Michel Ancel: Difference between revisions

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Speaking at Montpellier in Game conference in June 2010, Ancel revealed that he's developing similar tools to create ''Beyond Good & Evil 2'' with a very small team to preserve its "artistic spirit".<ref>[http://www.eurogamer.net/articles/ancel-using-small-team-to-make-bg-and-e2 Ancel using small team to make BG&E2, Eurogamer.net]</ref> Ancel is experimenting with different development techniques and tools. He claims these tools are getting similar to those used by Weta Digital.
Speaking at Montpellier in Game conference in June 2010, Ancel revealed that he's developing similar tools to create ''Beyond Good & Evil 2'' with a very small team to preserve its "artistic spirit".<ref>[http://www.eurogamer.net/articles/ancel-using-small-team-to-make-bg-and-e2 Ancel using small team to make BG&E2, Eurogamer.net]</ref> Ancel is experimenting with different development techniques and tools. He claims these tools are getting similar to those used by Weta Digital.


Michel Ancel would later have the same role as he did in Rayman Origins in the development of ''[[Rayman Legends]]'', which was announced in 2012, and saw release in 2013.
Michel Ancel would later have the same role as he did in ''[[Rayman Origins]]'' in the development of ''[[Rayman Legends]]'', which was announced in 2012, and saw release in 2013.


Ancel is also recognized as one of the best game designers in IGN's Top 100 Game Creators, ranking 24th out of 100. <ref>[http://games.ign.com/top-100-game-creators/24.html Top 100 game creators, IGN.com]</ref>
Ancel is also recognized as one of the best game designers in IGN's Top 100 Game Creators, ranking 24th out of 100. <ref>[http://games.ign.com/top-100-game-creators/24.html Top 100 game creators, IGN.com]</ref>