Rayman Origins: Difference between revisions

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'''''Rayman Origins''''' is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|''Rayman'' series]]. Despite its title, it is not a prequel, but a sequel to the first three ''Rayman'' games. It was announced by [[Ubisoft]] at E3 2010, and is the first major ''Rayman'' game since the creation of the [[Rayman Raving Rabbids|''Raving Rabbids'' series]]. It also marks the return of ''Rayman'' creator [[Michel Ancel]] to the series; he had not worked on a ''Rayman'' title since ''[[Rayman 2: The Great Escape|Rayman 2]]'' in 1999. ''Rayman Origins'' is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii. A PlayStation Vita version was also announced, featuring a Ghost Mode and the use of the touch screen; it will be released on February 22nd. The Vita version will also feature exclusive collectible items called [[Relic]]s; these will unlock pieces of a large mosaic puzzle in [[the Snoring Tree]], allowing the player to view videos showing [[Rayman]]'s roots and the history of [[the Glade of Dreams]]. A Microsoft Windows version will be released on March 29th 2012; a 3DS version was set to be released on March 16th 2012, but has been delayed until June that year.
'''''Rayman Origins''''' is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|''Rayman'' series]]. Despite its title, it is not a prequel, but a sequel to the first three ''Rayman'' games. It was announced by [[Ubisoft]] at E3 2010, and is the first major ''Rayman'' game since the creation of the [[Rayman Raving Rabbids|''Raving Rabbids'' series]]. It also marks the return of ''Rayman'' creator [[Michel Ancel]] to the series; he had not worked on a ''Rayman'' title since ''[[Rayman 2: The Great Escape|Rayman 2]]'' in 1999. ''Rayman Origins'' is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii.
 
In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of Rayman and Globox. A Microsoft Windows version will be released on March 29th 2012; a 3DS version will be released in June 2012.


==History==
==History==
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Descriptions of the first five worlds follow:
Descriptions of the first five worlds follow:


*[[Jibberish Jungle]] – A jungle themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].
*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].


*[[Desert of Dijiridoos]] – A music themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].
*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].


*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from ''[[Tonic Trouble]]''), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled ''Rayman 4'']], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.
*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from ''[[Tonic Trouble]]''), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled ''Rayman 4'']], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.
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[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The original soundtrack of ''Rayman Origins'']]
[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The original soundtrack of ''Rayman Origins'']]
==Soundtrack==
==Soundtrack==
The majority of the game's score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft]] on the 2003 videogame ''[[Beyond Good and Evil|Beyond Good & Evil]]''. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral's work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games' music seems to have been mainly synthesised. The game features interactive sound design; the player characters' actions within the game create diegetic musical sounds which blend with the game's score. ''Rayman Origins'' is the first and only game in the series whose soundtrack has been officially released.
The majority of the game's score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame ''[[Beyond Good and Evil|Beyond Good & Evil]]''. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral's work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games' music seems to have been mainly synthesised. The game features interactive sound design; the player characters' actions within the game create diegetic musical sounds which blend with the game's score. ''Rayman Origins'' is the first and only game in the series whose soundtrack has been officially released.


[[File:RaymanOrigins-Collector'sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector's Edition for PlayStation 3]]
[[File:RaymanOrigins-Collector'sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector's Edition for PlayStation 3]]
==Collector's Edition==
==Collector's Edition==
In August 2011, a number of online department stores in Europe revealed a collector's edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game's soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector's Edition is exclusively available in Europe and Australia.
In August 2011, a number of online department stores in Europe revealed a collector's edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game's soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector's Edition is exclusively available in Europe and Australia.
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==Trophies/Achievements==
''Main article: ''[[List of achievements in Rayman Origins|''List of achievements in ''Rayman Origins]]
Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the ''Rayman'' series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of ''[[Rayman Raving Rabbids]]''). The PlayStation Vita version has 39 trophies: the two added are named "[[Clear Sighted]]" and "[[Eagle Eyed]]", while another trophy, "[[Pop! Pop! BOOM!]]", was replaced by "[[Grim Reaper (trophy)|Grim Reaper]]" and "[[Bubble Wrap Maniac!]]", which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. "[[Hover Happy!]]" has been removed in this version.
[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for ''Rayman Origins''.]]
==Reception==
==Reception==
''Rayman Origins'' was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.<ref>''Rayman Origins'' reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]</ref> On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.<ref>''Rayman Origins'' reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&numrev=3&site=]]</ref>
''Rayman Origins'' was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.<ref>''Rayman Origins'' reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]</ref> On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.<ref>''Rayman Origins'' reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&numrev=3&site=]]</ref>
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On 16th March, 2012, ''Rayman Origins'' won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were ''Batman: Arkham City'', ''L.A. Noire'', ''LitteBigPlanet 2'', ''The Elder Scrolls V – Skyrim'' and ''Uncharted 3: Drake’s Deception''.<ref>GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/</ref>
On 16th March, 2012, ''Rayman Origins'' won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were ''Batman: Arkham City'', ''L.A. Noire'', ''LitteBigPlanet 2'', ''The Elder Scrolls V – Skyrim'' and ''Uncharted 3: Drake’s Deception''.<ref>GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/</ref>


==Trophies/Achievements==
''Main article: ''[[List of achievements in Rayman Origins|''List of achievements in ''Rayman Origins]]


Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the ''Rayman'' series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of ''[[Rayman Raving Rabbids]]''). The PlayStation Vita version has 39 trophies: the two added are named "[[Clear Sighted]]" and "[[Eagle Eyed]]", while another trophy, "[[Pop! Pop! BOOM!]]", was replaced by "[[Grim Reaper (trophy)|Grim Reaper]]" and "[[Bubble Wrap Maniac!]]", which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. "[[Hover Happy!]]" has been removed in this version.
 


==Screenshots gallery==
==Screenshots gallery==
<gallery perrow="6">
<gallery perrow="7">
Image:RaymanOrigins_001.jpg
Image:RaymanOrigins_001.jpg
Image:RaymanOrigins_002.jpg
Image:RaymanOrigins_002.jpg
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==Artworks gallery==
==Artworks gallery==
<gallery perrow="6">
<gallery perrow="7">
File:Rayman-RaymanOrigins.jpg
File:Rayman-RaymanOrigins.jpg
File:Mandal004.JPG
File:Mandal004.JPG