Rayman 2: Difference between revisions

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[[File:United_States_of_America(USA).png|16px]] 18th December, 2008<br>
[[File:United_States_of_America(USA).png|16px]] 18th December, 2008<br>
[[File:European Union.png|16px]] 28th July, 2010<br>
[[File:European Union.png|16px]] 28th July, 2010<br>
'''[[Rayman 2: The Great Escape (iOS)|iOS]] :'''<br>
'''[[Rayman 2 (iOS)|iOS]] :'''<br>
[[File:Globe.png|16px|Worldwide]] 1st March, 2010<br>
[[File:Globe.png|16px|Worldwide]] 1st March, 2010<br>
'''[[Rayman 3D|Nintendo 3DS]] :'''<br>
'''[[Rayman 3D|Nintendo 3DS]] :'''<br>
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'''''Rayman 2: The Great Escape''''' is the second major game in the [[Rayman (series)|''Rayman'' series]]. It is the first sequel to [[Rayman 1|the original ''Rayman'' game]], and the series's first 3D game. ''Rayman 2'' introduced many brand-new major characters, though it featured almost none from its predecessor. ''Rayman 2'' was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation on 2000. Each version is different in its own way due to the specifications of each console.
'''''Rayman 2: The Great Escape''''' is the second major game in the [[Rayman (series)|''Rayman'' series]]. It is the first sequel to [[Rayman 1|the original ''Rayman'' game]], and the series's first 3D game. ''Rayman 2'' introduced many brand-new major characters, though it featured almost none from its predecessor. ''Rayman 2'' was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation on 2000. Each version is different in its own way due to the specifications of each console.


''Rayman 2: The Great Escape'' is often abbreviated as '''''Rayman 2''''' or (to avoid confusion with the similarly named ''[[Rayman Revolution]]'') '''''R2'''''. The Sony PlayStation version of ''Rayman 2'' was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released for the Apple iPhone (and the Apple iPod Touch). A similar version was released for the Nintendo 3DS, under the title ''[[Rayman 3D]]''. The PC version joined ''[[Rayman Forever]]'' on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.
''Rayman 2: The Great Escape'' is often abbreviated as '''''Rayman 2''''' or (to avoid confusion with the similarly named ''[[Rayman Revolution]]'') '''''R2'''''. The Sony PlayStation version of ''Rayman 2'' was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title ''[[Rayman 3D]]''. The PC version joined ''[[Rayman Forever]]'' on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.


==Plot==
==Plot==
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Set in [[the Glade of Dreams]], ''Rayman 2'' begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of of enslaving [[The Glade of Dreams|the Glade]]'s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]'s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]'s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]'s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].
Set in [[the Glade of Dreams]], ''Rayman 2'' begins shortly after [[Rayman]] is captured by the [[Robo-Pirate]]s. Details from the opening sequence and manual explain how [[The Glade of Dreams|the Glade]] had come under attack by the [[Robo-Pirate]]s, having historically destroyed over one hundred planets prior to their invasion. They attacked with the intent of of enslaving [[The Glade of Dreams|the Glade]]'s inhabitants, and were battled against by [[Rayman]], [[Globox]] and other allies. After [[Report N° 20Z|some battles]], [[Rayman]]'s capture occurs after the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] the Fairy telepathically communicates with [[Rayman]] explaining the consequences of the damage, with [[The Heart of the World|the Core]]'s shattering into 1000 [[Yellow Lum]]s, and the capture of many fighters. [[Rayman]]'s powers are also lost due to this, and he finds himself captured by [[Robo-Pirate|the Pirates]], and calls on [[Globox]] to flee and find [[Ly]].


After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the ''[[Buccaneer]]'', [[Robo-Pirate|the Pirate]]'s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]'s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic Fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Prison Ship|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].
After the opening sequence, it is revealed that [[Globox]] was captured by [[Robo-Pirate|the Pirates]], and reunites with [[Rayman]] aboard the ''[[Buccaneer]]'', [[Robo-Pirate|the Pirate]]'s [[The Prison Ship|Prison Ship]]. Having fallen to despair, [[Rayman]]'s hopes are restored when [[Globox]] gives [[Rayman]] a [[Silver Lum]] given to him by [[Ly]]. The [[Silver Lum]] gives [[Rayman]] the ability to [[Magic fist|shoot with his fist]], which [[Rayman]] uses to destroy a nearby vent, and escape with [[Globox]]. The two become separated after falling from [[Buccaneer|the ship]], and [[Rayman]] eventually finds himself in [[the Woods of Light]].


