Cage: Difference between revisions

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[[File:RaymanOriginsCage.jpg|320px|thumb|left|A cage from ''[[Rayman Origins]]'']]       
[[File:RaymanOriginsCage.jpg|320px|thumb|left|A cage from ''[[Rayman Origins]]'']]       
[[File:RaymanOriginsMedallion.png|320px|thumb|right|A medallion, as seen in ''[[Rayman Origins]]'']]       
[[File:RaymanOriginsMedallion.png|320px|thumb|right|A medallion, as seen in ''[[Rayman Origins]]'']]       
There are 113 cages in ''[[Rayman Origins]]'' - 50 of which are hidden away in hidden chambers - each with a group of imprisoned [[Electoon]]s.  At the end of most levels, there is one found in the open - this cage is usually surrounded by a forcefield tied to several enemies, and once the enemies are defeated, the forcefield disappears. The rest are received through other means, such as defeating bosses, winning time trials and trading [[Lum]]s to [[the Magician]].
There are 108 cages in ''[[Rayman Origins]]'' - 62 of which are hidden away in hidden chambers - each with a group of imprisoned [[Electoon]]s - and the other 46 are located at the end of the levels. These cages are usually surrounded by a forcefield tied to several enemies, and once the enemies are defeated, the forcefield disappears. There are also 5 levels - the last levels from the last 5 worlds - where the medallion contains one slot which has an encarved cage symbol, although these levels doesn't contain any cage. Instead of breaking a cage at the end of the level, the player can fill these slots with [[Electoon|Electoons]] by defeating each boss from these five worlds. The rest of [[Electoon|Electoons]] are received through other means: 31 for winning time trials and 102 for collecting a specific amount of [[Lum]]s in each level and then trading them to [[the Magician]]


The [[cages]] are the most resistant objects in Rayman Origins. Every cage has two padlocks, and each padlock takes 4 continuous slaps to be broken (The fourth slap is always faster and stronger). Cages are the only exception of Rayman's charging ability, as they can be broken easier with a charged fist or a crush attack.
The [[cages]] are the most resistant objects in Rayman Origins. Every cage has two padlocks, and each padlock takes 4 continuous slaps to be broken (The fourth slap is always faster and stronger). Cages are the only exception of Rayman's charging ability, as they can be broken easier with a charged fist or a crush attack.
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[[Image:CageGBA.png|thumb|240px|left|A cage in [[Rayman 3 (Game Boy Advance)|the GameBoy Advance version of ''Rayman 3'']]]]
[[Image:CageGBA.png|thumb|240px|left|A cage in [[Rayman 3 (Game Boy Advance)|the GameBoy Advance version of ''Rayman 3'']]]]


==Image gallery==
==Image gallery==