Mr Stone's Peaks: Difference between revisions

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==Part 1==
==Part 1==
[[Rayman]] meets [[the Musician]], who is upset and wants someone to rescue his guitar which is squashed under a rock. In return for making a new one out of the boulder, the [[musician]] gives him a flask of [[Super Helicopter]] which enables him to fly though this spiny level.
[[Rayman]] meets [[the Musician]], who is upset and wants someone to rescue his guitar which is squashed under a rock. In return for making a new one out of the boulder, the Musician gives him a flask of [[Super Helicopter]] which enables him to fly though this spiny level.


[[Image:MapMO3-1PC.jpg|700px|PC version]]
[[Image:MapMO3-1PC.jpg|700px|PC version]]
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[[image:Ravin.png|right|thumb|316px|class=sprite|[[Rayman]] must use his [[helicopter]] hair to cut these ropes]]
[[image:Ravin.png|right|thumb|316px|class=sprite|[[Rayman]] must use his [[helicopter]] hair to cut these ropes]]


[[Rayman]] is flying in a chasm, and is caught between the water and a giant [[Flat stone|slate]] that is being pulled down with two rocks tied with rope. He has to use his [[helicopter]] to cut the ropes and stop the [[Flat stone|slate]]. The water then drains itself through a hole in the ground, making it safe for him to land and fly up the rocks to reach the exit. The [[Super Helicopter]] won't be available for a long while after this. This level is not included in the Atari Jaguar version.
[[Rayman]] is flying in a chasm, and is caught between the water and a giant [[Flat stone|slate]] that is being pulled down with two rocks tied with ropes. He has to use his [[helicopter]] to cut the ropes and stop the slate. The water then drains itself through a hole in the ground, making it safe for him to land and fly up the rocks to reach the exit. The [[Super Helicopter]] won't be available for a long while after this. This level is not included in the Atari Jaguar version.


[[Image:MapMO3-2PC.jpg|PC version]] [[Image:MapMO3-2PS.jpg|136px|PS version]]
[[Image:MapMO3-2PC.jpg|PC version]] [[Image:MapMO3-2PS.jpg|136px|PS version]]
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==Part 4==
==Part 4==
[[Rayman]] must be careful as there are more snowy platforms and many traps.
[[Rayman]] must be careful as there are more snowy platforms and many traps, including groups of [[stake]]s.
[[image:HommePierreRit.png|right|thumb|316px|class=sprite|A [[stone man]] about to throw a [[lava rock]] at [[Rayman]]]]
[[image:HommePierreRit.png|right|thumb|316px|class=sprite|A [[stone man]] about to throw a [[lava rock]] at [[Rayman]]]]


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[[image:MrStone.png|right|thumb|316px|class=sprite|The big boss of the [[Blue Mountains]], [[Mr Stone]]]]
[[image:MrStone.png|right|thumb|316px|class=sprite|The big boss of the [[Blue Mountains]], [[Mr Stone]]]]


[[Rayman]] must battle [[Mr Stone]].
[[Rayman]] must battle [[Mr Stone]]. Like the other battles, this part cannot be replayed once the level is completed.


[[File:La bouingue.jpg|thumb|left|320px|class=sprite|The stone that tops the totem pole makes an appearance in [[le bouingue]]]]
[[File:La bouingue.jpg|thumb|left|320px|class=sprite|The stone that tops the totem pole makes an appearance in [[le bouingue]]]]
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[[Image:BetillaCourse.png|thumb|316px|right|class=sprite|[[Rayman]] is given his fifth power by [[Betilla]] the Fairy]]
[[Image:BetillaCourse.png|thumb|316px|right|class=sprite|[[Rayman]] is given his fifth power by [[Betilla]] the Fairy]]


[[Betilla]] the Fairy appears and grants [[Rayman]] the power to run. Like the other [[Betilla]] sections, this part can only be accessed on the player's first playthrough.
[[Betilla]] the Fairy appears and grants [[Rayman]] the power to run. Like the other Betilla sections, this part can only be accessed on the player's first playthrough.


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