Yellow Lum: Difference between revisions
Boomboleros7 (talk | contribs) There are 1270 LUMS in RHR. The exact number of Yellow Lums in this game is unknown for now. |
Hunchman801 (talk | contribs) mNo edit summary |
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In the PlayStation version, there are only 800 Yellow Lums and Rayman no longer receives [[the Knowledge of the World]] from them. In this version, the Yellow Lum which [[Razorbeard]] eats is replaced with a [[Red Lum|Red one]]. There are also 800 Lums in ''[[Rayman 2 Forever]]''. When the word Lums first comes up, it is erroneously spelled as "Lumz"; this strange discrepancy is also present in the PC game's manual, and in the GBC adaptation. In the PlayStation version, Lums are slightly smaller and they have visible black, beady eyes. In addition, the sound effect for collecting them is changed, and only one sound effect is used for all Lums. Collecting all 800 lums in the Playstation version will unlock a level taken from the [[Rayman 2 (cancelled prototype)|2D prototype of ''Rayman 2'']]. | In the PlayStation version, there are only 800 Yellow Lums and Rayman no longer receives [[the Knowledge of the World]] from them. In this version, the Yellow Lum which [[Razorbeard]] eats is replaced with a [[Red Lum|Red one]]. There are also 800 Lums in ''[[Rayman 2 Forever]]''. When the word Lums first comes up, it is erroneously spelled as "Lumz"; this strange discrepancy is also present in the PC game's manual, and in the GBC adaptation. In the PlayStation version, Lums are slightly smaller and they have visible black, beady eyes. In addition, the sound effect for collecting them is changed, and only one sound effect is used for all Lums. Collecting all 800 lums in the Playstation version will unlock a level taken from the [[Rayman 2 (cancelled prototype)|2D prototype of ''Rayman 2'']]. | ||
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==In ''[[Rayman M]]'' and ''[[Rayman Rush]]''== | ==In ''[[Rayman M]]'' and ''[[Rayman Rush]]''== | ||
In these spin-off titles, one of the modes for the races is knows as Lums Race, where the player must maintain 1st position in three laps, but also collect the most yellow lums, which are scattered amongst the various paths of the racing track. To this end, a good strategy for this mode is to take different paths in each lap. | In these spin-off titles, one of the modes for the races is knows as Lums Race, where the player must maintain 1st position in three laps, but also collect the most yellow lums, which are scattered amongst the various paths of the racing track. To this end, a good strategy for this mode is to take different paths in each lap. | ||
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In Rayman M , Yellow Lums are identical to those in ''[[Rayman 2]]'' on the PC and [[Rayman Revolution|PlayStation 2]] , however, they have eyes. In Rayman Rush , Yellow Lums are identical to those in the PlayStation version of ''Rayman 2''. | In Rayman M , Yellow Lums are identical to those in ''[[Rayman 2]]'' on the PC and [[Rayman Revolution|PlayStation 2]] , however, they have eyes. In Rayman Rush , Yellow Lums are identical to those in the PlayStation version of ''Rayman 2''. | ||
==In the [[Rayman 3 (GBA)|Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions of ''Rayman 3== | {{clear}} | ||
==In the [[Rayman 3 (GBA)|Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions of ''Rayman 3''== | |||
[[File:R3-GBA-YellowLum.png|240px|left|thumb|A Yellow Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]] | [[File:R3-GBA-YellowLum.png|240px|left|thumb|A Yellow Lum, as seen in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]] | ||
[[Image:Rayman 3 mobile liana.jpg|thumb|205px|right|Yellow Lums in [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]]] | [[Image:Rayman 3 mobile liana.jpg|thumb|205px|right|Yellow Lums in [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]]] | ||
