use the magic seed to grow flower platforms which he can climb to escape the flood. Next Rayman passes into [[Moskito's Nest]], where he is chased by a mosquito called [[Moskito]]. As the main boss of the Dream Forest, Moskito is essentially a more powerful and unpleasant version of Bzzit. Eventually Rayman and Moskito have a climactic battle in the deepest part of the forest. After Rayman defeats him, Betilla appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground.