Beyond Good & Evil: Difference between revisions
Spiraldoor (talk | contribs) No edit summary |
|||
| Line 31: | Line 31: | ||
One particularly overt parallel between ''Beyond Good & Evil'' and the [[Rayman (series)|''Rayman'' series]] occurs during the game's final boss battle. The DomZ High Priest exerts a confusing influence on Jade, partially causing her to lose control over her body; this is represented by the player's directional controls being reversed. Exactly the same scenario occurs in the [[Candy Château]] at the end of the original ''[[Rayman 1|Rayman]]''; the villain, [[Mr Dark]], casts a spell on [[Rayman]] which causes the player's directional controls to be reversed. | One particularly overt parallel between ''Beyond Good & Evil'' and the [[Rayman (series)|''Rayman'' series]] occurs during the game's final boss battle. The DomZ High Priest exerts a confusing influence on Jade, partially causing her to lose control over her body; this is represented by the player's directional controls being reversed. Exactly the same scenario occurs in the [[Candy Château]] at the end of the original ''[[Rayman 1|Rayman]]''; the villain, [[Mr Dark]], casts a spell on [[Rayman]] which causes the player's directional controls to be reversed. | ||
==See also== | |||
* [[Rayman in popular culture|''Rayman'' in popular culture]] | |||
[[Category:Non-Rayman games]] | [[Category:Non-Rayman games]] | ||