====Finding [[Ly]]====
====Finding [[Ly]]====
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]'s guide throughout the game, and three [[Baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|Babies]]' dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|Babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]'s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors|Isle of Doors]] in the Dreamcast and 3DS versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.
[[Rayman]] decides the best course of action is to find [[Ly]], and travels through [[The Woods of Light|the Woods]]. He comes across [[Murfy]], who serves as [[Rayman]]'s guide throughout the game, and three [[baby Globox]]es. [[Rayman]] sadly informs them of his separation with [[Globox]], much to the [[Baby Globox|babies]]' dismay. [[Rayman]] promises that he can find them, but stresses his need to find [[Ly]], the [[Baby Globox|babies]] then inform [[Rayman]] that [[Ly]] had been taken deeper into [[The Woods of Light|the Woods]] by the [[Robo-Pirate|Pirates]]. Traversing deeper, [[Rayman]] frees the [[Grand Minimus]] [[Teensie]]s locked in a [[cage]] at the end of the area. After bickering amongst themselves about who among them is their King, they tell [[Rayman]] of the [[Robo-Pirate|Pirate]]'s locking of [[Ly]] in a stronghold within [[the Fairy Glade]]. They will allow [[Rayman]] access to [[the Hall of Doors]] ([[the Isle of Doors|Isle of Doors]] in the Dreamcast and [[Rayman 3D|3DS]] versions), for the cost of all the [[Yellow Lum]]s contained within [[The Woods of Light|the Wood]]. Once collected, a [[Grand Minimus]] creates a [[Spiral Door]], and [[Rayman]] exits the area through it.


Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]'s powers however, due to the explosion of the [[The Heart of the World|Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].
Using [[The Hall of Doors|the Hall]], [[Rayman]] traverses to [[the Fairy Glade]], and makes his way to the Pirate Stronghold. It is here where [[Rayman]] first encounters [[Robo-Pirate]]s since his capture, and the first time a player must combat them. Eventually, [[Rayman]] finds where [[Ly]] is held, in an energy prison powered by a machine within a nearby chamber. [[Rayman]] destroys the machines, freeing [[Ly]]. [[Rayman]] tells [[Ly]] of his separation with [[Globox]], and his loss of powers. [[Ly]] is unable to restore [[Rayman]]'s powers however, due to the explosion of [[The Heart of the World|the Primordial Core]]. [[Ly]] then tells [[Rayman]] of the [[Four Masks of Polokus]], through which [[Polokus]] can be awakened, and whose power is sufficient to destroy the [[Robo-Pirate|Pirates]]. [[Ly]] finally gives [[Rayman]] the power to swing on [[Purple Lum]]s, allowing [[Rayman]] to progress further. [[Rayman]] then sets out to collect the [[Four Masks of Polokus|masks]], exiting [[The Fairy Glade|the Glade]].


===The first mask===
===[[Four Masks of Polokus|The first mask]]===
====The Marshlands====
====[[The Marshlands]]====
[[File:R2TGE PC-Sssssam.jpg|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]
[[File:R2TGE PC-Sssssam.jpg|320px|thumb|right|[[Rayman]] freeing [[Ssssam]] in [[the Marshes of Awakening]].]]
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.
[[Rayman]] next finds himself in [[the Marshes of Awakening]], where he frees [[Ssssam]] the Watersnake. While [[Ssssam]] is unable to aid [[Rayman]] in locating the [[Four Masks of Polokus|masks of Polokus]], he does know where the [[Robo-Pirate|Pirates]] took [[Globox]], and aids [[Rayman]] in crossing [[The Marshes of Awakening|the Marsh]] by allowing him to water-ski across. There is also a side-path that the player may go through, where they will encounter [[Jano]], who is guarding a [[Spiral Door]]. At this point in time, he will refuse access to the door, as [[Rayman]] does not know where it leads, which is the requirement for passing through.


The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by [[Rayman]]'s progress, and despatches several [[Warship]]s to destroy him. [[Admiral Razorbeard|Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.
The next level is [[the Bayou]], a similar swampy location that [[Rayman]] must traverse on foot. [[Admiral Razorbeard]] is concerned by [[Rayman]]'s progress, and despatches several [[Warship]]s to destroy him. [[Admiral Razorbeard|Razorbeard]] eats a [[Yellow Lum]], reducing the number of extant [[Yellow Lum]]s from 1000 to 999. At the beginning of the level is a side-path where [[Rayman]] can find a hologram of [[Ly]] the Fairy. If he has enough [[Yellow Lum]]s, she will teleport him to a side-level called [[the Walk of Life]]. Although [[the Bayou]] is beset with [[Robo-Pirate]] [[Warship]]s and dangerous obstacles such as [[helicopter bomb]]s, [[Rayman]] makes it through the area unscathed.


