Solution of the Fairy Council: Difference between revisions
No edit summary |
No edit summary |
||
| Line 21: | Line 21: | ||
===Part 6=== | ===Part 6=== | ||
==Glitchless Walkthrough ( | ==Glitchless Walkthrough (53.500 points)== | ||
''written by Maz'' | ''written by Maz'' | ||
| Line 50: | Line 50: | ||
|- | |- | ||
! scope="row" | 2 | ! scope="row" | 2 | ||
| 4. | | 4.290 - 4.750 || 4.750 | ||
|- | |- | ||
! scope="row" | 3 | ! scope="row" | 3 | ||
| | | 19.320 - 20.380 || 20.380 | ||
|- | |- | ||
! scope="row" | 4 | ! scope="row" | 4 | ||
| | | 34.590 - 36.950 || 36.950 | ||
|- | |- | ||
! scope="row" | 5 | ! scope="row" | 5 | ||
| | | 42.950 - 45.310 || 45.310 | ||
|- | |- | ||
! scope="row" | 6 | ! scope="row" | 6 | ||
| | | 51.140 - 53.500 || 53.500 | ||
|} | |} | ||
| Line 93: | Line 93: | ||
===Part 3=== | ===Part 3=== | ||
1. Ignore everything in the first room for now. Use the platform to reach the floor above. You should now find yourself in a room with yellow gems and piggybanks. Don't take the yellow gems yet but instead, walk up the slope until you stand next to the third pig. Jump to the left and hang onto the ledge. Use the helicopter to fly backwards and break the piggybank behind you on your way. Break the piggybank on the other platform as well, then fall back onto the slope and destroy the remaining piggies in combo. ''(4. | 1. Ignore everything in the first room for now. Use the platform to reach the floor above. You should now find yourself in a room with yellow gems and piggybanks. Don't take the yellow gems yet but instead, walk up the slope until you stand next to the third pig. Jump to the left and hang onto the ledge. Use the helicopter to fly backwards and break the piggybank behind you on your way. Break the piggybank on the other platform as well, then fall back onto the slope and destroy the remaining piggies in combo. ''(4.840 points)'' | ||
Now jump to the top platform carefully, without taking any gems. Climb up and tap forward in quick succession to skip the yellow gem at the entrance. Then get on the platform and repetitively shoot the button to reach the floor above. Lock onto André, jump on the tiny curb at the edge of the platform you're standing on and charge your fist to prepare for the next big combo. | Now jump to the top platform carefully, without taking any gems. Climb up and tap forward in quick succession to skip the yellow gem at the entrance. Then get on the platform and repetitively shoot the button to reach the floor above. Lock onto André, jump on the tiny curb at the edge of the platform you're standing on and charge your fist to prepare for the next big combo. | ||
<span style="color:red>'''2.1 A:'''</span> Walk off the platform by strafing to the left. Release your fist mid-air and collect 2 yellow gems before finishing off André by quickly rolling forwards once you hit the ground. You will then be teleported to the green can. As soon as the cutscene ends, start taking all the yellow gems in front of you, then take the red gem and screw down all 3 mushrooms. Enter the look mode and quickly get the matuvu in combo before you finish off the slapdash. Renew the Vortex and fall down to collect 3 more yellow gems, then get the other matuvu in combo. There should be one more yellow gem on this side of the room. Take it, then get the red gem as well and quickly enter look mode once again to focus on the matuvu underneath the dome. Once you got that in combo, collect the yellow gem on the right. Roll slightly to the left of the last yellow gem, so that you collect it while landing on the floor. This should put you in a position, where you can take the 4th matuvu with the instant look-mode trick. For that, you have to press camera-mode as soon as your feet are touching the ground (the timing here is really important), and then exit camera-mode while pressing look-mode. That way, look-mode is fully zoomed out instantly, which allows you to zoom onto the 4th matuvu. ''(18. | <span style="color:red>'''2.1 A:'''</span> Walk off the platform by strafing to the left. Release your fist mid-air and collect 2 yellow gems before finishing off André by quickly rolling forwards once you hit the ground. You will then be teleported to the green can. As soon as the cutscene ends, start taking all the yellow gems in front of you, then take the red gem and screw down all 3 mushrooms. Enter the look mode and quickly get the matuvu in combo before you finish off the slapdash. Renew the Vortex and fall down to collect 3 more yellow gems, then get the other matuvu in combo. There should be one more yellow gem on this side of the room. Take it, then get the red gem as well and quickly enter look mode once again to focus on the matuvu underneath the dome. Once you got that in combo, collect the yellow gem on the right. Roll slightly to the left of the last yellow gem, so that you collect it while landing on the floor. This should put you in a position, where you can take the 4th matuvu with the instant look-mode trick. For that, you have to press camera-mode as soon as your feet are touching the ground (the timing here is really important), and then exit camera-mode while pressing look-mode. That way, look-mode is fully zoomed out instantly, which allows you to zoom onto the 4th matuvu. ''(18.860 points)'' | ||