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Much like in ''[[Rayman 2]]'', the [[1000th Lum]] is secluded from the regular path a player would take to normally beat the game, however, unlike ''Rayman 2'', where the final Lum was merely hidden in a secret passage, the final Lum in the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']] is hidden in the [[Lum Challenge]]. This level serves as a final gauntlet, lacking enemies but having extreme platforming, in order to reach the Lum. | Much like in ''[[Rayman 2]]'', the [[1000th Lum]] is secluded from the regular path a player would take to normally beat the game, however, unlike ''Rayman 2'', where the final Lum was merely hidden in a secret passage, the final Lum in the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']] is hidden in the [[Lum Challenge]]. This level serves as a final gauntlet, lacking enemies but having extreme platforming, in order to reach the Lum. | ||
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==In ''[[Rayman: Hoodlums' Revenge]]''== | ==In ''[[Rayman: Hoodlums' Revenge]]''== | ||
[[File:Yellow Lum RHR.PNG|240px|left|thumb|A Yellow Lum, as seen in ''[[Rayman: Hoodlums' Revenge]]'']] | [[File:Yellow Lum RHR.PNG|240px|left|thumb|A Yellow Lum, as seen in ''[[Rayman: Hoodlums' Revenge]]'']] | ||
Yellow Lums feature as a collectible alongside the returning [[jewels]] from the [[Rayman 3|console versions]] of ''Rayman 3'', they award points when collected, but also have a separate counter logging all the Lums collected from the level. They must all be collected as they feature as part of a level's 100% tally, and thus, required for 100% completion of the game. | Yellow Lums feature as a collectible alongside the returning [[jewels]] from the [[Rayman 3|console versions]] of ''Rayman 3'', they award points when collected, but also have a separate counter logging all the Lums collected from the level. They must all be collected as they feature as part of a level's 100% tally, and thus, required for 100% completion of the game. | ||
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==In the Nintendo portable versions of ''[[Rayman Raving Rabbids]]''== | ==In the Nintendo portable versions of ''[[Rayman Raving Rabbids]]''== | ||
===In the [[Rayman Raving Rabbids|Game Boy Advance version of ''Rayman Raving Rabbids'']]=== | ===In the [[Rayman Raving Rabbids|Game Boy Advance version of ''Rayman Raving Rabbids'']]=== | ||
[[File:RRR-GBA-YellowLum.png|240px|left|thumb|A Yellow Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | [[File:RRR-GBA-YellowLum.png|240px|left|thumb|A Yellow Lum, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | ||
Unlike the 1000 total seen in ''[[Rayman 2]]'' and the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']], there are a total of 1550 Yellow Lums scattered in the game, They look identical to the ones seen in the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']]. | Unlike the 1000 total seen in ''[[Rayman 2]]'' and the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']], there are a total of 1550 Yellow Lums scattered in the game, They look identical to the ones seen in the [[Rayman 3 (GBA)|Game Boy Advance version of ''Rayman 3'']]. | ||
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===In the [[Rayman Raving Rabbids|DS version of ''Rayman Raving Rabbids'']]=== | ===In the [[Rayman Raving Rabbids|DS version of ''Rayman Raving Rabbids'']]=== | ||
[[File:RRR-DS-YellowLum.PNG|256px|left|thumb|A Yellow Lum, as seen in ''[[Rayman Raving Rabbids (Nintendo DS)]]'']] | [[File:RRR-DS-YellowLum.PNG|256px|left|thumb|A Yellow Lum, as seen in ''[[Rayman Raving Rabbids (Nintendo DS)]]'']] | ||
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Rayman can collect Yellow Lums much like in past games, where they merely float upon a spot and are added once Rayman comes into contact with them, there are also Lum bags which contain a large amount of Lums for Rayman to utilise. The total amount of Lums that can be carried at any given moment is limited, but the limit can be increased as Rayman progresses. | Rayman can collect Yellow Lums much like in past games, where they merely float upon a spot and are added once Rayman comes into contact with them, there are also Lum bags which contain a large amount of Lums for Rayman to utilise. The total amount of Lums that can be carried at any given moment is limited, but the limit can be increased as Rayman progresses. | ||
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==See also== | ==See also== | ||