====Obtaining [[Four Masks of Polokus|the First Mask]]====
====Obtaining [[Four Masks of Polokus|the first mask]]====
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement which is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[the Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[the Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of the first Mask; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]'s head.
[[Rayman]] approaches the entrance to [[the Sanctuary of Water and Ice]], the location in which the first of the [[Four Masks of Polokus]] is contained. He reunites with the [[Grand Minimus]], who inform him that he will not be allowed to enter without collecting a specific amount of [[Yellow Lum]]s, a requirement which is repeated in the entrances for the three other locations of [[Four Masks of Polokus|the masks]]. Once he has enough [[Yellow Lum]]s, [[Rayman]] is able to enter, and after fighting past some [[Robo-Pirate]] soldiers, and solving the puzzle to enter [[The Sanctuary of Water and Ice|the Sanctuary]], he finds himself inside. Within [[the Sanctuary of Water and Ice|the Sanctuary]], [[Rayman]] encounters the guardian of [[Four Masks of Polokus|the first Mask]]; [[Axel]]. Using a chain of [[Purple Lum]]s to swing across the battle area, and dodging icicle projectiles thrown by [[Axel]], [[Rayman]] eventually triumphs over the guardian by causing an icicle to dislodge and impale [[Axel]]'s head.


With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.
With [[Axel]] dispatched, [[Rayman]] obtains [[Four Masks of Polokus|the first mask]], which teleports him to the realm where [[Polokus]] slumbers. [[Polokus]] congratulates [[Rayman]] on his find, but urges him to move forward in his quest and collect [[Four Masks of Polokus|the second mask]]. He then creates a [[Spiral Door]] to take [[Rayman]] back to [[the Hall of Doors]], allowing [[Rayman]] to continue.
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===[[Four Masks of Polokus|The second mask]]===
===[[Four Masks of Polokus|The second mask]]===
====Healing [[Clark]]====
====Healing [[Clark]]====
[[File:Rayman meets Clark.jpg|thumb|left|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]
[[File:Rayman meets Clark.jpg|320px|thumb|left|[[Rayman]] meets [[Clark]] in [[the Menhir Hills]].]]
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Centre]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.  
Beginning the search for [[Four Masks of Polokus|the second mask]], [[Rayman]] finds himself in [[the Menhir Hills]], where he learns to tame and ride [[walking shell]]s. Moving further in, [[Rayman]] meets with [[Clark]] the Giant in the [[Elite Troop Training Center]], who has become ill after accidentally swallowing a [[Robo-Pirate]] part during a battle. He asks [[Rayman]] to retrieve the [[Elixir of Life]] from [[the Cave of Bad Dreams]], and stresses to [[Rayman]] that he needs to remember the name in order to enter.  


[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]'s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]'s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged "end" to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.
[[Rayman]] then returns to [[the Marshes of Awakening]], where [[Jano]] now allows [[Rayman]] to enter the [[Spiral Door]]. [[Rayman]] is hypnotised by [[Jano]] and then transported to [[the Cave of Bad Dreams]], and is challenged to find the treasures within before [[Jano]] can catch him. [[Jano]] eventually meets with [[Rayman]] as he nears the treasure trove and gives chase, leading [[Rayman]] into a large corridor where he must avoid [[Jano]]'s attacks and use the skulls he emits to progress through. Eventually, he makes it to the treasure, where [[Jano]] congratulates [[Rayman]], and offers it to him. The player is then given the choice to accept or decline [[Jano]]'s offer, accepting will lead to a short cutscene depicting an overweight [[Rayman]] lounging on a small island, and an alleged "end" to the game. The cutscene ends by cutting back to the choice. Declining the offer will cause [[Rayman]] to be returned to the Marshes, and [[Jano]] will reward [[Rayman]] with the [[Elixir of Life]] for making the right choice and not succumbing to greed.
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====Freeing [[Globox]] and [[Carmen]]====
====Freeing [[Globox]] and [[Carmen]]====
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[Magic Fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.
[[Rayman]] reunites with [[Globox]] from within [[the Canopy]], which, true to its name, takes place within the higher levels of a deep forest. [[Rayman]] frees [[Globox]] from imprisonment by the [[Robo-Pirate]]s operating within the area, and [[Globox]] aids [[Rayman]] in traversing through the area, using his [[Rain Dance|rain-dance]] to destroy [[laser]] barriers or grow fauna that can aid [[Rayman]] in progressing. [[Globox]] also reveals that he received another [[Silver Lum]], which gives [[Rayman]] the ability to charge his [[magic fist]], greatly enhancing his offensive capabilities. After fighting past a [[Warship]] and tricking a [[Robo-Pirate]] into opening the exit by hiding within a bush, [[Rayman]] is able to leave the area. [[Globox]] remains behind, stating that his spouse, [[Uglette]], wishes to see him.


The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the ''[[Buccaneer]]''. [[Rayman]] frees her, and she releases [[air bubble]]s which allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[Magic Fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.
The next level is [[Whale Bay]], a watery location infested by [[Robo-Pirate]]s and [[piranha]]s. The benevolent whale, [[Carmen]], has been imprisoned in a [[laser]] cage by the [[Robo-Pirate|pirates]], who plan to use her blubber to oil the engines of the ''[[Buccaneer]]''. [[Rayman]] frees her, and she releases [[air bubble]]s which allow him to accompany her underwater. Unfortunately the local [[piranha]]s want to steal the [[Air bubble|bubbles]] to ease their heartburn, so [[Rayman]] must frighten them off with his [[magic fist]] so that he can continue to breathe. Eventually [[Rayman]] completes his underwater passage and comes to the end of the level.