: <span style="color:green>'''2.2 B:'''</span> Since getting the 4th matuvu is probably the most precise part the entire combo, you can make your life a little easier by splitting it up into two separate combos. In that case, you would just end the 3-matuvu-combo after the last yellow gem.''(-1.060 points)'' | : <span style="color:green>'''2.2 B:'''</span> Since getting the 4th matuvu is probably the most precise part the entire combo, you can make your life a little easier by splitting it up into two separate combos. In that case, you would just end the 3-matuvu-combo after the last yellow gem.''(-1.060 points)'' | ||
| Line 103: | Line 103: | ||
: <span style="color:violet>'''2.3 B:'''</span> It was just recently discovered that you could fall down from the platform to collect gems just before you'd hit André with a curved shot. For the longest time, it was considered optimal to use the button-platform to jump towards André and kill him in combo with one yellow gem close to him. That way, the 1st matuvu will only count for 1500 points in combo. ''(-1.560 points)'' | : <span style="color:violet>'''2.3 B:'''</span> It was just recently discovered that you could fall down from the platform to collect gems just before you'd hit André with a curved shot. For the longest time, it was considered optimal to use the button-platform to jump towards André and kill him in combo with one yellow gem close to him. That way, the 1st matuvu will only count for 1500 points in combo. ''(-1.560 points)'' | ||
3. Refresh the Vortex again, then go back into the room which the piggybanks were in. Take all the yellow gems in there in combo. ''(19. | 3. Refresh the Vortex again, then go back into the room which the piggybanks were in. Take all the yellow gems in there in combo. ''(19.580 points)'' | ||
4. Go back to the bottom floor of the first room, and collect the 2 gems that are next to each other before the Vortex runs out. ''(19. | 4. Go back to the bottom floor of the first room, and collect the 2 gems that are next to each other before the Vortex runs out. ''(19.640 points)'' | ||
<span style="color:red>'''5.1 A:'''</span> Equip the Vortex once more time to get all the remaining gems in the first room into one combo. To do so, simply collect the gems on the ledge counterclockwise before you drop down to take the 3 remaining gems on the ground as well. ''(20. | <span style="color:red>'''5.1 A:'''</span> Equip the Vortex once more time to get all the remaining gems in the first room into one combo. To do so, simply collect the gems on the ledge counterclockwise before you drop down to take the 3 remaining gems on the ground as well. ''(20.380 points)'' | ||
: <span style="color:green>'''5.2 B:'''</span> If the 4th matuvu is still left, you have to take it after the last of the three yellow gems from below. That requires you to roll towards the yellow gem closest to the level-entrance after taking the last yellow gem on the ledge, so that you can end on the yellow gem that is closest to the matuvu. This is one of toughest matuvus in this game, as the angle is steep. The look-mode trick will probably just cause more trouble with this, since it will almost always focus on the switch that is close to you. ''(equals 2.2B/2.3B)'' | : <span style="color:green>'''5.2 B:'''</span> If the 4th matuvu is still left, you have to take it after the last of the three yellow gems from below. That requires you to roll towards the yellow gem closest to the level-entrance after taking the last yellow gem on the ledge, so that you can end on the yellow gem that is closest to the matuvu. This is one of toughest matuvus in this game, as the angle is steep. The look-mode trick will probably just cause more trouble with this, since it will almost always focus on the switch that is close to you. ''(equals 2.2B/2.3B)'' | ||
| Line 115: | Line 115: | ||
Right in the beginning, you will find a slope in front of you. Run along the curb until you find a spot from which you can helicopter to the hallway above. Once you've climbed up, turn around and face the small hole with 5 gems in it. Position yourself next to these gems to start off the first big combo in this part. | Right in the beginning, you will find a slope in front of you. Run along the curb until you find a spot from which you can helicopter to the hallway above. Once you've climbed up, turn around and face the small hole with 5 gems in it. Position yourself next to these gems to start off the first big combo in this part. | ||
