Run for your Life: Difference between revisions
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[[Rayman]] and his team of heroes must keep [[running]] from the approaching fire looking force. They must jump over large and small gaps, and [[Darkroot]]s, sometimes jumping will even make the players come into contact with certain [[Darkroot]]s. Bouncy [[skull]]s with brains will help as well as [[Swingman|swingmen]]. There are stacked bone barricades that the team needs to attack. Wind currents also appear throughout the level. The final [[Teensie]] [[cage]] is at the very end. | [[Rayman]] and his team of heroes must keep [[running]] from the approaching fire looking force. They must jump over large and small gaps, and [[Darkroot]]s, sometimes jumping will even make the players come into contact with certain [[Darkroot]]s. Bouncy [[skull]]s with brains will help as well as [[Swingman|swingmen]]. There are stacked bone barricades that the team needs to attack. Wind currents also appear throughout the level. The final [[Teensie]] [[cage]] is at the very end. | ||
<gallery widths="320px" heights="180px"> | |||
Run for your Life 1.png|The start of the level. | |||
Run for your Life 2.png|[[Darkroot]]s which the player has to jump over. | |||
Run for your Life 3.png|[[Lum (UbiArt games)|Lums]]. | |||
Run for your Life 4.png|The first [[Teensie]] [[cage]]. | |||
Run for your Life 5.png|[[Rayman]] under a [[Darkroot]]. | |||
Run for your Life 6.png|[[Rayman]] jumping over a [[Darkroot]]. | |||
Run for your Life 7.png|The second [[Teensie]] [[cage]]. | |||
Run for your Life 8.png|The final [[Teensie]] [[cage]]. | |||
</gallery> | |||
==Name in other languages== | ==Name in other languages== | ||