Super helicopter: Difference between revisions
No edit summary |
No edit summary |
||
| Line 24: | Line 24: | ||
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], [[Rayman]] receives the power to fly with his [[Helicopter]] so long as he collected a [[Blue Lum]] - small ones would let him fly for a little while, whereas large ones allowed him to fly until the end of the level. | In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], [[Rayman]] receives the power to fly with his [[Helicopter]] so long as he collected a [[Blue Lum]] - small ones would let him fly for a little while, whereas large ones allowed him to fly until the end of the level. | ||
[[Image:Rayheli.png|thumb|320px|left| [[Rayman]] saves his friends in [[The Animated Series]]. | |||
In [[Rayman: The Animated Series]], Rayman saves the gang after LacMac drives a steamroller off a cliff by accident using continuous helicopter power in [[No Parking]]. But it doesn't last long, and sends the gang crashing down into a house above [[Inspector Grub]]'s. | In [[Rayman: The Animated Series]], Rayman saves the gang after LacMac drives a steamroller off a cliff by accident using continuous helicopter power in [[No Parking]]. But it doesn't last long, and sends the gang crashing down into a house above [[Inspector Grub]]'s. | ||
In [[Rayman Origins]], there are no super-helicopter power ups, but Rayman(and his friends) can fly sustainably in updrafts of any form, an example seen in [[Wind or Lose]]. | In [[Rayman Origins]], there are no super-helicopter power ups, but Rayman(and his friends) can fly sustainably in updrafts of any form, an example seen in [[Wind or Lose]]. | ||