<span style="color:red>'''1.1 | <span style="color:red>'''1.1'''</span> Charge your fist fully take the 5 gems, then fall down and quickly send a curved shot towards the hoodlum that's hidden behind a board. Equip the Vortex and jump up the elevated left side of the slope to screw down the mushroom before you run out of combo time. Hit the other mushroom as well and collect all the yellow gems on the platforms. Use the trampoline to grab the vines and turn to the left midair before taking the first yellow gem on there, then use the instant look-mode to catch the matuvu in combo (if your movement was optimal, you won't have to move the camera). Continue and once you've reach the very end of the vines, fall down and get the lone yellow gem from as far away as possible, then run towards the tribelle. In order to keep the combo going you'll have to press right and then strafe at just the right moment without making it disappear; this may take a lot of practise. As soon as you feel you're about to take the tribelle, press camera-mode. If you executed the movement perfectly, Rayman should be facing the wall where the matuvu is sitting on (the angle does not have to be a perfect 90 degrees) and also, the +250 points popup should not be visible yet. Exit camera-mode while pressing look-mode, zoom up and then increase your zoom-level to get close enough to the Matuvu (if everything went perfectly, you will obtain the points for the tribelle just as you enter camera-mode) and take it in combo of the tribelle. Then quickly jump the vine and take all 4 yellow gems still with the Vortex (which should still have enough charge if your movement was efficient throughout the entire combo). ''(28.850 points)'' | ||
: <span style="color:green>'''1.2'''</span> ... | : <span style="color:green>'''1.2'''</span> Since taking the 2nd matuvu in combo of the tribelle just adds another very tricky part to an already very difficult combo, this approach splits everything up into 2 combos. Charge your fist fully and strafe past one of the yellow gems in the front row. Collect the other 4 gems however, then fall down and quickly send a curved shot towards the hoodlum that's hidden behind a board. Equip the Vortex and run up the slope to screw down the mushroom before you run out of combo time. Hit the other mushroom as well and collect all the yellow gems on the platforms. Use the trampoline to grab the vines and take the gems by hangling forward. Once you've reach the very end of the vines, fall down and get the lone yellow gem from as far away as possible, then run towards the tribelle. In order to keep the combo going you'll have to press strafe at just the right moment without making it disappear; this may take a lot of practise. Afterwards, collect the first 3 gems on the vines. Jump past the fourth one and grab the ledge. Quickly jump up and turn around so that you'll take the remaining yellow gem as you land. As soon as your feet hit the ground, use the camera trick to get the matuvu in combo before the Vortex runs out. Equip the Vortex once again. Go back into the hole and take the yellow gem to quickly get the matuvu in combo afterwards. ''(-600 points)'' | ||
: <span style="color: | : <span style="color:violet>'''1.3'''</span> Since the optimal routes in both 1.1 and 1.2 are very difficult and have just recently been suceeded in, the standard approach to this area for the longest time was to take the first matuvu for 2000 points, but therefore the second Matuvu in no combo at all, and the tribelle only for 1000 points in combo. For that, you would fly pass the hole with the 5 gems to reach the mushrooms, and then collect all the yellow gems in order. After the yellow gem at the entrance of the tribelle-room, jump to the left and take the lone gem, roll towards the the shielded hoodblaster and kill him with a curved shot, equip the Vortex and run back up to screw down the first mushroom. Fire a curved shot to the 2nd mushroom while jumping towards the hole with the 5 gems, collect 3 yellow gems, then the red gem, then the last yellow gem and finally the matuvu for 2000 points in combo. After you've suceeded in that, go back to the Vortex and use the jump towards the hallway as a shortcut towards the tribelle. Jump over the tribelle without either taking it or shooing it away, jump onto the vine and quickly zoom on the matuvu. When you got him, jump up to take all the yellow gems and then fly down to hover onto the tribelle, which you basically take the moment your vortex runs out. ''(-2.700 points)'' | ||
2. | 2. Run down the hallway and collect the lone gem at the end. ''(28.870 points)'' | ||
3 | 3. Refresh the Vortex and use that same spot on the curb of the slope to reach the hallway (note that you have to succeed in doing so on your first attempt, or else the following won't work). Head for the next area very quickly and jump the trampolines to reach the other side of the room. Collect the 5 yellow gems and finish off by taking the red gem before the powerup runs out. The timeframe on this is very narrow, so it may take quite a bit of practise to do this. ''(29.230 points)'' | ||