====Obtaining [[Four Masks of Polokus|the Second Mask]]====
====Obtaining [[Four Masks of Polokus|the second mask]]====
The next level is [[the Sanctuary of Stone and Fire]], the second of the game's Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple which has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the Guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first Mask]], with a raised platform on which sits a stone container. [[Rayman's symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second Mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]'s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the Mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].
The next level is [[the Sanctuary of Stone and Fire]], the second of the game's Sanctuaries. This is a long and labyrinthine level, filled with secret passages, wrong turns and optional areas, including an entire temple which has no discernible purpose. [[Rayman]] spends a great deal of time on [[plum]]s, which can be used to cross the many lakes of lava. Eventually [[Rayman]] comes to a chamber containing a large blocky stone statue: this is [[Umber]], the guardian of [[the Sanctuary of Stone and Fire]]. Unlike [[Axel]], [[Umber]] is pacifistic; he allows [[Rayman]] to stand on his head while he walks across a pool of lava, taking [[Rayman]] to the final chamber. It is shaped much the same as the chamber in which [[Rayman]] found [[Four Masks of Polokus|the first mask]], with a raised platform on which sits a stone container. [[Rayman's symbol]] once again connects to the stone; it slides open, and [[Four Masks of Polokus|the second mask]] emerges. [[Rayman]] takes it and once again is transported to [[Polokus]]'s domain. The god congratulates [[Rayman]], takes [[Four Masks of Polokus|the mask]], affixes it to his stone, and sends [[Rayman]] back to [[the Hall of Doors]].


===[[Four Masks of Polokus|The third mask]]===
===[[Four Masks of Polokus|The third mask]]===
====Making Progress====
====Making Progress====
[[File:TheTopoftheWorldPC.jpg|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]
[[File:TheTopoftheWorldPC.jpg|320px|thumb|right|[[Rayman]] arriving at [[the Top of the World]].]]
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.
Now making his way to [[Four Masks of Polokus|the third mask]], [[Rayman]] arrives at [[the Echoing Caves]], after activating four [[switch]]es in a non-linear area, he enters the caves themselves. Due to the large amounts of toxic liquid within the caves, [[Rayman]] lights [[keg]]s, and uses them to fly across the caves to solid footing. [[Rayman]] may also encounter an entryway, leading him into a secret area within [[the Fairy Glade]], where he can break a [[cage]] that cannot be broken by normal visit. [[Rayman]] returns and finally exits [[the Echoing Caves]], with a [[Warship]] flying in the background, preluding the events of the next area.


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Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[the Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marhy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[the Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] isn't located within the area, and [[Rayman]] moves on to [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]].
Much like the prior [[Four Masks of Polokus|masks]], [[Four Masks of Polokus|the third mask]] is contained within a Sanctuary, this one being [[the Sanctuary of Rock and Lava]]. [[Rayman]] finds himself in a marshy area, which he must traverse through in order to reach [[the Sanctuary of Rock and Lava|the Sanctuary]] itself. Within the marhy area is the entrance to [[the Walk of Power]], a [[Bonus level (Rayman 2)|bonus level]] that can be accessed if the player has obtained enough [[Yellow Lum]]s, much like [[the Walk of Life]]. After traversing through the marshes, [[Rayman]] finds himself within [[the Sanctuary of Rock and Lava|the Sanctuary]] itself, and progresses forward. However, [[Four Masks of Polokus|the mask]] isn't located within the area, and [[Rayman]] moves on to [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]].


[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super Helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super Helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]], and encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super Helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].
[[Ly]] meets with [[Rayman]] beneath the Sanctuary, and tells [[Rayman]] that she has gathered enough energy to grant him the [[Super helicopter]] ability, allowing him to fly as opposed to simply gliding with his hair. She informs [[Rayman]] that traversing through the area will be difficult, and tells him to use the [[Super helicopter]] to move through the area. Using this ability, [[Rayman]] is able to reach the end of [[Beneath the Sanctuary of Rock and Lava|beneath the Sanctuary]], and encounters [[Foutch]]. [[Foutch]] promptly hits [[Rayman]], causing him to lose the [[Super helicopter]] power, and fall. [[Rayman]] finds footing within a circular pathway, and is chased by [[Foutch]], who wishes to burn [[Rayman]] by throwing flames at him. [[Rayman]] is able to use spiderwebs to bounce high enough to reach stalactites positioned in bridges above the pathway. These stalactites will impale [[Foutch]] when shot at, allowing [[Rayman]] to triumph over the guardian. A [[Purple Lum]] then appears, allowing [[Rayman]] to reach the bridges, which lead to [[Four Masks of Polokus|the third mask]]. [[Rayman]] is transported to [[Polokus]] and gives [[Four Masks of Polokus|the third mask]] to him, and [[Polokus]] creates a [[Spiral Door]] to allow [[Rayman]] to move on and locate [[Four Masks of Polokus|the fourth and final mask]].


