Whale Bay: Difference between revisions

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[[File:Whalebaypc.JPG|thumb|left|320px|The bay itself]]
[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay.]]
[[File:Whale Bay.jpg|thumb|right|320px|An official illustration of the caverns beneath the Whale Bay]]


{{quote|text=The [[piranha]]s are coming to take my [[air bubbles]]!|sign=[[Carmen]]|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=The [[piranha]]s are coming to take my [[air bubble]]s!|sign=[[Carmen]] the Whale|source=''[[Rayman 2]]''}}


'''Whale Bay''' is a location in ''[[Rayman 2: The Great Escape]]''. It follows [[the Canopy]] in all versions of the game but the PlayStation adaptation, in which it follows [[the Bayou]], and the [[Rayman 2 Forever|GBC adaptation]], in which it is set directly after [[the Marshes of Awakening]]. This is where Rayman rescues Carmen the Whale from the [[Robo-Pirate Army|Robo-Pirates]] who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find the first [[Four Masks of Polokus|Mask of Polokus]].
'''Whale Bay''' is a location in ''[[Rayman 2]]''. It follows [[the Canopy]] in all versions of the game but the PlayStation version, in which it follows [[the Bayou]], and [[Rayman 2 Forever|the Game Boy Color version]], in which it is set directly after [[the Marshes of Awakening]]. This is where [[Rayman]] rescues [[Carmen]] the Whale from the [[Robo-Pirate]]s who planned to use her blubber for fuel. She then takes him to a grounded ship, or to [[the Sanctuary of Water and Ice]] in the PlayStation version, where he will fight [[Axel]] and find [[Four Masks of Polokus|the first mask of Polokus]].


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==Original version==
==Original version==
[[File:R2TGE-PC-WhaleBay-HallOfDoors.jpg|thumb|left|320px|The entrance to Whale Bay in [[the Hall of Doors]].]]
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s--however, fighting these powerful enemies is avoidable.
Whale Bay is the first level in the game to feature [[Barrel Pirate]]s--however, fighting these powerful enemies is avoidable.


The first half of Whale Bay takes place in the Whale Bay Fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s, making for some interesting challenges.
The first half of Whale Bay takes place in the Whale Bay fortress, with [[Rayman]] attempting to locate the prison where [[Carmen]] the Whale is being held. In some versions of the game, one area in particular has respawning [[Robo-Pirate]]s.


===Phase 1===
===Phase 1===
[[Rayman]] must first go through an aquarium right next to the [[spiral door]] and come out at the other side to activate a switch opening the door at the side. The Barrel Pirate in the room next to the aquarium exit can be fought or avoided. The door leads Rayman to a room with a net for a floor, which he passes to get outside. There, Rayman will encounter a [[purple Henchman 800]]. After defeating him, Rayman must climb a barrel and a net to reach another barrel and shoot a switch on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. Rayman must avoid them, while collecting the [[lums]] overhead. Following this passage, Rayman once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the pirate has been defeated, Rayman can take a [[keg]] from a room to the right and use it to break a sparadrap holding a [[cage]] containing a [[purple lum]]. The purple lum allows Rayman to reach the top entrance to the building and finish the first part.
[[Rayman]] must first go through an aquarium right next to the [[Spiral Door]] and come out at the other side to activate a [[switch]] opening the door at the side. The [[Barrel Pirate]] in the room next to the aquarium exit can be fought or avoided. The door leads [[Rayman]] to a room with a net for a floor, which he passes to get outside. There, [[Rayman]] will encounter a [[purple Henchman 800]]. After defeating him, [[Rayman]] must climb a barrel and a net to reach another barrel and [[Magic fist|shoot]] a [[switch]] on the opposite wall to open the nearby door, which leads to a passage with rolling [[keg]]s. [[Rayman]] must avoid them, while collecting the [[Yellow Lum]]s overhead. Following this passage, [[Rayman]] once again finds himself in a small outdoor area, with a [[purple Henchman 800]] sleeping underneath a palm tree. Once the [[Robo-Pirate|pirate]] has been defeated, [[Rayman]] can take a [[keg]] from a room to the right and use it to break a [[sparadrap]] holding a [[cage]] containing a [[Purple Lum]]. The [[Purple Lum]] allows [[Rayman]] to reach the top entrance to the building and finish the first part.


