Ray502 (talk | contribs)
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Hi! I'm Ray502, though most people on [[Rayman Pirate-Community|RPC]] call me Ray. Obviously, I enjoy [[Rayman]], but I also enjoy Crash Bandicoot. I created and developed fangames like Rayman: Razorbeard's Vengeance, and Rayman 2: The Alternate Side.
Hi! I'm Ray502, though most people on [[Rayman Pirate-Community|RPC]] call me Ray. Obviously, I enjoy [[Rayman]], but I also enjoy Crash Bandicoot and The Sims. I created and developed fangames like Rayman: Razorbeard's Vengeance, and Rayman 2: The Alternate Side.


==My story with Rayman==
==My story with Rayman==
In 2003, at the age of 3, I watched my older sister play [[Rayman 1|the original ''Rayman'']]. That's pretty much how I got interested in the [[Rayman series]], and I've never looked back since then. I've gone on to have a great selection of [[Rayman]] games. In 2012, I began working on [[List of notable Rayman fangames|Rayman fangames]], and released one in 2016, and I'm currently working on the sequel. My interest peaked so high in the series to where the franchise will forever be my favorite.
In 2003, at the age of 3, I watched my older sister play [[Rayman 1|the original ''Rayman'']] on the PlayStation 1. That's pretty much how I got interested in the [[Rayman series]], and I've never looked back since then. I've gone on to have a great selection of [[Rayman]] games. My interest peaked so high in the series to where the franchise will forever be my favorite.
 
In 2012, I began working on [[List of notable Rayman fangames|Rayman fangames]]. In 2016, I officially released my first one, titled "Rayman: Razorbeard's Vengeance." After production of Razorbeard's Vengeance was completed, I began working on the sequel.


==Rayman Pirate-Community story==
==Rayman Pirate-Community story==
In May of 2012, I joined [[Rayman Pirate-Community]] where I can discuss [[Rayman]] and the topics of life. I was an active member from 2012-2013, as a member that was trying to fit in with the older crowd. During 2014-2015, I became inactive, allowing myself to work on myself to become a better member in the future. In May of 2016, 4 years after signing up, I returned to being an active member, and I've never looked back since then. My countless contribution to the forum and to [[RayWiki]] led me to being promoted to an English moderator.
In May of 2012, I joined [[Rayman Pirate-Community]] where I can discuss [[Rayman]] and the topics of life. I was an active member from 2012-2013, as a member that was trying to fit in with the older and more experienced crowd. During 2014-2015, I became inactive, allowing to work on myself to become a better member in the future. In May of 2016, 4 years after signing up, I returned to being an active member. My countless contributions to the forum and to [[RayWiki]] led me to being promoted to an English Moderator in March of 2017.


==Consoles I own==
==Consoles I own==
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On January 25th, 2017, I started to contribute to the [[RayWiki]]. I began on adding information about gameplay and the levels of [[Rayman 1|the original ''Rayman'' game]], as well as adding more information about ''[[Rayman 2: The Great Escape|Rayman 2]]'', and ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', and fixing grammatical errors. As of February 19th, 2017, I fully committed to RayWiki, working hard on adding a ton of information on certain articles that needed such information. Articles include the ''[[Rayman Designer]]'' levels, the [[Walk of Power]] article, the ''Rayman 3'' level articles, and the UbiArt titles, ''[[Rayman Origins]]'' and ''[[Rayman Legends]]''. The following is a summary of what I have done for the RayWiki and my current work.
On January 25th, 2017, I started to contribute to the [[RayWiki]]. I began on adding information about gameplay and the levels of [[Rayman 1|the original ''Rayman'' game]], as well as adding more information about ''[[Rayman 2: The Great Escape|Rayman 2]]'', and ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', and fixing grammatical errors. As of February 19th, 2017, I fully committed to RayWiki, working hard on adding a ton of information on certain articles that needed such information. Articles include the ''[[Rayman Designer]]'' levels, the [[Walk of Power]] article, the ''Rayman 3'' level articles, and the UbiArt titles, ''[[Rayman Origins]]'' and ''[[Rayman Legends]]''. The following is a summary of what I have done for the RayWiki and my current work.


* Number of edits: 703 (as of April 3rd, 2017).
* Number of edits: 741 (as of April 29th, 2017).
* Focused on currently: ''[[Rayman Origins]]'' level articles.
* Focused on currently: ''[[Rayman Origins]]'' level articles.
* Other focuses: ''[[Rayman: Hoodlums' Revenge]]'' level articles (including photos), minor improvements to any article.
* Other focuses: ''[[Rayman: Hoodlums' Revenge]]'' level articles (including photos), minor improvements to any article.
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In 2007, my first copy of [[Rayman 1|the original ''Rayman'']] no longer worked, freezing up at the main menu. I wasn't able to play again until 2010 when my parents discovered eBay. I completed it 100% that same year, and now consider the game easy to beat.<br />
In 2007, my first copy of [[Rayman 1|the original ''Rayman'']] no longer worked, freezing up at the main menu. I wasn't able to play again until 2010 when my parents discovered eBay. I completed it 100% that same year, and now consider the game easy to beat.<br />
Before production of Razorbeard's Vengeance began in 2013, I considered to make the fangame like the [[Rayman 2 (cancelled prototype)|cancelled ''Rayman 2'' prototype]]. But due to the poor layout of the tiles, I cancelled it after only 1 month of working on it.<br />
Before production of Razorbeard's Vengeance began in 2013, I considered to make the fangame like the [[Rayman 2 (cancelled prototype)|cancelled ''Rayman 2'' prototype]]. But due to the poor layout of the tiles, I cancelled it after only 1 month of working on it.<br />
I plan to release The Alternate Side as soon as early 2018.<br />
I plan to go apply at a university in my state and get my bachelor's degree in game design after high school. Specifically level designer, programmer, and sketch artist. Maybe if the [[Rayman series]] is still alive I'll try to get hired from [[UbiSoft]].
I plan to go apply at a university in my state and get my bachelor's degree in game design after high school. Specifically level designer, programmer, and sketch artist. Maybe if [[Rayman]] is still alive I'll try to get hired from [[UbiSoft]].


[[Category:User en]]
[[Category:User en]]