Dungeon Dash: Difference between revisions
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At the start of the level, [[Rayman]] and his team call on [[Murfy]] to help in advancing past obstacles that block their path. As they go on, a large moving flame follows them from behind, so the team must be quick in reaching the end. As [[Murfy]] assists the heroes, they battle [[Livingstone|Lividstones]]. Eventually, they reach the end and break open the [[Teensie]] [[cage]] to end the level then count the amount of [[Lum (UbiArt games)|Lums]] they collected. | At the start of the level, [[Rayman]] and his team call on [[Murfy]] to help in advancing past obstacles that block their path. As they go on, a large moving flame follows them from behind, so the team must be quick in reaching the end. As [[Murfy]] assists the heroes, they battle [[Livingstone|Lividstones]]. Eventually, they reach the end and break open the [[Teensie]] [[cage]] to end the level then count the amount of [[Lum (UbiArt games)|Lums]] they collected. | ||
<gallery widths="320px" heights="180px"> | |||
Dungeon Dash 1.png|[[Murfy]] coming to help the player. | |||
Dungeon Dash 2.png|[[Murfy]] turning a big [[switch]]. | |||
Dungeon Dash 3.png|[[Rayman]] collecting [[Lum (UbiArt games)|Lum]]s. | |||
Dungeon Dash 4.png|A [[Teensie]] [[cage]]. | |||
Dungeon Dash 5.png|The last [[Teensie]] [[cage]] in the level. | |||
</gallery> | |||
==External links== | ==External links== | ||