Mr Dark's lair (French with Rayman): Difference between revisions
No edit summary |
Chagned the image to a PC screenshot in better resolution, and added a navigation template. |
||
| Line 1: | Line 1: | ||
[[Image: | [[Image:EngrayPC-Fin.png|thumb|316px|right|class=sprite|[[Rayman|Rayman's]] final encounter with [[Mr Dark]]]] | ||
'''Fin''', also known as '''The Lair of Dark''', is the final level of ''[[English with Rayman]]'', set in [[Candy Chateau]]. It is not to be mistaken for the ''[[Rayman Junior]]'' level [[Mr Dark's Lair]] and is the only level of either ''English with Rayman'' or ''Rayman Junior'', not including the [[Betilla's Garden]] tutorials, to feature absolutely no educational content, instead playing like a regular ''[[Rayman 1|Rayman]]'' level. There are no helper characters in this level. | '''Fin''', also known as '''The Lair of Dark''', is the final level of ''[[English with Rayman]]'', set in [[Candy Chateau]]. It is not to be mistaken for the ''[[Rayman Junior]]'' level [[Mr Dark's Lair]] and is the only level of either ''English with Rayman'' or ''Rayman Junior'', not including the [[Betilla's Garden]] tutorials, to feature absolutely no educational content, instead playing like a regular ''[[Rayman 1|Rayman]]'' level. There are no helper characters in this level. | ||
| Line 7: | Line 7: | ||
Rayman must make his way across the level while avoiding various enemies such as [[Clown|clowns]] and [[antitoons]]. Careful jumping is required as there are a large abundance of lemonade pools and [[Spiky ball|prickly balls]]. [[Mr Dark]] casts various spells on him, first reversing the controls, then forcing him to run non-stop, and finally summoning [[Bad Rayman]]. At the end of the level, Mr Dark can be found waiting for him by the [[exit sign]]. He immediately disappears when Rayman attempts to approach him. Winning the level will take the player to the ending cut-scene. | Rayman must make his way across the level while avoiding various enemies such as [[Clown|clowns]] and [[antitoons]]. Careful jumping is required as there are a large abundance of lemonade pools and [[Spiky ball|prickly balls]]. [[Mr Dark]] casts various spells on him, first reversing the controls, then forcing him to run non-stop, and finally summoning [[Bad Rayman]]. At the end of the level, Mr Dark can be found waiting for him by the [[exit sign]]. He immediately disappears when Rayman attempts to approach him. Winning the level will take the player to the ending cut-scene. | ||
{{EnglishWithRaymanLevels}} | |||
[[Category:Places from English with Rayman]] | [[Category:Places from English with Rayman]] | ||