Exit sign: Difference between revisions

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'''Exit signs''', also known as '''wooden arrows''' and '''end of level signs''', are special wooden signs that appear primarily in [[Rayman 1|the original ''Rayman'' game]]. These signs allow [[Rayman]] to progress from one area to the next, or to return to the world map. In ''[[Rayman 2: The Great Escape]]'', they are replaced by the [[Spiral Door]]s.
'''Exit signs''', also known as '''wooden arrows''' and '''end of level signs''', are special wooden signs that appear primarily in [[Rayman 1|the original ''Rayman'' game]]. These signs allow [[Rayman]] to progress from one area to the next, or to return to the world map. In ''[[Rayman 2: The Great Escape]]'', they are replaced by the [[Spiral Door]]s.
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==In [[Rayman 1|the original ''Rayman'' game]] and its spinoffs==
==In [[Rayman 1|the original ''Rayman'' game]] and its spinoffs==
'''End of level exit'''
'''End of level exit'''
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[[File:Ta-Ray-Zan.png|thumb|left|316px|A start-of-level exit sign, as seen in [[the Swamps of Forgetfulness]]]]
[[File:Ta-Ray-Zan.png|thumb|left|316px|A start-of-level exit sign, as seen in [[the Swamps of Forgetfulness]]]]
The second type of exit sign is larger and roughly triangular. These signs have ‘rewind’ arrows on their fronts. They are usually found near the start of the first phase of each level. Touching one of these start-of-level exit signs will send Rayman back to the world map. Their main purpose is to allow players who have changed their minds or accidentally entered the wrong level to return.
The second type of exit sign is larger and roughly triangular. These signs have ‘rewind’ arrows on their fronts. They are usually found near the start of the first phase of each level. Touching one of these start-of-level exit signs will send Rayman back to the world map. Their main purpose is to allow players who have changed their minds or accidentally entered the wrong level to return.
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'''Unused level exit'''<br>
'''Unused level exit'''<br>
A third type of sign was originally intended for inclusion in the game, but was removed for unknown reasons. This type looked similar to the first, except that the exclamation mark was replaced by a G clef. This type of sign has only been discovered through the [[Rayman Designer hacking|hacking of ''Rayman Designer'']]. It does not seem to have any particular connection to [[Band Land]], as it is loaded into the system's memory no matter which world the player is in.
A third type of sign was originally intended for inclusion in the game, but was removed for unknown reasons. This type looked similar to the first, except that the exclamation mark was replaced by a G clef. This type of sign has only been discovered through the [[Rayman Designer hacking|hacking of ''Rayman Designer'']]. It does not seem to have any particular connection to [[Band Land]], as it is loaded into the system's memory no matter which world the player is in.
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===In the [[Rayman (GBC)|Game Boy Color version of ''Rayman 1'']]===
===In the [[Rayman (GBC)|Game Boy Color version of ''Rayman 1'']]===
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The second type of sign is supported by the same creature, who bounces on the spot, it holds a panel above its head which points upwards. These signs will take Rayman to a bonus level. There is at least one of these signs hidden in each world.
The second type of sign is supported by the same creature, who bounces on the spot, it holds a panel above its head which points upwards. These signs will take Rayman to a bonus level. There is at least one of these signs hidden in each world.
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==In the portable versions of ''[[Rayman 3]]''==
==In the portable versions of ''[[Rayman 3]]''==
===In [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]===
===In [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]===
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These signs behave much like the start of level exit signs seen in ''Rayman 1'', and will take Rayman back to the relevant hub, or the World Map if used on a hub.
These signs behave much like the start of level exit signs seen in ''Rayman 1'', and will take Rayman back to the relevant hub, or the World Map if used on a hub.
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===In [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]===
===In [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]===
[[Image:Rayman 3 mobile Blue Lum.jpg|thumb|250px|right|An exit sign in [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]]]
[[Image:Rayman 3 mobile Blue Lum.jpg|thumb|250px|right|An exit sign in [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]]]
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Finally, there are panel which behave much like the [[Stone of Thought]], which give Rayman hints and advice in tackling various obstacles in the game.  
Finally, there are panel which behave much like the [[Stone of Thought]], which give Rayman hints and advice in tackling various obstacles in the game.  
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==In ''[[Rayman: Hoodlum's Revenge]]''==
==In ''[[Rayman: Hoodlum's Revenge]]''==
[[File:Exit Sign RHR ENG.PNG|320px|thumb|left|An Exit sign as it appears in ''[[Rayman: Hoodlum's Revenge]]'']]
[[File:Exit Sign RHR ENG.PNG|320px|thumb|left|An Exit sign as it appears in ''[[Rayman: Hoodlum's Revenge]]'']]
Exit signs are present at the end of most levels, and are covered with weeds. Unlike the signs seen in many other Rayman titles, these do not take Rayman to the next level when touched, and merely just indicate that a nearby passage leads to the level's exit.
Exit signs are present at the end of most levels, and are covered with weeds. Unlike the signs seen in many other Rayman titles, these do not take Rayman to the next level when touched, and merely just indicate that a nearby passage leads to the level's exit.
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==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]==
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]==
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In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', at the end of the [[2D Madness]] minigame, [[Rayman]] drops down into a room containing several props and cameras from [[Rayman 1|the original game.]] Amongst them is a prop of an exit sign. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']], they are known as wooden arrows, and fulfil the same purpose as they did in Rayman 1.
In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', at the end of the [[2D Madness]] minigame, [[Rayman]] drops down into a room containing several props and cameras from [[Rayman 1|the original game.]] Amongst them is a prop of an exit sign. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']], they are known as wooden arrows, and fulfil the same purpose as they did in Rayman 1.
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==See also==
==See also==
*[[Spiral Door]]
*[[Spiral Door]]
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[[fr:Panneau de sortie]]
[[fr:Panneau de sortie]]
[[pl:Znak Wykrzyknik]]


{{Rayman 1}}
{{Rayman 1}}


[[Category:Objects]]
[[Category:Objects]]