Rayman Raving Rabbids (DS): Difference between revisions
Foultzboyz (talk | contribs) No edit summary |
Not finishing yet as I've got more of the game to play but I'll keep working on it |
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{{Game | {{Game | ||
| name = Rayman Raving Rabbids DS | | name = Rayman Raving Rabbids DS | ||
| image = [[Image: | | image = [[Image:RRR DS.jpg|center|200px]] | ||
| published by = Ubisoft | | published by = Ubisoft | ||
| developed by = Ubisoft | | developed by = Ubisoft | ||
| Line 12: | Line 12: | ||
{{stub}} | {{stub}} | ||
'''''Rayman Raving Rabbids (DS)''''' is the Nintendo DS version of ''[[Rayman Raving Rabbids]]''. Unlike both the console versions and the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version]], this game uses 2.5D graphics | '''''Rayman Raving Rabbids (DS)''''' is the Nintendo DS version of ''[[Rayman Raving Rabbids]]''. Unlike both the console versions and the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version]], this game uses 2.5D graphics - 3D graphics that mostly side-scroll. | ||
==Plot== | |||
Similar to the console version, [[Rayman]] is relaxing in the forest as usual, until the [[Rabbid]]s, which are invading the planet, capture him and take him away to face many challenges awaiting him in the Colosseum, where he has to collect trophies to open up the doors that lead him to the [[Rabbid Droid]]. | |||
==Gameplay== | |||
Each level is entered at least once when they are available, and at first the player plays a traditional platforming map. Unlike many of the other games in the series, the game instructs the player to follow certain numbered paths for each challenge, some of which cannot be accessed without certain abilities. There are seven abilities in total, four of which combine elements with a few of the costumes used in the console game, and they are hidden away in presents. Once a level is complete, the player then has to pass a minigame using the DS stylus. | |||
This is then followed by a level in which Rayman is running automatically, and the player has to guide him through various obstacles using a combination of the stylus and the costume powers. Along the way there is a certain number of trophies to find and pick up, often the player sees signs directing to which way the trophies are situated in. | |||
===Costumes=== | |||
Like the Game Boy Advance version of ''Rayman Raving Rabbids'', the costumes featured in this version have a different purpose each and are used to get past obstacles that would prevent Rayman from finishing a level. However, their powers completely differ from that in the GBA version, and are represented by a certain colour and element. They are put to use when Rayman stands on a stone (akin to a [[Stone of Thought]]) with a symbol that represents a costume that would be most useful for the situation. | |||
In the challenges, they are switched around when the player presses a button that is assigned to a certain costume. | |||
* Granny (Earth): Creates a giant boulder that can be pushed and then jumped on to reach higher places. Enemies can be squashed while it is being pushed. In the challenge stages, it is used to break, press and drag boxes that are marked with a green X or O. | |||
* Punk (Fire): Generates bombs that Rayman can carry and throw at either enemies or at red doors that only bombs can destroy. In the challenge stages, it is used to burn away chains that hold wooden planks up or down, as well as destroying all enemies including a red demon that only fire can destroy. | |||
* Disco (Wind): Makes clouds visible enough to walk on. It is used in the challenge stages to turn fans that move wooden planks up, down or forward. | |||
* Elvis (Ice): Equips Rayman with three blocks of ice that are used to freeze flaming walls, weak bridges and enemies. In the challenge stages, it freezes sandpits, geysers and waterfalls for Rayman to walk on. | |||
==Minigames== | |||
Between a level and a challenge stage, the player has to pass a minigame, many of which are based on the minigames from the console version of the game. These can be unlocked and played as the player finishes the challenge stages as a reward. | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Handheld Games]] | [[Category:Handheld Games]] | ||