[[File:R2TGE-PC-WhaleBay-HallOfDoors.jpg|thumb|left|320px|The entrance to Whale Bay in [[the Hall of Doors]]]]
===Phase 2===
[[Rayman]] starts at a large lake. He must free [[Carmen]] the Whale by following an underwater tunnel into the fortress, where he will find a [[switch]] shutting off the electric force field keeping her trapped. Flipping the [[switch]] also activates a generator spawning a [[walking shell]] that [[Rayman]] can use to break a door blocked by a [[sparadrap]], where he will find some [[Red Lum]]s and a [[cage]]. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]'s [[Air bubble|bubbles]] for air.


===Phase 2===
<gallery widths="320px" heights="240px">
[[Rayman]] starts at a large lake. He must free [[Carmen]] the whale by following an underwater tunnel into the fortress, where he will find a switch shutting off the electric force field keeping her trapped. Flipping the switch also activates a generator spawning a [[walking shell]] that Rayman can use to break a door blocked by a sparadrap, where he will find some [[red lum]]s and a cage. After [[Carmen]] is freed, [[Rayman]] follows her into the extensive underwater cave network of Whale Bay, using [[Carmen]]'s bubbles for air.
Whalebaypc.JPG|The bay itself.
</gallery>


===Phase 3===
===Phase 3===
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her air bubbles for air. In this section there are [[piranha]]s trying to destroy the bubbles, so Rayman must be quick, or he can chase the piranhas off with his shot. Carmen leads Rayman to a grotto, where the remains of a sunken ship mark the way for escape. Carmen stays underwater, while Rayman enters the ship and swims through the hull up to the surface.
This phase starts underwater with [[Rayman]] still following [[Carmen]] and using her [[air bubble]]s for air. In this section there are [[piranha]]s trying to destroy the [[Air bubble|bubbles]], so [[Rayman]] must be quick, or he can chase the [[piranha]]s off with his [[Magic fist|shot]]. [[Carmen]] leads [[Rayman]] to a grotto, where the remains of a sunken ship mark the way for escape. [[Carmen]] stays underwater, while [[Rayman]] enters the ship and [[Swimming|swims]] through the hull up to the surface.


Rayman exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship's mast, where a cage is hidden, and then use another net on one of the lagoon's walls to reach a cave guarded by an [[Gorilla Pirate]]. Disposing of him allows Rayman to break the last cage and free the [[Teensie]]. Finally, Rayman must slide down the water slope to reach the ledge where the Teensie opens the spiral door to end the level.
[[Rayman]] exits the grounded ship and finds himself in a sunny lagoon with water sliding over a gentle slope at the edges. He can climb the netting to reach the top of the ship's mast, where a [[cage]] is hidden, and then use another net on one of the lagoon's walls to reach a cave guarded by a [[Gorilla Pirate]]. Disposing of him allows [[Rayman]] to break the last [[cage]] and free the [[Teensie]]. Finally, [[Rayman]] must slide down the water slope to reach the ledge where the [[Teensie]] opens the [[Spiral Door]] to end the level.


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==Dreamcast version==
==Dreamcast version==
While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in phase 3, where [[Carmen]] the Whale stops. The cave containing [[Glob Crystal|the Crystal]] exists in the original version as well, but there it contains only [[Red Lum]]s.


While this level remains the same as that in the original version, one of the six [[Glob Crystal]]s can be found in a hidden underwater cave in Phase 3, where [[Carmen]] the Whale stops. The cave containing the Crystal exists in the original version as well, but there it contains only red lums.
<gallery widths="320px" heights="240px">
 
The Whale Bay.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay.
{|
WhaleBayDCFishBird.jpg|[[Bird]]s feeding on fish can be observed in the Dreamcast version.
|[[Image:The Whale Bay.jpg|thumb|320px|left|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Whale Bay]]
</gallery>
|[[File:WhaleBayDCFishBird.jpg|thumb|left|320px|[[Bird]]s feeding on fish can be observed in the Dreamcast version]]
|}


