Grolgoth: Difference between revisions
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== Final Battle, Phase Two == | == Final Battle, Phase Two == | ||
[[File:Grolgoth.png|thumb|The final encounter.]] | [[File:Grolgoth.png|thumb|The final encounter.]] | ||
After [[Rayman]] has hit the '''Grolgoth''' three times, a cutscene starts where [[Razorbeard]] tries to make the '''Grolgoth''' do a far jump and squash [[Rayman]], but appearently jumps too short and ruins the platform on which the fight is sequensed. Both [[Rayman]] and [[Razorbeard]] falls down into what has to be the ships engine, filled with boiling lava. | After [[Rayman]] has hit the '''Grolgoth''' three times, a cutscene starts where [[Razorbeard]] tries to make the '''Grolgoth''' do a far jump and squash [[Rayman]], but appearently jumps too short and ruins the platform on which the fight is sequensed. Both [[Rayman]] and [[Razorbeard]] falls down into what has to be the ships engine, filled with boiling lava. | ||
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[[Rayman]] flies on the [[Walking Shell|Shell]], both having to find ammo hidden inside the engine and avoid homing energy balls, [[Razorbeard]] shoots after [[Rayman]]. [[Rayman]] must use the ammo to shoot energy balls at the '''Grolgoth's''' hands, to make it slip and fall into the lava. when the '''Grolgoth''' is lying in the lava, it loses an amount of health, but the metal also heats up, making the hull voulnable to [[Rayman]]'s ammo. Should [[Rayman]] get hit just once, his [[Walking Shell|Shell]] will explode and the battle begins a new from phase 2. When [[Razorbeard]] reaches 20% health, he will climp to the top of the engine and raise the level of lava. When [[Razorbeard]]'s health reaches 0, the '''Grolgoth''' brakes and falls into the lava. [[Razorbeard]] crawls out, apparently 'wearing' an escape pod. Before abandoning [[the Buccaneer]], he says: "I've saved one last little surprise for you", and triggers a bomb-counter at the '''Grolgoth's''' control panel. [[Razorbeard]] escapes and [[Rayman]] barely has time to react before the ship explodes. | [[Rayman]] flies on the [[Walking Shell|Shell]], both having to find ammo hidden inside the engine and avoid homing energy balls, [[Razorbeard]] shoots after [[Rayman]]. [[Rayman]] must use the ammo to shoot energy balls at the '''Grolgoth's''' hands, to make it slip and fall into the lava. when the '''Grolgoth''' is lying in the lava, it loses an amount of health, but the metal also heats up, making the hull voulnable to [[Rayman]]'s ammo. Should [[Rayman]] get hit just once, his [[Walking Shell|Shell]] will explode and the battle begins a new from phase 2. When [[Razorbeard]] reaches 20% health, he will climp to the top of the engine and raise the level of lava. When [[Razorbeard]]'s health reaches 0, the '''Grolgoth''' brakes and falls into the lava. [[Razorbeard]] crawls out, apparently 'wearing' an escape pod. Before abandoning [[the Buccaneer]], he says: "I've saved one last little surprise for you", and triggers a bomb-counter at the '''Grolgoth's''' control panel. [[Razorbeard]] escapes and [[Rayman]] barely has time to react before the ship explodes. | ||
== PS1 Version == | == PS1 Version == | ||
In the PS1 version of Rayman 2, the second phase is extremely different from the other versions. After the cutscene where Rayman and Razorbeard falls into down to the engine, Rayman will still fly a missile, but now through a long pipe, with controls limited to 2D movement. The Grolgoth as well will be flying backwards, facing Rayman. Rayman can shoot normally from the missile, but his shots only hurts Razorbeard to lose about 0,5% health. Razorbeard will either shoot slow moving energy balls, that Rayman must avoid, or propelling bombs after | In the PS1 version of [[Rayman 2]], the second phase is extremely different from the other versions. After the cutscene where [[Rayman]] and [[Razorbeard]] falls into down to the engine, [[Rayman]] will still fly a missile, but now through a long pipe, with controls limited to 2D movement. The [[Grolgoth]] as well will be flying backwards, facing [[Rayman]]. [[Rayman]] can shoot normally from the missile, but his shots only hurts [[Razorbeard]] to lose about 0,5% health. [[Razorbeard]] will either shoot slow moving energy balls, that [[Rayman]] must avoid, or propelling bombs after [[Rayman]], that he again must shoot back at the [[Grolgoth]]. Should [[Rayman]] get hit, he will not die, but lose health as normal. Everytime [[Razorbeard]] has fired 6 propelling bombs, he will cast a number of mines, filling 90% of the screen. [[Rayman]] must find a spot to pass through without getting hit. After the [[Grolgoth]] has reached 30% health, it begins to cast homing missiles, that will fly towards [[Rayman]]. [[Rayman]] must dodge them, where after they will appear behind him, still homing, and [[Rayman]] has to point himself (and the homing missile) towards [[Razorbeard]], so that the homing missile will hit the [[Grolgoth]]. [[Razorbeard]] can avoid the missiles if they are too far to the sides of the [[Grolgoth]]. When [[Razorbeards]] health reaches 0, the final cutscene begins as normal. | ||
== Trivia == | == Trivia == | ||
In | In PC and PS2 versions of [[Rayman 2]] there is one mayor error with phase two: the location is too small. In the cutscene, the place was giant, and '''Grolgoth''' was very big as well (as it should be). Bot [[Rayman]] and the [[Walking Shell|Missile]] was small enough to stand on the sticking pipe. After te beginning of the battle, this same pipe was even smaller (in width) than [[Rayman]], and the '''Grolgoth''' was suddently half the size, than in the cutscene. In the cutscene, that shows after defeating the '''Grolgoth''', [[Rayman]], and the [[Walking Shell|Missile]] are again smaller than [[Razorbeard]] and the '''Grolgoth'''. | ||
In [[Rayman: Revolution]] there is another glitch: in cutscenes, [[Walking Shell|Missile]] has gray color and look like this flying one from [[The Prison Ship]] level. In battle, it has yellow collor, like common [[Walking Shell]]. | In [[Rayman: Revolution]] there is another glitch: in cutscenes, [[Walking Shell|Missile]] has gray color and look like this flying one from [[The Prison Ship]] level. In battle, it has yellow collor, like common [[Walking Shell]]. | ||