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===Artworks=== | ===Artworks=== | ||
Artworks must be uploaded to the wiki in their original version, without any modifications, including file conversion or compression. | Artworks must be uploaded to the wiki in their original version, without any modifications, including file conversion or compression. | ||
==High pixel density devices== | |||
All images from [https://en.wikipedia.org/wiki/Sprite_(computer_graphics) sprite]-based games must use the <code>sprite</code> class: | |||
<pre>[[Image:Image from Rayman 1.png|center|320px|class=sprite|Caption]]</pre> | |||
This special class allows such images to appear neat and close to the original rendering on devices using several physical pixels per virtual pixel. Without it, a smooth resizing algorithm would be used, and those images would look blurry. | |||
This only applies to sprite-based games, such as the original ''[[Rayman 1|Rayman]]'', games based on it and other 2D handheld games (think pixel art), not texture-based games (all 3D games) or games containing real drawings (UbiArt series). If you're unsure whether a game qualifies, don't hesitate to ask and an admin will gladly clarify. | |||
==Troubleshooting== | ==Troubleshooting== | ||