Telescopic fist: Difference between revisions
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{{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}} | {{quote|text=[[Rayman]] doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}} | ||
The '''telescopic fist''' is the first power [[Rayman]] receives. It usually serves as his primary offensive ability and is seen in most titles within [[Rayman series| | The '''telescopic fist''' is the first power [[Rayman]] receives. It usually serves as his primary offensive ability and is seen in most titles within the [[Rayman (series)|''Rayman'' series]] in some form. | ||
== Role in the games == | == Role in the games == | ||
=== The original ''Rayman'' game === | === The original ''Rayman'' game === | ||
{{quote|text=Hello Rayman, I'm Betilla the Fairy, and I'm going to help you in your quest. I can give you a new power. | {{quote|text=Hello [[Rayman]], I'm [[Betilla the Fairy]], and I'm going to help you in your quest. I can give you a new power. | ||
Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla the Fairy]] in [[Pink Plant Woods]]|source=''[[Rayman 1|Rayman]]''}} | Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.|sign=[[Betilla the Fairy]] in [[Pink Plant Woods]]|source=''[[Rayman 1|Rayman]]''}} | ||
The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla]] in [[Rayman 1|the original game]] in [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[ | The telescopic fist is the first power that [[Rayman]] is granted by [[Betilla]] in [[Rayman 1|the original game]] in [[Pink Plant Woods]]. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the [[grappling fist]], allows [[Rayman]]'s fist to grab objects such as extra [[Life|lives]] and [[flying ring]]s. It can be powered up by picking up [[Gold Fist|gold fists]], which doubles the fist power, and [[Speed Fist|speed fists]] which makes him throw it faster. Picking up more [[Speed Fist|speed fists]], up to three, will further increase the speed. [[Rayman]] can also increase the power of his punches by either charging the fist or punching while jumping. | ||
During the encounter with [[Mr Dark]] in [[Mr Dark's Dare]], [[Rayman | During the encounter with [[Mr Dark]] in [[Mr Dark's Dare]], [[Rayman]]'s fist is stolen by [[Mr Dark]]. The [[Electoon]]s do however come to [[Rayman]]'s aid and gives it back to him. | ||
{| | {| | ||
| [[Image:BetillaTelescopicFist.png|class=sprite|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]]]] | | [[Image:BetillaTelescopicFist.png|class=sprite|thumb|316px|left|[[Rayman]] is given his first power by [[Betilla the Fairy]].]] | ||
| [[Image:Poing.png|class=sprite|thumb|316px|center|[[Rayman]] hurling his fist]] | | [[Image:Poing.png|class=sprite|thumb|316px|center|[[Rayman]] hurling his fist.]] | ||
| [[File:MrDark.png|316px|class=sprite|thumb|right|]] | | [[File:MrDark.png|316px|class=sprite|thumb|right|[[Rayman]] trying to get back his fist in [[Mr Dark's Dare]].]] | ||
|} | |} | ||
=== ''Rayman Revolution'' === | === ''Rayman Revolution'' === | ||
In ''[[Rayman 2]]'', [[Rayman]] [[Magic fist|shoots energy balls]] instead of throwing his fist when attacking. However, at the beginning of ''[[Rayman Revolution]]'' he is temporarily given the ability to punch by [[Globox]]. This power only lasts until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Magic fist|shooting]] power as in the other versions of ''[[Rayman 2]]''. | In ''[[Rayman 2]]'', [[Rayman]] [[Magic fist|shoots energy balls]] instead of throwing his fist when attacking. However, at the beginning of ''[[Rayman Revolution]]'', he is temporarily given the ability to punch by [[Globox]]. This power only lasts until he frees the [[Grand Minimus]] in [[the Woods of Light]], where he is given the [[Magic fist|shooting]] power as in the other versions of ''[[Rayman 2]]''. | ||
According to the [[L'Histoire de Rayman|History of Rayman]], ''[[Rayman 2]]'' was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[Magic fist]]. | According to the [[L'Histoire de Rayman|History of Rayman]], ''[[Rayman 2]]'' was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the [[Magic fist]]. | ||
=== ''Rayman 3'' === | === ''Rayman 3'' === | ||
