Rayman Origins: Difference between revisions

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Energy creatures called [[Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of Lums, the Magician gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies.  
Energy creatures called [[Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of Lums, the Magician gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies.  


[[Image:RaymanOrigins PreE3 HD Swingman.jpg|thumb|right|320px|[[Jibberish Jungle]]]]
===[[Jibberish Jungle]]===
===[[Jibberish Jungle]]===
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game's second environment. Along the way, the they must fight off an attack from a gigantic [[Mocking Bird]].
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game's second environment. Along the way, the they must fight off an attack from a gigantic [[Mocking Bird]].


[[Image:RaymanOriginsComicCon-1.jpg|thumb|left|320px|[[Desert of Dijiridoos]]]]
===[[Desert of Dijiridoos]]===
===[[Desert of Dijiridoos]]===
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.


[[Image:RaymanOriginsGamesCon-6.jpg|thumb|right|320px|[[Gourmand Land]]]]
===[[Gourmand Land]]===
===[[Gourmand Land]]===
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world.
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world.


[[Image:RaymanOriginsGamesCon-8.jpg|thumb|left|320px|[[Sea of Serendipity]]]]
===[[Sea of Serendipity]]===
===[[Sea of Serendipity]]===
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.


[[Image:Stoneman RO HD.jpg|thumb|right|320px|[[Mystical Pique]]]]
===[[Mystical Pique]]===
===[[Mystical Pique]]===
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.
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New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is the gigantic [[Mocking Bird]] that the heroes and their [[mosquito]] companions had encountered at an earlier point in the game. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer's Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is the gigantic [[Mocking Bird]] that the heroes and their [[mosquito]] companions had encountered at an earlier point in the game. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer's Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.


[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]]
===[[Moody Clouds]]===
===[[Moody Clouds]]===
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes' attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes' attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.