===[[Four Masks of Polokus|The fourth mask]]===
===[[Four Masks of Polokus|The fourth mask]]===
====Reuniting with [[Clark]]====
====Reuniting with [[Clark]]====
[[File:Spyglass Pirate controlling Clark.jpg|thumb|left|The [[Spyglass pirate]] forces [[Clark]] to attack [[Rayman]].]]
[[File:Spyglass Pirate controlling Clark.jpg|320px|thumb|left|The [[Spyglass pirate]] forces [[Clark]] to attack [[Rayman]].]]
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and Nintendo 3DS version of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.
[[Rayman]] next enters the [[Tomb of the Ancients]], where a sign alerts the player to the capture of [[Clark]] and his imprisonment in the [[Technical Check-up]], which is located within the area. The [[Tomb of the Ancients]] is notable for having secret passages, with one leading to the [[1000th Yellow Lum]], another allowing the player to skip through a large section of the level, and another that can only be legitimately accessed in the Dreamcast and [[Rayman 3D|Nintendo 3DS version]] of the game, nicknamed the [[Tomb of the Ancients secret]]. Once the player has reached the end of the level, it is revealed that the [[Robo-Pirate]]s have been able to bring [[Clark]] under their control using a device implanted into his back. The [[Spyglass Pirate]] is shown demonstrating his control over [[Clark]], before control is returned to the player, who must break the device. Once the device is broken, [[Clark]] lifts [[Rayman]] high enough to break the [[cage]] containing the [[Teensie]] to exit the level, and consequently exits the area.


====Obtaining [[Four Masks of Polokus|the fourth mask]]====
====Obtaining [[Four Masks of Polokus|the fourth mask]]====
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[Walking Shell]] to reach the mines.
Finally, [[Rayman]] makes it to [[the Iron Mountains]], where he traverses through various [[Robo-Pirate]] installations contained within the area. The area itself contains areas of differing themes, including swamps, rapids, an island and finally some [[Pirate Mines|mines]]. During his travels in the area, he comes across the [[Reformatory for Disturbing Children]], guarded by a [[Robot Dinosaur]]. [[Rayman]] infiltrates the facility and frees the captive [[baby Globox]]es within, before using a [[walking shell]] to reach the mines.


Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in the [[Pirate Mines|mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate's Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within the [[Pirate Mines|mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].  
Within the mines, [[Rayman]] encounters [[Uglette]], who is in despair over the loss of her [[Baby Globox|babies]], who are being used as labour in the [[Pirate Mines|mines]], and [[Globox]], who in the defense of their [[Baby Globox|babies]] has been captured and sent to the [[Buccaneer|Pirate's Prison Ship]]. [[Rayman]] calms [[Uglette]] and promises to free [[Baby Globox|her children]], making use of a nearby [[Warship]] to travel to each mine and to allow the [[Baby Globox|babies]] to leave. Once he has visited all the mines, [[Rayman]] returns and reunites the [[Baby Globox|babies]] with [[Uglette]]. [[Uglette]] and [[Baby Globox|her children]] then board the [[Warship]] to leave, but one of [[Baby Globox|the children]] passes off [[Four Masks of Polokus|the fourth mask]] to [[Rayman]], stating that they had found it within the [[Pirate Mines|mines]]. [[Rayman]] says his goodbyes to the [[Globox]] family, and departs to [[Polokus]].  
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====The Final Battle====
====The Final Battle====
[[File:TheCrowsNestPC.jpg|thumb|right|[[Rayman]] battling [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]
[[File:TheCrowsNestPC.jpg|320px|thumb|right|[[Rayman]] battling [[Admiral Razorbeard|Razorbeard]] in the [[Grolgoth]].]]
The [[Spyglass Pirate]] gives his final update on [[Rayman]]'s progress to [[Admiral Razorbeard|Razorbeard]], informing him of [[Rayman]]'s success in freeing their captives, and his infiltration of the ship. [[Admiral Razorbeard|Razorbeard]] punishes the Spyglass for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Admiral Razorbeard|Razorbeard]] has the [[Grolgoth]] set up in [[the Crow's Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]'s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Admiral Razorbeard|Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow's Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow's Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Admiral Razorbeard|Razorbeard]].
The [[Spyglass Pirate]] gives his final update on [[Rayman]]'s progress to [[Admiral Razorbeard|Razorbeard]], informing him of [[Rayman]]'s success in freeing their captives, and his infiltration of the ship. [[Admiral Razorbeard|Razorbeard]] punishes [[Spyglass Pirate|the Spyglass]] for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight [[Rayman]]. [[Admiral Razorbeard|Razorbeard]] has the [[Grolgoth]] set up in [[the Crow's Nest]] of [[the Prison Ship]], and lures [[Rayman]] to him by having the captured [[Globox]] as the [[Grolgoth]]'s first target. [[Rayman]] arrives at the nest to defend [[Globox]], but [[Admiral Razorbeard|Razorbeard]] shoots down the structure holding [[Rayman]] and [[Globox]] in place. [[Rayman]] is able to grab the ledge of [[the Crow's Nest]], and climbs up, unharmed. [[Globox]] is left dangling on the side of [[the Crow's Nest]], but assures [[Rayman]] that he is fine, and to go fight [[Admiral Razorbeard|Razorbeard]].


