Gendoor: Difference between revisions
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[[File:Designer link.png|thumb|right|Linking a gendoor to a [[cloud]] in ''[[Rayman Designer]]'']] | [[File:Designer link.png|thumb|right|Linking a gendoor to a [[cloud]] in ''[[Rayman Designer]]'']] | ||
=== Normal gendoor === | === Normal gendoor === | ||
Normal gendoors are the most commonly used ones and appear numerous times in the [[Rayman 1|original game]]. They are usually not shown, except for the [[Rayman Advance|Gameboy Advance version]] where they are shown as sparkles, and trigger an event when Rayman comes within its range. In the original game they usually trigger [[cage|cages]] or [[life|lives]]. | Normal gendoors are the most commonly used ones and appear numerous times in the [[Rayman 1|original game]]. They are usually not shown, except for the [[Rayman Advance|Gameboy Advance version]] where they are shown as sparkles, and trigger an event when Rayman comes within its range. In the original game they usually trigger [[cage|cages]] or [[life|lives]] to appear. | ||
In ''[[Rayman Designer]]'' there are several types of normal gendoors available. There is the super gendoor, gendoor size 1, gendoor size 2, gendoor size 3 and gendoor size 4. The super gendoor saves its action upon the player dying, while the others reset. The size determines the range of the gendoor. Size 2 has a 50% larger range than size 1, size 3 has a 100% larger range than size 1 and size 4 has the same range as a [[ting]]. | In ''[[Rayman Designer]]'' there are several types of normal gendoors available. There is the super gendoor, gendoor size 1, gendoor size 2, gendoor size 3 and gendoor size 4. The super gendoor saves its action upon the player dying, while the others reset. The size determines the range of the gendoor. Size 2 has a 50% larger range than size 1, size 3 has a 100% larger range than size 1 and size 4 has the same range as a [[ting]]. | ||