Rayman 3 (GBA): Difference between revisions

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'''''Rayman 3 (GBA)''''' is a portable version of the [[Rayman 3: Hoodlum Havoc|console game of the same name]] which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multi-player modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from ''[[Rayman 1|Rayman]]'', ''[[Rayman 2: The Great Escape|Rayman 2]]'', and ''Rayman 3'', though it is mostly centered around the story of Rayman 2. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It had not received the "Hoodlum Havoc" subtitle due to [[Hoodlum]]s only being present as enemies in two levels of the game (Hoodlum Hideout and Wretched Ruins).
'''''Rayman 3 (GBA)''''' is a portable version of the [[Rayman 3: Hoodlum Havoc|console game of the same name]] which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multi-player modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from ''[[Rayman 1|Rayman]]'', ''[[Rayman 2: The Great Escape|Rayman 2]]'', and ''Rayman 3'', though it is mostly centered around the story of Rayman 2. It is thought to have been originally developed as a GBA version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', and that its [[Rayman 3: Hoodlum Havoc|Rayman 3]] elements were added late in its development so that it could be marketed as a GBA version of Rayman 3. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It had not received the "Hoodlum Havoc" subtitle due to [[Hoodlum]]s only being present as enemies in two levels of the game (Hoodlum Hideout and Wretched Ruins).


==GameCube Link==
==GameCube Link==
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==Items==
==Items==
*'''Yellow Lums:''' You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.
*'''[[Yellow Lum|Yellow Lums]]:''' You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.
*'''Red Lums:''' These refill one space of your health bar if you collect one.
*'''[[Red Lum|Red Lums]]:''' These refill one space of your health bar if you collect one.
*'''Blue Lums:''' Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.
*'''[[Blue Lum|Blue Lums]]:''' Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.
*'''Green Lums:''' These work as checkpoints. If you collect a Green Lum, you respawn back at the place you got it if you die.
*'''[[Green Lum|Green Lums]]:''' These work as checkpoints. If you collect a Green Lum, you respawn back at the place you got it if you die.
*'''Silver Lums:''' Whenever you collect one of these you gain an extra life. They don't appear in the game very often, though.
*'''[[Silver Lum|Silver Lums]]:''' Whenever you collect one of these you gain an extra life. They don't appear in the game very often, though.
*'''Cages:''' Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.
*'''[[Cage|Cages]]:''' Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.
*'''Lightposts:''' These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.
*'''[[Lightpost|Lightposts]]:''' These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.