The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which, [[Admiral Razorbeard|Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow's Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] which [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate|Robot Pirate]]s on [[the Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Admiral Razorbeard|Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missles to deflect back to the [[Grolgoth]], damaging it.
The fight against the [[Grolgoth]] has two phases, the initial phase has [[Rayman]] dodge various attacks from the [[Grolgoth]], but knock back the [[helicopter bomb]]s it produces to trip the machine up. This continues until the [[Grolgoth]] has tripped thrice, after which, [[Admiral Razorbeard|Razorbeard]] attempts to crush [[Rayman]] by jumping onto him with the [[Grolgoth]]. The attack fails, and [[the Crow's Nest]] collapsing, causing both the [[Grolgoth]] and [[Rayman]] to fall into a lava filled chamber. [[Rayman]] is saved from falling into the lava due to a [[Silver Lum]] which [[Ly]] generated from afar. The [[Silver Lum|Lum]] guides [[Rayman]] to a safe platform, in which [[Rayman]] is able to mount a [[flying shell]]. [[Ly]] congratulates [[Rayman]] on his performance thus far, and informs him of the complete defeat of the [[Robo-Pirate|Robo-Pirate]]s on [[the Glade of Dreams]], tasking [[Rayman]] to complete their victory by defeating [[Admiral Razorbeard|Razorbeard]]. [[Rayman]] then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, [[Rayman]] uses the [[flying shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. [[Rayman]] is able to shoot down the [[Grolgoth]], using ammunition scattered within the chamber, in the PlayStation version, he instead causes [[helicopter bomb]]s and homing missles to deflect back to the [[Grolgoth]], damaging it.


====Victory====
====Victory====
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''Main article: [[Rayman 2 (cancelled prototype)]]''
''Main article: [[Rayman 2 (cancelled prototype)]]''


[[File:Scared platforms 2.png|thumb|right|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]
''Rayman 2: The Great Escape'' was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original ''Rayman'' game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.<ref>Unseen64.com, ''Rayman 2 [2D version - Unreleased]'', http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled</ref> Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.
''Rayman 2'' was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original ''Rayman'' game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.<ref>Unseen64.com, ''Rayman 2 [2D version - Unreleased]'', http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled</ref> Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.


This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the PlayStation version of ''Rayman 2'', and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version's total 800. It was recently discovered that this prototype was last worked on at May 31st 1996 and was sent to the ''PlayStation RayMan 2 team'' so that they could incorporate one of its levels into their version of the game.
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the PlayStation version of ''Rayman 2'', and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version's total 800. It was recently discovered that this prototype was last worked on at May 31st 1996 and was sent to the ''PlayStation RayMan 2 team'' so that they could incorporate one of its levels into their version of the game.
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[[File:R2Ref2.jpg|thumb|right|320px|Another representative ''Rayman 2'' collage used as a reference for ''[[Rayman Origins]]''.]]
[[File:R2Ref2.jpg|thumb|right|320px|Another representative ''Rayman 2'' collage used as a reference for ''[[Rayman Origins]]''.]]


Not much is currently known about the development of the 3D game that eventually became the final ''Rayman 2'', however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere|sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.
Not much is currently known about [[Rayman 2 (early production)|the development of the 3D game]] that eventually became the final ''Rayman 2'', however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.


A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game. <ref>YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA</ref> A video showing an early version of the N64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up your health. <ref>YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q</ref> Other trailers show more open levels suggesting ''Rayman 2'' was at one point going to go in a more non-linear direction. <ref>YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8</ref>
A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game. <ref>YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA</ref> A video showing an early version of the N64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up your health. <ref>YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q</ref> Other trailers show more open levels suggesting ''Rayman 2'' was at one point going to go in a more non-linear direction. <ref>YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8</ref>
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==Gameplay==
==Gameplay==
The gameplay in ''Rayman 2'' is similar to that of [[Rayman 1|the original ''Rayman'']], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is swimming, which is present in a few of the levels.
The gameplay in ''Rayman 2'' is similar to that of [[Rayman 1|the original ''Rayman'']], translated into a 3D world. Most of the gameplay consists of running, jumping, climbing, gliding and flying between platforms and other surfaces, interspersed with battle sequences with [[Robo-Pirate]]s and other enemies. A new element of gameplay is [[swimming]], which is present in a few of the levels.


Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original ''Rayman'']].
Contrary to [[Rayman 1|the original game]], this time [[Rayman]] starts with a few powers, such as [[helicopter]]ing and a basic attack power, which is given to him by [[Globox]] who is introduced at the very beginning. Additional powers, some permanent and others temporary, are unlocked during the natural course of the game, similarly to [[Rayman 1|the original ''Rayman'']].
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*[[Admiral Razorbeard]] – The main villain of the game.
*[[Admiral Razorbeard]] – The main villain of the game.
*[[Robo-Pirate]] army – [[Admiral Razorbeard|Razorbeard]]'s army.
*[[Robo-Pirate]] army – [[Admiral Razorbeard|Razorbeard]]'s army.
*[[Jano]] – The Guardian of [[the Cave of Bad Dreams]].
*[[Jano]] – The guardian of [[the Cave of Bad Dreams]].
*[[Piranha]]s, [[Spider (Rayman 2)|spider]]s, [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s' disruption of the natural balance.
*[[Piranha]]s, [[Spider (Rayman 2)|spider]]s, [[Zombie Chicken]]s – Twisted creatures that began to proliferate as a result of the [[Robo-Pirate]]s' disruption of the natural balance.
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].
*[[Caterpillar (disambiguation)|Caterpillars]], [[Jumping eye]]s and [[Mini Jano]] – Nightmares of [[Polokus]] escaped from [[the Cave of Bad Dreams]].


==Environment==
==Environment==
[[File:Rayman2 map.jpg|thumb|left|A physical ''Rayman 2'' map which came with various copies of the game.]]
[[File:Rayman2 map.jpg|320px|thumb|left|A physical ''Rayman 2'' map which came with various copies of the game.]]
Unlike [[Rayman 1|the original ''Rayman'']], ''Rayman 2'' is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor's, but are still dissimilar to the real world. The levels are played in a linear fashion in a World Map known as [[the Hall of Doors]] ([[The Isle of Doors|Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.
Unlike [[Rayman 1|the original ''Rayman'']], ''Rayman 2'' is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor's, but are still dissimilar to the real world. The levels are played in a linear fashion in a world map known as [[the Hall of Doors]] ([[The Isle of Doors|Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[the Walk of Life]], and [[the Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the [[cage]]s.


In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaces by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox's House]] and [[Rainbow Creek]], each which has a [[Teensie Circle]] for quick access to completed levels.
In [[Rayman Revolution|the PlayStation 2 remake]], [[the Hall of Doors]] is replaces by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[the Minisaurus Plain]], [[Globox's House]] and [[Rainbow Creek]], each which has a [[Teensie Circle]] for quick access to completed levels.
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==Levels==
==Levels==
[[File:TheHallOfDoors.png|thumb|right|[[The Hall of Doors]] as seen in the PlayStation version.]]
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the PlayStation version.]]
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2: The Great Escape (iOS)|iOS]] ports) feature a consistent level set. The PlayStation version cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The PlayStation version cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.
* [[The Woods of Light]] (Renamed “The Clearing” in the PlayStation version)
* [[The Woods of Light]] (Renamed “The Clearing” in the PlayStation version)
* [[The Fairy Glade]]
* [[The Fairy Glade]]
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[[File:RaymanDS.jpg|thumb|left|150px|The Nintendo DS cover (PAL).]]
[[File:RaymanDS.jpg|thumb|left|150px|The Nintendo DS cover (PAL).]]
=== Nintendo DS (titled [[Rayman DS]])===
=== Nintendo DS (titled ''[[Rayman DS]]'')===
''Main article: [[Rayman DS]]''
''Main article: [[Rayman DS]]''


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[[File:Raymanios2.jpeg|thumb|left|150px|The Apple iOS icon.]]
[[File:Raymanios2.jpeg|thumb|left|150px|The Apple iOS icon.]]
=== [[Rayman 2: The Great Escape (iOS)|Apple iOS]] ===
=== [[Rayman 2 (iOS)|Apple iOS]] ===
''Main article: [[Rayman 2: The Great Escape (iOS)]]''
''Main article: [[Rayman 2 (iOS)]]''


The [[Rayman 2: The Great Escape (iOS)|Apple iOS]] version is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was however present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.
The [[Rayman 2 (iOS)|Apple iOS]] version is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was however present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.
{{Clear}}
{{Clear}}


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''Main article: [[Rayman 3D]]''
''Main article: [[Rayman 3D]]''


The Nintendo 3DS version, titled ''[[Rayman 3D]]'', is a direct port of the Dreamcast version, with, similarly to [[Rayman 2: The Great Escape (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches as present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.
The Nintendo 3DS version, titled ''[[Rayman 3D]]'', is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches as present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.


