Talk:Murray: Difference between revisions
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:It is situations like this that I would like that developers concerned a little more in giving names to the creatures. What can I say... I also think the name is unecessairly too long, but I also think that naming just "Eel" would be minorizing the role of the character in the game. If the ingame textures don't give any tips, we must try to find better alternatives. I would call it something close to "Giant Blue Eel". --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:31, 21 May 2012 (CEST) | :It is situations like this that I would like that developers concerned a little more in giving names to the creatures. What can I say... I also think the name is unecessairly too long, but I also think that naming just "Eel" would be minorizing the role of the character in the game. If the ingame textures don't give any tips, we must try to find better alternatives. I would call it something close to "Giant Blue Eel". --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 20:31, 21 May 2012 (CEST) | ||
:One source that we haven't yet given much attention is the game's audio files, which were ripped by Drolpiraat. In the filenames, the bosses are referred to as 'Mountain Golem', 'Boss Bird', 'Boss Ocean', 'Boss Guardian', 'Ocean Guardian', 'Boss Moray', 'Boss Food', 'Mecha Boss Bird', 'Mecha BPL', and 'Big Mama'. Some of them are obvious, but a few are confusing, and the very short length of the files doesn't help when it comes to identifying them. Maybe some of these could help us in determining a name for each boss? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 21:08, 21 May 2012 (CEST) | |||