The telescopic fist returns in ''[[Rayman 3]]''. | The telescopic fist returns in ''[[Rayman 3]]''. [[Rayman]] can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the [[Laser-Washing Powder|Laser Detergent Cans]] some [[Hoodlum]]s leave behind. Using his fist isn't his only means of attack in the game. | ||
[[Rayman]] can also kick his opponents if he is close enough. | [[Rayman]] can also kick his opponents if he is close enough. | ||
The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]] who do not take damage against it and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to [[Rayman | The telescopic fist can be used offensively against most enemies in the game, barring the [[Knaaren]] who do not take damage against it and can only be evaded. The stilts of the [[Stumbleboom]] are also resistant to [[Rayman]]'s telescopic fist, but can be destroyed if the [[Vortex]] power-up is active. | ||
{| | {| | ||
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=== The Game Boy Advance version of ''Rayman Raving Rabbids'' === | === The Game Boy Advance version of ''Rayman Raving Rabbids'' === | ||
[[File:RRR GBA Hands.png|class=sprite|thumb|right|[[Rayman]] finding his fists.]] | [[File:RRR GBA Hands.png|class=sprite|thumb|right|[[Rayman]] finding his fists.]] | ||
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']] [[Rayman]]'s fists behave as they did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], but without any upgrades except for the one to grab [[Purple Lum]]s. He starts out the game without his fists, though quickly finds them after escaping. | In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], [[Rayman]]'s fists behave as they did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], but without any upgrades except for the one to grab [[Purple Lum]]s. He starts out the game without his fists, though quickly finds them after escaping. | ||
=== The DS version of ''Rayman Raving Rabbids'' === | === The DS version of ''Rayman Raving Rabbids'' === | ||
In [[Rayman Raving Rabbids (Nintendo DS)|the DS version of ''Rayman Raving Rabbids'']] [[Rayman]] is able to use both his telescopic fist and [[Magic Fist]] | In [[Rayman Raving Rabbids (Nintendo DS)|the DS version of ''Rayman Raving Rabbids'']], [[Rayman]] is able to use both his telescopic fist and [[Magic Fist]]. However, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged. | ||
=== ''[[Rayman Origins | === ''[[Rayman Origins]]'', ''[[Rayman Legends]]'' and their spin-offs === | ||
[[Rayman]] begins ''[[Rayman Origins]]'' with only the ability to jump on enemies to defeat them, this is quickly rectified as [[Rayman]] and his friends rescue [[Betilla]] in [[It's a Jungle Out There...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was [[Rayman]]'s primary means of attack, [[Rayman]] is now able to perform a variety of attacks and | [[Rayman]] begins ''[[Rayman Origins]]'' with only the ability to jump on enemies to defeat them, this is quickly rectified as [[Rayman]] and his friends rescue [[Betilla]] in [[It's a Jungle Out There...]], who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was [[Rayman]]'s primary means of attack, [[Rayman]] is now able to perform a variety of attacks and combos. The telescopic fist remains accessible to [[Rayman]] by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, [[Globox]] attacks using slaps, while [[Teensie]]s attack using magic. | ||
The attack power is retained in ''[[Rayman Legends]]'', all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move. | The attack power is retained in ''[[Rayman Legends]]'', all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move. | ||
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=== Other games === | === Other games === | ||
[[File:Rayman card.jpg|thumb|right|[[Rayman|Rayman's]] fist in the discontinued ''[[Rabbids Heroes]]''.]] | [[File:Rayman card.jpg|thumb|right|[[Rayman|Rayman's]] fist in the discontinued ''[[Rabbids Heroes]]''.]] | ||
[[Rayman]]'s telescopic fist is an unlockable weapon in the [[Ubisoft]] game, ''Prince of Persia: Warrior Within''. One of the cards in the now discontinued game ''[[Rabbids Heroes]]'', is named after [[Rayman | [[Rayman]]'s telescopic fist is an unlockable weapon in the [[Ubisoft]] game, ''Prince of Persia: Warrior Within''. One of the cards in the now discontinued game ''[[Rabbids Heroes]]'', is named after [[Rayman]]'s fist. | ||
{{Rayman 1|collapsed=Y}} | {{Rayman 1|collapsed=Y}} | ||