This version is downloadable from the Nintendo eShop in North America.
This version is downloadable from the Nintendo eShop in North America.
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===''[[Tonic Trouble]]''===
===''[[Tonic Trouble]]''===
Characters from each game made cameo appearances in the other game. In ''[[Tonic Trouble]]'', [[Rayman]] can be seen during the game's end credits. In ''Rayman 2'', [[General|a salesman]] who previously appeared in the intro sequence of the PC version of ''[[Tonic Trouble]]'' sells the [[Grolgoth]] to [[Admiral Razorbeard|Razorbeard]] late in the game. ''[[Tonic Trouble]]'' was worked on (though not designed) by [[Michel Ancel]], used the ''Rayman 2'' engine, originally appeared on the same platforms as ''Rayman 2'', and was also released by [[Ubisoft]], giving reason for the crossovers, though ''[[Tonic Trouble]]'' had not fared well critically or commercially, whereas ''Rayman 2'' became successful in both areas.
Characters from each game made cameo appearances in the other game. In ''[[Tonic Trouble]]'', [[Rayman]] can be seen during the game's end credits. In ''Rayman 2'', [[The General|a salesman]] who previously appeared in the intro sequence of the PC version of ''[[Tonic Trouble]]'' sells the [[Grolgoth]] to [[Admiral Razorbeard|Razorbeard]] late in the game. ''[[Tonic Trouble]]'' was worked on (though not designed) by [[Michel Ancel]], used the ''Rayman 2'' engine, originally appeared on the same platforms as ''Rayman 2'', and was also released by [[Ubisoft]], giving reason for the crossovers, though ''[[Tonic Trouble]]'' had not fared well critically or commercially, whereas ''Rayman 2'' became successful in both areas.


===Royal V===
===Royal V===
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* In the German gaming magazine ''PC Player'' (issue 01/2000), ''Rayman 2: The Great Escape'' was named as "Best Platformer in 1999".
* In the German gaming magazine ''PC Player'' (issue 01/2000), ''Rayman 2: The Great Escape'' was named as "Best Platformer in 1999".
* The Sony PlayStation European release of ''Rayman 2'' originally came with a digital watch. In the American release it originally came with a beach ball.
* The Sony PlayStation European release of ''Rayman 2'' originally came with a digital watch. In the American release it originally came with a beach ball.
* In the Japanese localisation of the game, some characters with purple in them were changed. [[Rayman]]'s body was made blue, [[Ssssam|Ssssam the watersnake]] turned into a kind of green, and [[Jano]]'s hat was turned red. But the most bizarre change was made to [[Ly]], whose body was changed from yellow/purple to white/pink.
* In the Japanese localisation of the game, some characters with purple in them were changed. [[Rayman]]'s body was made blue, [[Ssssam]] the Watersnake turned into a kind of green, and [[Jano]]'s hat was turned red. But the most bizarre change was made to [[Ly]], whose body was changed from yellow/purple to white/pink.
* The names of a few characters changed during design of the game: the original name of [[Globox]] was [[Globber]], the original name of [[Admiral Razorbeard|Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and [[Robo-Pirate Army|the Robo-Pirates]] (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[The Glade of Dreams|Rayman's world]]; remnants of this storyline can be found in ''[[Rayman: The Animated Series]]''.
* The names of a few characters changed during design of the game: the original name of [[Globox]] was [[Globber]], the original name of [[Admiral Razorbeard|Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and [[Robo-Pirate Army|the Robo-Pirates]] (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[The Glade of Dreams|Rayman's world]]; remnants of this storyline can be found in ''[[Rayman: The Animated Series]]''.
* Tim Schafer revealed that ''Rayman 2'' was a huge influence on his game Psychonauts.<ref>DoubleFineProd, ''Psychonauts Retrospective // The Color of the Sky in Your World Part 2'', https://youtu.be/9WWSsw-16vw?t=1m25s</ref>
* Tim Schafer revealed that ''Rayman 2'' was a huge influence on his game Psychonauts.<ref>DoubleFineProd, ''Psychonauts Retrospective // The Color of the Sky in Your World Part 2'', https://youtu.be/9WWSsw-16vw?t=1m25s</ref>
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==See also==
==See also==
*[[Miscellanea]]
*[[Miscellanea]]
*[[List of quotes in Rayman 2: The Great Escape]]
*[[List of quotes in Rayman 2|List of quotes in ''Rayman 2'']]
*''[[Rayman 2 Forever]]''
*''[[Rayman 2 Forever]]''
*''[[Rayman Revolution]]''
*''[[Rayman Revolution]]''
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<references/>
<references/>


{{Rayman series|collapsed="yes"}}
{{Rayman series}}
{{Rayman 2|collapsed="yes"}}
{{Rayman 2|collapsed="yes"}}