Hunter: Difference between revisions
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In ''[[Rayman Designer]]'' there are two types of Hunters, simply titled '''Hunter 1''' and '''Hunter 2'''. Hunter 1 is identical to the Hunter which appears in [[Rayman 1|the original game]]. Hunter 2 on the other hand, although very similar, will shoot his projectiles launching upwards rather than in a straight line forward. After gaining a bit of height they will then fall down in front of the Hunter making them harder to avoid. | In ''[[Rayman Designer]]'' there are two types of Hunters, simply titled '''Hunter 1''' and '''Hunter 2'''. Hunter 1 is identical to the Hunter which appears in [[Rayman 1|the original game]]. Hunter 2 on the other hand, although very similar, will shoot his projectiles launching upwards rather than in a straight line forward. After gaining a bit of height they will then fall down in front of the Hunter making them harder to avoid. | ||
The Hunters projectiles can be places as separate events in '[[Rayman Designer]]'', where they're titled '''Balls'''. These are usually linked to a [[gendoor]] and can only fly forward horizontally like the ones from Hunter 1. | The Hunters projectiles can be places as separate events in ''[[Rayman Designer]]'', where they're titled '''Balls'''. These are usually linked to a [[gendoor]] and can only fly forward horizontally like the ones from Hunter 1. | ||
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]== | ==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]== | ||