Enter the next room and wait for the cutscene to end. Prepare for the second big combo. | Enter the next room and wait for the cutscene to end. Prepare for the second big combo. | ||
4. Get the lone gem in front of the trampolines and kill the slapdash in combo. Equip the Vortex and helicopter towards the third platform. Collect the gem, then screw down the mushroom to your left. Now press strafe to lock onto the hedgehogs in front of you and hit one of them. Jump onto the first platform while still holding the strafe button and take the yellow gem as you fall down. Jump backwards to renew the Vortex, but send a curved shot towards the hedgehogs in the process. Get the gem on the second platform and helicopter to the second lowest trampoline. Make sure to finish off 2 more hedgehogs on your way. Bounce up the trampolines to get the first fairy in combo, then helicopter back onto the second platform while shooting one more hedgehog. Quickly screw down the second mushroom and collect both yellow gems. Kill the remaining hedgehog, then run up the stairs to get another fairy in combo. Fly backwards to reach the platform behind you in order to get the third fairy, then roll off the ledge to get André to come out of the fairy hole. ''(31.980 points)'' | |||
5. Exit the room and refresh the Vortex on your way out. Jump up the gap and take the 4 yellow gems. ''(32.120 points)'' | |||
6. Once you reach the room with the staircase, make sure to collect the red gem underneath. ''(32.180 Points)'' | |||
Move on to the next area. Don't go any further into the room yet, just stand at the starting point and charge your fist to get ready for playing one last big combo. | Move on to the next area. Don't go any further into the room yet, just stand at the starting point and charge your fist to get ready for playing one last big combo. | ||
<span style="color:blue>''' | <span style="color:blue>'''7.1'''</span> Run into the room and kill the crabee on the left before it can get squashed by the rock. Run to the Vortex, grab it and immediately roll back to reach the plateau with the 3 gems as quick as possible. Collect the 3 gems on there, then roll off the ledge and get the 2 yellow gems on the stones in combo. Renew the Vortex and then turn around to kill the other crabee before collecting the 5 gems in the small cave. Make sure you get at least 3 yellow gems before touching the red gem. Jump to screw down the mushroom and take the lone gem on the stone. Now quickly run into the gap and collect the 2 yellow gems on your way up. Once you've reached the top, take the first gem, then strafe past the second one to get the third and jump onto the mushroom to include the yellow gem on there into the combo as well. Roll off the ledge and take the remaining gem. Walk off the ledge and fall for a bit before you start helicoptering straight down into the tribelle to get it for 2.500 points in combo. ''(36.930 points)'' | ||
: <span style="color:blue>'''7.2'''</span> On game-cube, you have to kill the left crabee before the Vortex spawns. In that case, immediately jump onto the plateau after killing the first crabee, collect the gems and roll towards the 2 gems on the stones. After the 2nd gem, roll towards the remaining crabee, kill it in combo, quickly equip the Vortex and continue as you would in 8.1. ''(-240 points)'' | |||
8. Renew the Vortex and make your way to the exit. Collect the yellow gem underneath the vines along the way. (36.950 points) | |||
===Part 5=== | ===Part 5=== | ||
1. There's a small platform on one of the pillars. Use it to reach the narrow ledge above and run counterclockwise. At some point, you will step on a switch which will open a door and grant you access to the secret room. Slide down the slope to take all the gems. ''( | 1. There's a small platform on one of the pillars. Use it to reach the narrow ledge above and run counterclockwise. At some point, you will step on a switch which will open a door and grant you access to the secret room. Slide down the slope to take all the gems. ''(45.310 points)'' | ||
===Part 6=== | ===Part 6=== | ||
Just get as many gems as possible in combo and make sure to get the green gem for 3.000 points. At the end, you can jump after collecting a few gems to get all gems in combo before the level score is shown. All in all, you should get 8.190 points in this part. ''( | Just get as many gems as possible in combo and make sure to get the green gem for 3.000 points. At the end, you can jump after collecting a few gems to get all gems in combo before the level score is shown. All in all, you should get 8.190 points in this part. ''(53.500 points)'' | ||
[[pl:Solucja do gry Rayman 3: Hoodlum Havoc/Rada Rusałek]] | [[pl:Solucja do gry Rayman 3: Hoodlum Havoc/Rada Rusałek]] | ||
[[Category:Solutions of Rayman 3]] | [[Category:Solutions of Rayman 3]] | ||