Rayman 1: Difference between revisions
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[[File:MrStone.png|frame|right|class=sprite|[[Mr Stone]], the boss of the [[Blue Mountains]].]] | [[File:MrStone.png|frame|right|class=sprite|[[Mr Stone]], the boss of the [[Blue Mountains]].]] | ||
===[[Blue Mountains]]=== | ===[[Blue Mountains]]=== | ||
The third world of the game is the [[Blue Mountains]], a cold mountain range. The first level is [[Twilight Gulch]], where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of the Blue Mountains. The next area is [[The Hard Rocks]], where no notable events occur. The final region in the Blue Mountains is [[Mr Stone's Peaks]], where Mr Stone lives. When Rayman arrives, he meets a character known as [[the Musician]], who lives in a hut in the mountains with his wife and child. The Musician's guitar has been crushed by a falling rock. Rayman uses his telescopic fist to carve a new guitar out of the rock, and the Musician rewards him by giving him a [[Super Helicopter]] potion; this temporary upgrade to Rayman's [[helicopter]] ability allows him to fly freely, which comes in useful in the next couple of areas. Finally Rayman reaches Mr Stone's lair and makes use of a nearby totem pole to defeat his enemy. With the totem pole's head lodged on his own, the jumbled Mr Stone reforms and begins to dance. [[Betilla the Fairy|Betilla]] appears in the next phase and gives Rayman his final power: the ability to run. This replaces the ability to [[grimace]] (whose only purpose was scaring the [[Livingstones| | The third world of the game is the [[Blue Mountains]], a cold mountain range. The first level is [[Twilight Gulch]], where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of the Blue Mountains. The next area is [[The Hard Rocks]], where no notable events occur. The final region in the Blue Mountains is [[Mr Stone's Peaks]], where Mr Stone lives. When Rayman arrives, he meets a character known as [[the Musician]], who lives in a hut in the mountains with his wife and child. The Musician's guitar has been crushed by a falling rock. Rayman uses his telescopic fist to carve a new guitar out of the rock, and the Musician rewards him by giving him a [[Super Helicopter]] potion; this temporary upgrade to Rayman's [[helicopter]] ability allows him to fly freely, which comes in useful in the next couple of areas. Finally Rayman reaches Mr Stone's lair and makes use of a nearby totem pole to defeat his enemy. With the totem pole's head lodged on his own, the jumbled Mr Stone reforms and begins to dance. [[Betilla the Fairy|Betilla]] appears in the next phase and gives Rayman his final power: the ability to run. This replaces the ability to [[grimace]] (whose only purpose was scaring the [[Livingstones|tall Livingstone]]s). | ||
[[File:Image1PC.png|frame|left|class=sprite|[[Picture City]].]] | [[File:Image1PC.png|frame|left|class=sprite|[[Picture City]].]] | ||