Helicopter bomb: Difference between revisions

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<td valign="top">[[File:HelicopterBomb-PS1-NONCROPPED.JPG|thumb|left|320px|A [[Robo-Pirate]] [[Warship]] dispatches a helicopter bomb to attack [[Rayman]]]]</td>
<td valign="top">[[File:HelicopterBomb-PS1-NONCROPPED.JPG|thumb|left|320px|A [[Robo-Pirate]] [[Warship]] dispatches a helicopter bomb to attack [[Rayman]]]]</td>
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===In ''[[Rayman 2: Forever]]''===
===In ''[[Rayman 2: Forever]]''===
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Helicopter bombs are extremely common, and can be found in most levels: [[The Fairy Glade#Game Boy Color version|Fairy Glade]], [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]], [[Whale Bay#Game Boy Color version|Whale Bay ]], [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone & Fire]], [[The Echoing Caves#Game Boy Color version|Echoing Caves]], [[The Precipice#Game Boy Color version|the Precipice]] and [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock & Lava]].
Helicopter bombs are extremely common, and can be found in most levels.
 
==In ''[[Rayman M]]''==  
==In ''[[Rayman M]]''==  
The Glue Bomb used in the "Lum Fight" is very similar to the Helicopter Bomb. It is smaller, has a timer that counts down 10 seconds on it, and spins around the player until it blows up or is passed onto another player.
The Glue Bomb used in the "Lum Fight" is very similar to the Helicopter Bomb. It is smaller, has a timer that counts down 10 seconds on it, and spins around the player until it blows up or is passed onto another player.
==In the portable versions of ''[[Rayman 3]]''==
==In the portable versions of ''[[Rayman 3]]''==
Helicopter bombs do not make an appearance in the console versions of this game, but do appear in both the [[Rayman 3 (GBA)|Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions.
Helicopter bombs do not make an appearance in the console versions of this game, but do appear in both the [[Rayman 3 (GBA)|Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions.
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']]===
===In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']]===
Helicopter bombs see use by both the [[Robo-Pirate]] and [[Hoodlum]] armies, they come in different varieties and their properties differ.
Helicopter bombs see use by both the [[Robo-Pirate]] and [[Hoodlum]] armies, they come in different varieties and their properties differ.
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The Helicopter bomb makes appearances in levels 5, 6 and 7.
The Helicopter bomb makes appearances in levels 5, 6 and 7.
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==In the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of ''Rayman Raving Rabbids'']]==
[[Image:Bomb_RRR_GBA_1.png|thumb|320px|left|A bomb from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]]
[[Image:Bomb_RRR_GBA_2.png|thumb|320px|right|Another bomb from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]]


Bombs do not feature as stage obstacles in this game, but are used by the [[Giant Rabbid]] to attack [[Rayman]].
In the [[Celestial Castle]], he will fire black, propellerless bombs, they will travel horizontally towards Rayman.
In the [[Hidden Burrow]], the [[Giant Rabbid]] will again attempt to fire bombs, however, unlike the bombs it fires in the Celestial Castle, these bombs have a Rabbid Emblem, their behaviour on the other hand is identical, they will either come into contact with Rayman or explode when they have come into contact with a wall.
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==In ''[[Rayman Origins]]'' and its spinoffs==
==In ''[[Rayman Origins]]'' and its spinoffs==
[[File:Big Bird RO.png|thumb|320px|left|The metal and wood bomb, seen in ''[[Rayman Origins]]'']]
[[File:Big Bird RO.png|thumb|320px|left|The metal and wood bomb, seen in ''[[Rayman Origins]]'']]
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Behaviour-wise, both are static, and will wait until an object has come into contact with them, this will cause them to explode. They will also explode if shot at repeatedly, and will have a more unstable appearance as more shots are fired at them. Both can also be sucked up by a [[Moskito]], who can then fire them back out at enemies, allowing for small clusters of enemies to be effectively eliminated at once.  
Behaviour-wise, both are static, and will wait until an object has come into contact with them, this will cause them to explode. They will also explode if shot at repeatedly, and will have a more unstable appearance as more shots are fired at them. Both can also be sucked up by a [[Moskito]], who can then fire them back out at enemies, allowing for small clusters of enemies to be effectively eliminated at once.  
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===In ''[[Rayman Jungle Run]]''===
===In ''[[Rayman Jungle Run]]''===
An update to this game added the '''Pirate Ship''' world, in which two levels; '''Boom! Booomm!''' and '''You again!''' feature a Warship, this Warship is capable of shooting propellerless bombs adorned with a skull, much like in ''Rayman Origins''
An update to this game added the '''Pirate Ship''' world, in which two levels; '''Boom! Booomm!''' and '''You again!''' feature a Warship, this Warship is capable of shooting propellerless bombs adorned with a skull, much like in ''Rayman Origins''
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==In ''[[Rayman Legends]]''==
==In ''[[Rayman Legends]]''==
[[File:Big Bird RL.png|thumb|320px|left|The metal and wood bomb, seen in ''[[Rayman Legends]]'']]
[[File:Big Bird RL.png|thumb|320px|left|The metal and wood bomb, seen in ''[[Rayman Legends]]'']]
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Both varieties of bomb seen in ''Rayman Origins'' can also be found in their respective levels that were remade for the [[Back to Origins]] mode.
Both varieties of bomb seen in ''Rayman Origins'' can also be found in their respective levels that were remade for the [[Back to Origins]] mode.
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{{R2enemies}}
{{R2enemies}}
{{Hoodlums}}
{{Hoodlums}}