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==PlayStation version==
==PlayStation version==
In the PS version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle many camouflaged [[Barrel Pirate]]s where in other versions the player would have just had to journey through respawning pirates and not have to fight any [[Barrel Pirate]]s. It is possible, however, to avoid all encounters except for one. The ocean where Rayman rescues Carmen has been changed; instead of finding his way into a ship and triggering a switch, he has to find 4 switches around the ocean, similar to [[The Echoing Caves]].
In the PlayStation version of ''[[Rayman 2]]'', Whale Bay follows [[the Bayou]] level instead of [[the Canopy]]. The level is notably more difficult than in any other version, requiring the player to battle many camouflaged [[Barrel Pirate]]s where in other versions the player would have just had to journey through respawning [[Robo-Pirate]]s and not have to fight any [[Barrel Pirate]]s. It is possible, however, to avoid all encounters except for one. The ocean where [[Rayman]] rescues [[Carmen]] has been changed; instead of finding his way into a ship and triggering a [[switch]], he has to find 4 [[switch]]es around the ocean, similar to [[the Echoing Caves]].


[[File:Whale Bay SOWAI entrance PS1.jpg|thumb|left|320px|This underwater door is the link from [[Carmen]]'s domain to that of [[Axel]]]]
[[Carmen]]'s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of [[The Sanctuary of Water and Ice|the Sanctuary]], as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against [[Axel]].


[[Carmen]]'s journey is also majorly different, to a story-changing degree. Instead of taking [[Rayman]] to a grounded ship, she takes him to [[the Sanctuary of Water and Ice]]. This essentially merges the two levels together; however, the first part of the sanctuary, as well as the sliding portion, have been cut out. As such, the only part remaining is the fight against Axel.
As such, the boss of Whale Bay in the PlayStation version is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay's rendition is also unique in that it is the only appearance of [[Axel]]'s to have dialogue. He states that he does not know [[Rayman]]'s true intensions, and consequently [[Rayman]] is forced to prove his bravery by fighting him.


As such, the boss of Whale Bay in the PS version is [[Axel]], the Guardian of [[the Sanctuary of Water and Ice]]. Whale Bay's rendition is also unique in that it is the only appearance of [[Axel]]'s to have dialogue. He states that he does not know Rayman's true intensions, and consequently Rayman is forced to prove his bravery by fighting him.
<gallery widths="400px" heights="170px">
Whale Bay SOWAI entrance PS1.jpg|This underwater door is the link from [[Carmen]]'s domain to that of [[Axel]].
</gallery>


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==PlayStation 2 version==
==[[Rayman Revolution|PlayStation 2 version]]==
''[[Rayman 2: Revolution|Revolution]]'' adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. In ''[[Rayman 2: Revolution|Revolution]]'', [[Rayman]] must rescue [[Globox]] from [[the Canopy]]; otherwise, one of the [[Baby Globox]]es will not help [[Rayman]] elude the [[Robo-Pirate]]s guarding the entrance to Whale Bay. [[Rayman]] in addition profits from rescuing [[Carmen]]--[[Carmen]] then chases off the tentacle blocking the entrance to the nearby [[Sanctuary of Stone and Fire]].
''[[Rayman Revolution]]'' adds a connection between [[the Canopy]] and Whale Bay levels, compared to the odd linear connection in the other versions. Here, [[Rayman]] must rescue [[Globox]] from [[the Canopy]]; otherwise, one of the [[baby Globox]]es will not help [[Rayman]] elude the [[Robo-Pirate]]s guarding the entrance to Whale Bay. [[Rayman]] in addition profits from rescuing [[Carmen]]--[[Carmen]] then chases off the [[tentacle]] blocking the entrance to the nearby [[The Sanctuary of Stone and Fire|Sanctuary of Stone and Fire]].


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==Game Boy Color version==
==[[Rayman 2 Forever|Game Boy Color version]]==
[[File:Gbc2_26.PNG|thumb|left|class=sprite|[[Rayman]] holding the first [[Four Masks of Polokus|mask of Polokus]]]]
[[File:Gbc2_26.PNG|thumb|left|class=sprite|[[Rayman]] holding [[Four Masks of Polokus|the first mask of Polokus]].]]


In ''[[Rayman 2 Forever]]'', the Game Boy Color adaptation of the game, Whale Bay directly follows [[the Marshes of Awakening]], and is where the first [[Four Masks of Polokus|Mask of Polokus]] is located. Carmen is completely absent aside from an appearance in the world's introductory panel (see right).
In ''[[Rayman 2 Forever]]'', Whale Bay directly follows [[the Marshes of Awakening]], and is where [[Four Masks of Polokus|the first mask of Polokus]] is located. [[Carmen]] is completely absent aside from an appearance in the world's introductory panel (see right).


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