The super helicopter, also known as super helico, is a temporary power-up granted to Rayman that allows him to fly using his hair as opposed to simply gliding as is done with the normal helicopter ability.
In Rayman and its spin-offs
This power is yours when the Musician gives you the magic flask that activates it. It allows you to fly while retaining control of your direction.—Manual, Rayman
The super helicopter power in the original Rayman game is received on three separate occasions; once in Mr Stone's Peaks, when Rayman is given the potion by the Musician, once in Eraser Plains, where it can be instantly collected on a group of gendoor like stars, and lastly in Pencil Pentathlon, where Rayman finds another potion. It can be considered as an upgrade to the helicopter power, as it allows him to fly in the air with his hair. The super helicopter is also used by flying Antitoons.
Rayman using his super helicopter power to cut the ropes.
The super helicopter power returns in Rayman Designer. It can be set to be used during an entire level as one of the level's properties or once the player finds the super helicopter phial, which is the potion which gives Rayman the ability.
The power is also available in the Game Boy Color version of Rayman. There are specific levels where Rayman eats a specific kind of a plant that gives him the ability to fly with the super helicopter.
In Rayman 2
In Rayman 2, when Rayman goes beneath the Sanctuary of Rock and Lava, Ly the Fairy appears before him and gives him a Silver Lum, which upgrades his helicopter to the super helicopter again, so that he can fly in the huge lava corridors. Unfortunately, at the end of the level, he loses this upgrade to Foutch, who punches him. In Rayman Revolution, the ability was partially restored, meaning that he could permanently hover only over pools of lava without loss of altitude. The power also is used during the battle against Grolem 13.
The super helicopter in Rayman 2.
In Rayman: The Animated Series, in order to avoid a fatal fall after a steamroller falling off a cliff by accident, Rayman holds the gang and flies in the air in the No Parking episode. Since the power wasn't effective for a long time due to the weight carrying of the whole gang, everyone fell and crashed down into a house above Inspector Grub's.
In Rayman 3
The super helicopter ability was revisited in Rayman 3, in the form of the Throttle Copter. The Throttle Copter is, of the five, the power with the shortest time limit, though it allows for brief flying similar to that in previous games. Instead of using his hair, Rayman uses the propeller in his helmet.
Rayman receives the power to fly with his helicopter as long as he collects a Blue Lum - small ones will let him fly for a little while, whereas large ones allow him to fly until the end of the level.
In Rayman Origins, Rayman Legends and their spin-offs
In Rayman Origins, there are no super helicopter power ups. However, its effect can still be recreated, Rayman (and his friends) can fly in upward air currents, in a similar fashion to how he could gain altitude by flying in the air currents seen in the Fairy Glade in Rayman 2.
|Powers and Power-ups|
|Telescopic fist • Hanging • Grappling fist • Helicopter • Super helicopter • Grimace • Swimming|
|Rayman||Running • Simple Power • Double Power • Big Power • Life • Golden Fist • Speed Fist • Magic seed • Flying Blue Elf • Firefly|
|Rayman 2||Magic fist • Rain Dance • Power Fist • Yellow mushroom • Lums Radar|
|Rayman 3||Laser-Washing Powder||Vortex • Heavy Metal Fist • LockJaw • Shock Rocket • Throttle Copter|
|Funkyboard • Crazy Shoe • Blue Lum • Super Blue Lum • Bodyshot|
|Rayman: Hoodlums' Revenge||Laser-Washing Powder||Heavy Metal Fist • Throttle Copter • Fire Protection|
|Origins and Legends||Wall run • Funnel • Heart • Blue Punch • Propeller|