Tomb of the Ancients secret: Difference between revisions

Mahboi (talk | contribs)
No edit summary
No edit summary
Line 4: Line 4:


==Description==
==Description==
The entrance to the secret area in hidden in the final phase of the [[Tomb of the Ancients]], outside the door to the [[Technical Check-up]] where [[Rayman]] fights [[Clark]], who is under the control of the [[Spyglass Pirate]]. In the Sega Dreamcast version of the game, if the player presses A, B, X, Y, X, Y while Rayman is in front of the Technical Check-Up door, a puff of dust will appear on Rayman's left and a wooden crate will materialise. (Pressing the equivalent buttons in any version other than the Dreamcast and the 3DS ones yields no effect.) Rayman can then climb onto the crate, and use it to reach a previously inaccessible tunnel whose entrance is hidden in the shadows high on the wall. The walls of the tunnel are decorated with the engraved coffins and skulls typical of the level. As Rayman makes his way through the tunnel, he will come across three Robo-Pirate signs, one after another, each bearing a different message. The first sign says ‘To gain life points, try to shoot on a bridge’, the second says ‘To gain 3 [[Power Fist|Mega-Shoots]], try to jump under a well’, and the third says ‘To recover full life, try to push a tree’. At the very end of the tunnel, Rayman encounters an impassable net, but the player is treated to a unique view: a small forested glade with a campfire at its centre lies beyond the net, and surrounding it are two [[baby Globox]]es playing stones as if they were drums, a [[Crowned Teensie]] dancing, and another large character (thought to be an early version of [[Clark]], though his face is not visible) can be seen playing a guitar. The scene is very similar to the one shown during ''[[Rayman Revolution]]'''s end credits, which may have been based on it.
The entrance to the secret area in hidden in the final phase of the [[Tomb of the Ancients]], outside the door to the [[Technical Check-up]] where [[Rayman]] fights [[Clark]], who is under the control of the [[Spyglass Pirate]]. In the Sega Dreamcast version of the game, if the player presses A, B, X, Y, X, Y while Rayman is in front of the Technical Check-Up door, a puff of dust will appear on Rayman's left and a wooden crate will materialise. (Pressing the equivalent buttons in any version other than the Dreamcast and the 3DS ones yields no effect.) Rayman can then climb onto the crate, and use it to reach a previously inaccessible tunnel whose entrance is hidden in the shadows high on the wall. The walls of the tunnel are decorated with the engraved coffins and skulls typical of the level. As Rayman makes his way through the tunnel, he will come across three Robo-Pirate signs, one after another, each bearing a different message. The first sign says ‘To gain life points, try to shoot on a bridge’, the second says ‘To gain 3 [[Power Fist|Mega-Shoots]], try to jump under a well’, and the third says ‘To recover full life, try to push a tree’. At the very end of the tunnel, Rayman encounters an impassable net, but the player is treated to a unique view: a small forested glade with a campfire at its centre lies beyond the net, and surrounding it are two [[baby Globox]]es playing stones as if they were drums, a [[Grand Minimus]] dancing, and another large character (thought to be an early version of [[Clark]], though his face is not visible) can be seen playing a guitar. The scene is very similar to the one shown during ''[[Rayman Revolution]]'''s end credits, which may have been based on it.


The secret area also exists in the N64, PC, [[Rayman DS|DS]] and [[Rayman Revolution|PS2]] versions of the game, but cannot be accessed without hacking, as the code to make the crate appear does not function in these versions. The three cryptic cheat codes are not given if the player uses hacking to access the secret area in the non-Dreamcast versions, and nor do they function if the player attempts to use them.
The secret area also exists in the N64, PC, [[Rayman DS|DS]] and [[Rayman Revolution|PS2]] versions of the game, but cannot be accessed without hacking, as the code to make the crate appear does not function in these versions. The three cryptic cheat codes are not given if the player uses hacking to access the secret area in the non-Dreamcast versions, and nor do they function if the player attempts to use them.